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Contract Augmented Reality Developer Jobs (NOW HIRING)

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Mechanical Engineer

Sunnyvale, CA · On-site

$125K - $150K/yr

... augmented reality displays. In your role, you will use your opto-mechanical skills to develop ... Complete mechanical engineering projects for DigiLens R&D and Advanced Manufacturing. * Design ...

Sr. Software Engineer

Portsmouth, NH

$124K - $164K/yr

... immersive augmented and virtual reality experiences without the use of any markers. Work on ... Coursework or Thesis/Thesis project must include the programming languages C, C++, JavaScript, Java ...

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Mechanical Engineer

Sunnyvale, CA · On-site

$125K - $150K/yr

... augmented reality displays. In your role, you will use your opto-mechanical skills to develop ... Complete mechanical engineering projects for DigiLens R&D and Advanced Manufacturing. * Design ...

Chief Engineer

Denver, CO · On-site

$200K - $250K/yr

Company Overview Red 6 is an innovative Augmented Reality (AR) technology startup leading the way ... This is not a contract and confers no contractual rights, privileges, or benefits on any applicant ...

Principal Systems Engineer

Denver, CO · On-site

$160K - $200K/yr

Company Overview Red 6 is an innovative Augmented Reality (AR) technology startup leading the way ... This is not a contract and confers no contractual rights, privileges, or benefits on any applicant ...

Android Developer

Dallas, TX · On-site

$55.25 - $72.50/hr

Experience with developing Augmented reality applications * Experience with Open GL * Knowledge on Kotlin and functional programming concepts. * Experience in SQLite and Realm mobile database.

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Contract Augmented Reality Developer information

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How much do contract augmented reality developer jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for contract augmented reality developer in the United States is $56.12, according to ZipRecruiter salary data. Most workers in this role earn between $48.08 and $61.30 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Contract Augmented Reality Developer, and why are they important?

To thrive as a Contract Augmented Reality Developer, you need strong programming skills (such as C# or C++), experience with 3D modeling, and a solid understanding of AR frameworks, typically supported by a relevant degree or portfolio. Familiarity with tools like Unity or Unreal Engine, ARKit, ARCore, and version control systems is commonly required. Creativity, problem-solving, and effective communication are vital soft skills, especially when collaborating with clients and multidisciplinary teams. These skills enable developers to deliver innovative, user-friendly AR solutions that meet client objectives and industry standards.

What are Contract Augmented Reality Developers?

Contract Augmented Reality (AR) Developers are professionals who are hired on a temporary or project-based basis to design, build, and implement AR experiences. They use specialized software and programming languages to overlay digital content—such as images, animations, or information—onto the real world through devices like smartphones, tablets, or AR headsets. These developers typically collaborate with clients or teams to create interactive applications for industries such as gaming, education, retail, or marketing. Their contract-based work allows companies to access specialized AR skills for specific projects without committing to permanent hires.

What are some common challenges faced by Contract Augmented Reality Developers when working with multiple clients or projects simultaneously?

Contract Augmented Reality Developers often juggle multiple projects for different clients, which can present challenges in managing varied technical requirements, deadlines, and communication styles. Balancing client expectations while keeping up-to-date with evolving AR platforms and tools requires strong organizational and time management skills. Additionally, integrating AR solutions into existing client systems or apps often involves close collaboration with cross-functional teams, such as UI/UX designers and backend developers, to ensure seamless user experiences. Staying adaptable and proactive in resolving technical issues across diverse environments is key to success in this role.

What is the difference between Contract Augmented Reality Developer vs Contract Virtual Reality Developer?

AspectContract Augmented Reality DeveloperContract Virtual Reality Developer
Required SkillsAR SDKs (ARKit, ARCore), 3D modeling, programming (Unity, Unreal)VR SDKs, 3D modeling, programming (Unity, Unreal)
Work EnvironmentMobile devices, AR glasses, outdoor/indoor AR applicationsVR headsets, immersive environments, simulation labs
Industry UsageRetail, healthcare, education, gamingGaming, training, simulation, architecture

While both roles involve 3D development and immersive tech, Contract Augmented Reality Developers focus on overlaying digital content onto real-world views using AR devices, whereas Contract Virtual Reality Developers create fully immersive digital environments for VR headsets. The skills and tools overlap but are applied in different contexts and environments.

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What states have the most Contract Augmented Reality Developer jobs? States with the most job openings for Contract Augmented Reality Developer jobs include:
What job categories do people searching Contract Augmented Reality Developer jobs look for? The top searched job categories for Contract Augmented Reality Developer jobs are:
Mechanical Engineer

Mechanical Engineer

DigiLens Inc.

Sunnyvale, CA • On-site

$125K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 27 days ago

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Job description

About the Role

DigiLens is seeking a bright, self-driven, and independent-thinking Mechanical Engineer to join the Advanced Manufacturing team at DigiLens. As part of the team, you will be responsible for the mechanical engineering design and development of systems for augmented reality displays. In your role, you will use your opto-mechanical skills to develop DigiLens’ next-generation waveguide displays and holographic manufacturing technology. This is an exciting opportunity to take your career to the cutting edge of the rapidly growing Augmented Reality (AR) market.

Responsibilities

In this role, you will:

  • Complete mechanical engineering projects for DigiLens R&D and Advanced Manufacturing.
  • Design hardware in CAD using Solidworks to support DigiLens waveguide design, fabrication, and test.
  • Work with cross-functional teams on individual projects to develop solutions and contribute to overall process improvement.
  • Implement R&D and Pilot solutions with consideration for eventual scaling to volume fabrication solutions.
  • Support and build demos, equipment, tools, and processes.
  • Write and maintain technical documentation of designs, assembly procedures, and methods.
  • Generate technical drawings for hardware procurement.
  • Communicate with and drive vendors/partners for component procurement.
  • Frequently work on short development cycles, requiring rapid prototyping and iteration.

Required Qualifications, Skills & Experience

  • Bachelor’s degree in mechanical engineering or a related field.
  • Three to five years of industry experience in mechanical design using SolidWorks or equivalent.
  • Good knowledge of hardware design, GD&T.
  • Experience in designing static and dynamic mechanical systems.
  • Strong understanding of opto-mechanical principles and components.
  • Familiar with the principles of rapid manufacture and prototyping.
  • Ability to recognize the impact and risks of adding new features to applications.
  • Hands-on experience in engineering and production environments.
  • Ability to apply scientific problem-solving techniques.
  • Aptitude to quickly learn new technologies.
  • Self-driven and motivated, with the ability to work both independently and with cross-functional teams.
  • Strong communication skills – both written and verbal.
  • Strong customer-focused attitude.

Preferred Qualifications, Skills & Experience

  • Enthusiastic about AR technology.
  • Master’s degree in mechanical engineering or a related field.
  • Experience developing or supporting optical, projection, and display testing equipment.
  • Experience developing or supporting inkjet printing equipment.
  • Familiarity with programming languages such as MATLAB, Python, LabView, or similar environments.
  • Proficient in assembling optical systems, including handling and cleaning optics, interpreting technical documentation, and describing optical system components and assembly procedures.

Company Description

DigiLens is a leader in holographic waveguides used for augmented extended reality (XR) and other displays. The company has developed a patented optical platform and photopolymer technology that delivers best-in-class solutions using a unique, low-cost contact-copy manufacturing process. DigiLens enables OEM partners to design and build XR-enabled devices for the global automobile, enterprise, consumer, avionics, and military industries.
We are an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, sexual orientation, national origin, disability status, protected veteran status, or any other characteristics protected by law.