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Character Artist Jobs in California (NOW HIRING)

Character Artist

San Francisco, CA ยท On-site

$142K - $149K/yr

What to expect We're looking for a character artist to help define how LeLamp looks, moves, and feels - the visual and expressive language that makes a robot read as alive rather than mechanical. You ...

Expression of Interest - Character Artist

Los Angeles, CA ยท On-site

$130K - $136K/yr

The Character Artist will be responsible for creating highly realistic and expressive character models that push the boundaries of digital art. They will collaborate with a team of artists and ...

Lead Character Artist

Novato, CA ยท On-site

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character ...

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character ...

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character ...

Lead Character Artist

Novato, CA ยท On-site

$150K - $180K/yr

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character ...

The Character Designer will help establish the look, tone, appeal, and design of characters that ... We are seeking artists with both unique artistic vision and strong technical skills who will help ...

The Character Designer will help establish the look, tone, appeal, and design of characters that ... We are seeking artists with both unique artistic vision and strong technical skills who will help ...

The Character Designer will help establish the look, tone, appeal, and design of characters that ... We are seeking artists with both unique artistic vision and strong technical skills who will help ...

The Character Designer will help establish the look, tone, appeal, and design of characters that ... We are seeking artists with both unique artistic vision and strong technical skills who will help ...

Character Designer- Ink

Los Gatos, CA ยท On-site

$69.71/hr

The Character Designer will help establish the look, tone, appeal, and design of characters that ... We are seeking artists with both unique artistic vision and strong technical skills who will help ...

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Character Artist information

See California salary details

$103.1K

$119K

$126.8K

How much do character artist jobs pay per year?

As of Sep 1, 2026, the average yearly pay for character artist in California is $118,952.00, according to ZipRecruiter salary data. Most workers in this role earn between $119,400.00 and $125,300.00 per year, depending on experience, location, and employer.

What is a character artist?

A character artist is part of the team that designs animated characters, primarily in the video game industry. As a character artist, you work closely with the art director and the lead character artist. Your job duties are to create 2D illustrations and 3D models based on sketches you receive from the concept artist. As you create each iteration of a character, you present your designs to the rest of the team for feedback, then make tweaks and improvements. Finally, you enhance the 3D computer model with definition, weight, color, shading, and texture. These duties may be divided up between different artists, as 3D and 2D animation require very different skills.

What is a character artist?

A Character Artist is a professional who specializes in designing, modeling, and texturing characters for video games, movies, animations, and other digital media. They work closely with concept artists and animators to bring creative visions to life, ensuring that characters are visually appealing and suitable for production needs. Character Artists typically use 3D modeling software, sculpting tools, and digital painting programs to create detailed and expressive characters.

What are the key skills and qualifications needed to thrive as a character artist?

To thrive as a Character Artist, you need strong artistic fundamentals in anatomy, form, and color, often backed by a degree in art, design, or a related field. Expertise in industry-standard 3D modeling and sculpting software like ZBrush, Maya, and Substance Painter, along with familiarity with game engines, is typically required. Creativity, attention to detail, and effective collaboration are the standout soft skills for this role. These skills and qualities are crucial for producing visually compelling, technically sound characters that enhance the overall quality of games or animation projects.

How does a character artist typically collaborate with other departments during a game development project?

Character Artists work closely with concept artists, animators, and riggers to bring characters to life in a game. They often start by interpreting concept art, then create 3D models and textures, ensuring their designs align with the game's visual style. Regular feedback sessions with the art director and technical artists help ensure that character assets are optimized for performance and meet project requirements. Effective communication and flexibility are key, as Character Artists often need to make adjustments based on input from other teams.

What is the difference between Character Artist vs 3D Modeler?

AspectCharacter Artist3D Modeler
Required SkillsConcept art, anatomy, texturing, riggingModeling, topology, UV mapping
Work EnvironmentGame studios, animation, filmGame studios, VFX, product design
Common Industry UsageCreating detailed characters for games/filmsModeling various objects, including characters

While both roles involve 3D modeling, a Character Artist specializes in designing and creating detailed character models, focusing on anatomy, textures, and character-specific features. A 3D Modeler has a broader scope, modeling a variety of objects, including characters, environments, and props. The Character Artist often works closely with concept artists and animators to bring characters to life, whereas the 3D Modeler may work across multiple asset types. Both roles require strong modeling skills, but the Character Artist emphasizes character-specific artistry and detail.

How much do character artists make?

Character artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Entry-level artists may start lower, while experienced professionals working in gaming or film can earn higher salaries, especially with proficiency in tools like ZBrush or Maya.

How to work as a character artist?

To work as a character artist, develop strong skills in 3D modeling, sculpting, and texturing using tools like Blender, Maya, or ZBrush. Build a portfolio showcasing your character designs, gain experience through internships or freelance projects, and stay updated on industry trends and software updates. A relevant degree or certification in art, animation, or related fields can also enhance your prospects.

What are the most commonly searched types of Character Artist jobs in California?

The most popular types of Character Artist jobs in California are:

What are popular job titles related to Character Artist jobs in California?

For Character Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Character Artist jobs in California look for?

The top searched job categories for Character Artist jobs in California are:

What cities in California are hiring for Character Artist jobs?

Cities in California with the most Character Artist job openings:

What are popular job titles related to Character Artist jobs in CA?

For Character Artist jobs in CA, the most frequently searched job titles are:

Infographic showing various Character Artist job openings in California as of August 2026, with employment types broken down into 29% Full Time, 57% Part Time, and 14% Temporary. Highlights an 100% In-person job distribution, with an average salary of $118,952 per year, or $57.2 per hour.

Character Artist

San Francisco, CA โ€ข On-site

$142K - $149K/yr

Full-time

Posted 28 days ago


Job description

Human Computer Lab is a research lab building character robots that feel alive and responsive. Our first robot, LeLamp, explores a new category of consumer robotics where everyday objects become interactive and help us reshape our attachment to technology.
Our goal is to push the frontier of human-robot interaction by making technology more legible, emotionally intuitive, and human-centered. We are building the foundation for a new generation of robots designed for everyday environments.
What to expect
We're looking for a character artist to help define how LeLamp looks, moves, and feels - the visual and expressive language that makes a robot read as alive rather than mechanical. You'll work on everything from early concept sketches and mood boards to the motion, gesture, and lighting cues that give the robot its personality, translating character intent into something the hardware and software teams can actually build and ship. This role requires tight, fast-cycling collaboration with electrical, mechanical, and software teams - character decisions here don't stay on paper, they become motor curves, timing, and light behavior. You'll work closely with the CEO and founding team to shape the character identity of LeLamp and the robots that follow.
In this role, you will:
  • Create concept art, mood boards, and character studies that define LeLamp's personality and visual identity.
  • Collaborate with the hardware team on form factor, silhouette, materials, and color to keep the physical design aligned with the character.
  • Design expressive motion - gestures, "emotional" states, and behaviors expressed through movement, light, and sound.
  • Prototype and iterate quickly, moving between sketches, renders, and physical mockups.
  • Partner with robotics and software engineers to translate character intent into concrete behavior parameters (motion curves, timing, lighting cues).
  • Build and maintain style guides and a character bible to keep the robot's expression consistent as the team grows.
  • Review hardware and software prototypes against the character vision and give clear, actionable feedback.
  • Support brand and marketing assets to keep the character consistent across every touchpoint.

You may be a good fit if you:
  • Are pursuing a degree in screen-writing, animation, character design, industrial design, or a related field - or have equivalent hands-on portfolio experience.
  • Have a portfolio that shows character design or expressive design work, in 2D or 3D.
  • Document clearly and can explain the reasoning behind a design choice, not just the choice itself.
  • Are comfortable iterating quickly, moving from rough sketch to testable prototype without waiting for a perfect brief.
  • Are genuinely interested in physical products, not just screen-based or purely digital characters.

You will be a strong fit, if you:
  • Have designed characters or mascots that had to work within real hardware or physical constraints, not just on a screen.
  • Understand core animation principles (timing, weight, squash and stretch, anticipation) and know how to translate them into motors, servos, and lighting.
  • Are comfortable collaborating directly with engineers, turning an abstract sense of "feel" into concrete specs they can build against.
  • Move quickly through iteration cycles and don't wait for perfect information to make progress.
  • Take ownership over your work end to end, from first sketch to a behavior that's live in the robot.
  • Work well in small, collaborative teams where character, electrical, and mechanical are in constant conversation.
  • Care about what the character enables: warmth, expressiveness, and the feeling that the robot is alive.

The early team becomes the DNA of the company. We set ourselves and others to a high standard, and we respond with kindness when things get hard but keep everyone accountable. This requires us to be curious, creative, and diverse in our thinking and approach.
We're proud to be an equal opportunity employer and consider all qualified applicants regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status. Even if you don't meet every single requirement, we encourage you to apply. Studies show that women and underrepresented groups often hold back unless they meet 100% of the criteria - we don't want that to be the reason we miss out on great talent.