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C# Game Developer Professional Jobs (NOW HIRING)

Game Tools & Modding Engineer Role Type: Contractor Location: Remote We are looking for a Game ... Design, develop, and maintain engine-level systems and game development tools using C++. * Build ...

Basic Qualifications * 3+ years of professional game development experience on medium to large ... code in C++. * Experience in the development of various gameplay systems and technologies.

Basic Qualifications * 3+ years of professional game development experience on medium to large ... code in C++. * Experience in the development of various gameplay systems and technologies.

Software Engineering Manager, Engine UI

San Mateo, CA · On-site

$118K - $158K/yr

Lead the development on our C++ engine code that powers the foundational UI features in the world ... Work closely with our game developer community to help achieve their creative vision * Have fun ...

Gameplay Engineer

$105K - $133K/yr

Provide technical insight and ideas regarding game design * Work closely with designers and ... Be fluent in C, C++ or C# and object-oriented programming * Have experience with scripting ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Provide technical insight and ideas regarding game design * Work closely with designers and ... Be fluent in C, C++ or C# and object-oriented programming * Have experience with scripting ...

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any ... Work with systems and tools used in professional software development, such as source control ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Showing results 41-60

C Game Developer Professional information

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$32.5K

$108.5K

$180K

How much do c# game developer professional jobs pay per year?

As of Aug 10, 2026, the average yearly pay for c# game developer professional in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What does a C# game developer professional do?

A C# Game Developer Professional specializes in designing, developing, and maintaining video games using the C# programming language, often with game engines like Unity. They are responsible for writing code that controls game mechanics, user interactions, graphics, and audio. These professionals collaborate with artists, designers, and other developers to deliver engaging and functional gaming experiences. Additionally, they optimize game performance and troubleshoot bugs to ensure smooth gameplay. Their expertise in C# and game development frameworks is crucial to bringing game concepts to life.

What are the key skills and qualifications needed to thrive as a C# game developer professional, and why are they important?

To thrive as a C# Game Developer Professional, you need strong programming skills in C#, a solid understanding of object-oriented design, and experience with game development concepts, often supported by a degree in computer science or related field. Proficiency in game engines like Unity, familiarity with version control systems (such as Git), and knowledge of graphics or physics programming are typically required. Creativity, problem-solving abilities, and effective teamwork are standout soft skills for this role. Mastering these skills ensures efficient development of engaging, reliable games and smooth collaboration within multidisciplinary game development teams.

What is the difference between C# Game Developer Professional vs C# Software Developer?

AspectC# Game Developer ProfessionalC# Software Developer
Required CredentialsBachelor's in Computer Science or related, game development certificationsBachelor's in Computer Science or related, software development certifications
Work EnvironmentGame studios, entertainment industry, interactive mediaSoftware companies, enterprise applications, tech firms
Industry UsagePrimarily in gaming and entertainment sectorsAcross various industries including finance, healthcare, and tech
Common Search/ComparisonYesYes

The main difference between a C# Game Developer Professional and a C# Software Developer lies in their focus and industry. The game developer specializes in creating interactive games using C#, often working in entertainment and gaming studios. In contrast, the software developer works on a broader range of applications across multiple industries. Both roles require similar technical skills and educational backgrounds, but their work environments and project types differ significantly.

How does a C# game developer professional typically collaborate with artists and designers during the development process?

As a C# Game Developer Professional, you will work closely with artists and designers to turn creative concepts into interactive gameplay. This often involves regular communication through meetings, shared project management tools, and real-time collaboration platforms. Developers translate visual assets and design specifications into functional code, provide technical feedback to ensure feasibility, and iterate on features based on feedback from the creative team. Effective collaboration is key to ensuring that the final product meets both artistic vision and technical performance standards.
More about C Game Developer Professional jobs
What cities are hiring for C# Game Developer Professional jobs? Cities with the most C# Game Developer Professional job openings:
What are the most commonly searched types of C# Game Developer jobs? The most popular types of C# Game Developer jobs are:
What states have the most C# Game Developer Professional jobs? States with the most job openings for C# Game Developer Professional jobs include:
What job categories do people searching C# Game Developer Professional jobs look for? The top searched job categories for C# Game Developer Professional jobs are:
Infographic showing various C# Game Developer Professional job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 22% Part Time, and 5% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Game Tools & Modding Engineer

Weekday AI

Remote

Contractor

Re-posted 8 days ago


Job description

This role is for one of our clients
$20 - $60/hourpay
Role Title: Game Tools & Modding Engineer
Role Type: Contractor
Location: Remote
We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time applications. This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level optimizations using modern graphics APIs such as DirectX (DX11/DX12), Vulkan, OpenGL, or Metal.
If you have a strong background in game development, graphics programming, and engine architecture, and enjoy working close to the engine rather than gameplay logic, this opportunity is for you.
Requirements
Key Responsibilities
Engine & Tools Development
  • Design, develop, and maintain engine-level systems and game development tools using C++.
  • Build and enhance game modding tools, editor extensions, and development pipelines.
  • Extend engine capabilities to improve workflows for developers, artists, and designers.
Graphics & Rendering
  • Develop and optimize rendering pipelines, shaders, and real-time graphics systems.
  • Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent graphics APIs.
  • Work with HLSL/GLSL shaders and modern rendering techniques.
Performance Optimization
  • Optimize rendering performance across CPU, GPU, memory, and multithreaded workloads.
  • Identify and resolve bottlenecks affecting graphics performance and engine efficiency.
  • Debug complex rendering, graphics, and cross-platform compatibility issues.
Collaboration & Code Quality
  • Collaborate closely with engineers, technical artists, designers, and other stakeholders to deliver high-quality solutions.
  • Write clean, maintainable, and well-documented C++ code following engineering best practices.
  • Participate in code reviews, architecture discussions, and technical decision-making.
Required Skills & Qualifications
  • 3-6 years of experience in game development, graphics programming, or real-time rendering.
  • Strong proficiency in C++.
  • Hands-on experience with one or more graphics APIs:
    • DirectX 11/12
    • Vulkan
    • OpenGL
    • Metal
  • Solid understanding of:
    • Rendering pipelines
    • Shader programming (HLSL/GLSL)
    • 3D mathematics
    • Real-time graphics concepts
  • Experience with Unreal Engine or a similar game engine.
  • Knowledge of performance optimization techniques across CPU, GPU, memory, and multithreading.
  • Strong debugging, analytical, and problem-solving skills.
  • Ability to work independently in a distributed or remote team environment.
Preferred Qualifications
  • Experience with engine customization and low-level systems programming.
  • Familiarity with graphics profiling and debugging tools such as RenderDoc, PIX, Nsight, or similar.
  • Experience developing cross-platform applications or working within performance-constrained environments.
  • Exposure to game development tooling, editor extensions, asset pipelines, or automation.
  • Background in multiplayer systems or large-scale game architectures.
Must-Have Skills
  • C++
  • Game Development
  • Graphics Programming
  • DirectX / Vulkan / OpenGL
  • Rendering Pipeline
Good-to-Have Skills
  • Unreal Engine
  • Shader Programming (HLSL/GLSL)
  • Engine Development
  • Performance Optimization
  • RenderDoc
  • PIX
  • Nsight
  • Game Tools Development
  • Modding Tools