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C# Game Developer Internship Jobs (NOW HIRING)

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Esports Streamer Games for Love is a 501 (c)(3) non-profit organization that works to ease ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Game Designer

Las Vegas, NV · On-site +1

$148K/yr

As a Game Designer , you will lead the design process, collaborating with the rest of the team to ... Programming experience; preferably C/C++, C#, Java, or VBA * Skills with one or more art ...

Showing results 41-60

C Game Developer Internship information

See salary details

$32.5K

$108.5K

$180K

How much do c# game developer internship jobs pay per year?

As of Aug 17, 2026, the average yearly pay for c# game developer internship in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What does a C# game developer intern do?

A C# Game Developer Intern assists in designing, coding, and testing video games or game features using the C# programming language, typically within game engines like Unity. Interns usually work on tasks such as implementing gameplay mechanics, fixing bugs, and collaborating with artists and designers. This role offers hands-on experience in the game development process, helping interns build practical skills and a portfolio for future opportunities.

What types of projects and tasks can I expect to work on during a C# game developer internship?

As a C# Game Developer Intern, you can expect to contribute to various stages of game development, including coding gameplay mechanics, fixing bugs, and assisting with tool development. You'll likely collaborate closely with designers, artists, and senior developers, participating in regular team meetings and code reviews. Interns are often assigned both individual tasks and paired programming assignments, providing hands-on experience with popular engines like Unity. This role offers a valuable opportunity to build a portfolio and gain insight into the workflow of a professional game development team.

What are the key skills and qualifications needed to thrive as a C# game developer intern, and why are they important?

To thrive as a C# Game Developer Intern, you need a solid understanding of C# programming, object-oriented principles, and familiarity with game development concepts, often supported by coursework or personal projects. Experience with Unity or similar game engines and version control systems like Git is typically required. Creativity, problem-solving ability, and effective teamwork are standout soft skills for this role. These skills and qualities are crucial for building functional, engaging games and collaborating efficiently within development teams.

What is the difference between C# Game Developer Internship vs Unity Developer Intern?

AspectC# Game Developer InternshipUnity Developer Intern
Required SkillsProficiency in C#, understanding of game development conceptsProficiency in Unity, C#, and game design principles
Work EnvironmentGame studios, tech companies, or indie development teamsGame studios, VR/AR companies, or interactive media firms
Industry UsageUsed across various game development projects, often as an entry pointFocused on Unity engine projects, including mobile, PC, and console games

The main difference is that a C# Game Developer Internship emphasizes general game development skills with C#, while a Unity Developer Intern specializes in using the Unity engine for game creation. Both roles often overlap but differ in focus and tools used.

More about C Game Developer Internship jobs

What cities are hiring for C# Game Developer Internship jobs?

Cities with the most C# Game Developer Internship job openings:

What are the most commonly searched types of C# Game Developer jobs?

The most popular types of C# Game Developer jobs are:

What states have the most C# Game Developer Internship jobs?

States with the most job openings for C# Game Developer Internship jobs include:

Infographic showing various C# Game Developer Internship job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 63% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

$85K - $126K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 13 days ago


Job description

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.

What You'll Do:

  • Work closely and constructively with design and art teams to realize creative ambitions.
  • Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
  • Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
  • Keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Partner closely with design, engineering, animation, and audio to further the goals of the project.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:

  • 3+ years industry or related experience.
  • Previous experience being a contributor to a gameplay engineering team.
  • Strong 3D Math skills with C/C++ experience.
  • Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
  • Commitment to code quality, documentation and sound testing procedures.
  • Debugging/Problem-Solving Skills.
  • Understanding of current data structures, algorithms and methodologies.
  • Experience working with player-centric systems, such as character, camera, and control (3Cs). 
  • Current console experience.
  • Strong understanding and familiarity with current Unreal Engine technology is desired.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.