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C# Game Developer Entry Level Jobs in Texas (NOW HIRING)

C Technician

Weatherford, TX · On-site

$12 - $16.50/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Overall Summary An "entry level" technician: Capable of oil changes, tire rotations, completing ... You'll stay on top of your game by having access to ongoing training programs, as well as ...

C. Dean delivers resilient, secure, and innovative power and technology solutions through engineering expertise and smart systems integration. Why Join Us? Our people are passionate about engineering ...

Applications Engineer

Dallas, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Technical lead for customer driven hardware and software solutions - Either as the lead developer ... Other duties as assigned Qualifications * Entry level - looking for entry level candidates * 4 year ...

Entry level Embedded Engineer

Dallas, TX · On-site

$130K - $171K/yr

C/C++/Python Embedded Software Engineer with Linux & hardware interface experience - #1 Importance: Write complete code.... - Design software features to meet product requirements - Write technical ...

Guidewire Developer, Senior Associate

Austin, TX · On-site

$77K - $202K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The Opportunity As part of the P&C Insurance Technology Guidewire team you are expected to manage ... PwC does not intend to hire experienced or entry level job seekers who will need, now or in the ...

Guidewire Developer, Senior Associate

Dallas, TX · On-site

$77K - $202K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

The Opportunity As part of the P&C Insurance Technology Guidewire team you are expected to manage ... PwC does not intend to hire experienced or entry level job seekers who will need, now or in the ...

Showing results 41-60

C Game Developer Entry Level information

What is a C# game developer entry level?

C# Game Developers at the entry level are programmers who use the C# programming language to create and maintain video games, typically with tools like Unity. They work on implementing gameplay features, fixing bugs, and collaborating with designers and artists under the guidance of more experienced developers. Entry-level C# game developers usually have a basic understanding of programming concepts, game development workflows, and may have completed relevant coursework or personal projects. Their responsibilities often include writing scripts, optimizing code, and participating in team meetings to help bring a game to life.

What are the key skills and qualifications needed to thrive as an entry-level C# game developer?

To thrive as an Entry-Level C# Game Developer, you need a solid understanding of C# programming, basic game development principles, and ideally a degree in computer science or a related field. Familiarity with Unity or Unreal Engine, version control systems like Git, and exposure to debugging tools are typically required. Creative problem-solving, teamwork, and a willingness to learn help you stand out in this fast-paced industry. These skills and qualities are crucial for efficiently building, refining, and collaborating on engaging game projects.

What are some common challenges entry-level C# game developers face when joining a new team?

Entry-level C# game developers often encounter challenges such as adapting to established codebases, learning company-specific workflows, and understanding version control systems like Git. Collaborating with artists, designers, and senior developers requires strong communication skills and a willingness to seek feedback. Additionally, balancing bug fixing with learning new tools and game engines (often Unity) is common, but these challenges are excellent opportunities for rapid skill growth in a supportive team environment.

What are the most commonly searched types of C# Game Developer jobs in Texas?

The most popular types of C# Game Developer jobs in Texas are:

What are popular job titles related to C# Game Developer Entry Level jobs in Texas?

For C# Game Developer Entry Level jobs in Texas, the most frequently searched job titles are:

What job categories do people searching C# Game Developer Entry Level jobs in Texas look for?

The top searched job categories for C# Game Developer Entry Level jobs in Texas are:

What cities in Texas are hiring for C# Game Developer Entry Level jobs?

Cities in Texas with the most C# Game Developer Entry Level job openings:

Infographic showing various C# Game Developer Entry Level job openings in Texas as of August 2026, with employment types broken down into 84% Full Time, 3% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution.

Instructor Digital Gaming and Simulation (Programming) - Adjunct Pool

Houston Community College

Houston, TX • On-site

Part-time

Re-posted 15 days ago


Job description

We are looking for an Instructor Digital Gaming and Simulation who will advance the institution's proud tradition of excellence in academics, student life and community service. Come be a part of the Mosaic of HCC.
Teach variety of courses focusing on Digital gaming & simulation for programmers, and/or artists. These include 2D, 3D, AR/VR game development with professional experience in programming and/or scripting languages in C and C#.
Software knowledge include:
  1. Unreal Engine
  2. Unity
  3. Maxon zBrush
  4. Autodesk Maya
  5. Microsoft Visual Studio

The ideal candidate will have strong team building and management skills, knowledge of game design fundamentals and best practices, and experience using a variety of game creation tools.
  1. Lecture and teach across multiple modalities, online and in-person.
  2. Provide quality feedback while mentoring students in industry related skills and expectations.
  3. Mentor students in a workforce environment in developing their portfolio

SUMMARY
Provide the expertise and knowledge that support the college curriculum and programs. Establish courses following accepted higher education standards, teach students using a variety of effective methodologies and provide engagement and support activities that encourage student learning. The role of the Instructional Faculty encompasses teaching and learning, academic advising, professional development and institutional and community service.
The incumbent will teach a maximum load of (See Faculty Workload Guidelines) contact hours each semester in area(s) of competency and participate as a part-time instructor in the activities of the department, division, and college. Faculty may be assigned to teach in the modalities of face-to-face, hybrid, online (synchronous or asynchronous), or any combination of modalities.
ESSENTIAL DUTIES AND RESPONSIBILITIES include the following. Other duties may be assigned.
  1. Teaching:
  1. Demonstrate skill and/or knowledge in teaching discipline.
  2. Make continuous efforts to improve the quality of instruction by reviewing and utilizing innovative methodologies, techniques, and delivery methods.
  3. Develop and use a syllabus for each course or laboratory within college, discipline, and departmental guidelines and submit one copy to the department chair.
  4. Plan, develop, and use a variety of teaching methods and materials that assist students in meeting course objectives and which are appropriate for students with differing educational and experiential backgrounds and learning styles.
  5. Evaluate students to measure their progress toward achievement of stated course objectives and inform them of their progress in the course in a timely manner.
  6. Keep accurate student records and submit related reports and forms within requested timelines.
  7. Review, evaluate, and recommend student textbooks and learning materials.
  8. Teach courses at a variety of times and locations in response to institutional needs.
  9. Use equipment and facilities responsibly and courteously. Where appropriate, assist the chair with the routine maintenance of instructional laboratories.
  10. Demonstrate competence and interest in the use of technology in the classroom and willingness to explore new instructional methodologies.
  1. Academic Advising:
  1. Maintain professional relationships with students, colleagues, and the community.
  2. Provide access to students through posted office hours, electronic communication, and other appropriate methods. Provide advice and assistance to students regarding instructional or program-specific issues.
  3. Make presentations on a particular academic field or program - its subject matter, objectives, opportunities for further study (transfer opportunities), and opportunities for work (co-ops, part-time, work-study) and careers, special clubs and activities available, support services, scholarships, etc.
  4. Create and maintain a website dedicated to the types of information as specified by the college and chair of the department.
  5. Work with Chair to take on appropriate academic advising activities as needed by the College and Department. (For examples, please refer to the HCC Faculty Workload Guidelines).
  1. Professional Development:
  1. Establish annual objectives for professional growth in consultation with the department chair.
  2. Keep pace with developments in the discipline.
  3. Learn technologies that support student learning.
  4. Participate in the evaluation process for self, department, and college.
  1. Institutional and Community Service:
  1. Participate in scheduled institutional service activities including opening week events, conference days, and commencement exercises.
  2. Participate in discipline committee or program meetings and activities
  3. Actively participate in department, college or system meetings and/ or committees.
  4. Be familiar with and adhere to all policies and procedures of HCCS.
  5. Participate in college-related activities such as student activities, selection of faculty, community education, recruitment of students, and/or special programs.
  6. Participate in business and/or student activities and/or community activities that foster goodwill and promote the mission of HCCS.
  7. Participate in activities required to maintain program and college accreditation standards.
  8. Participate in the HCCS planning process by assisting in the formulation of departmental objectives and goals and in establishing budget priorities.
  9. Review, evaluate, and revise program curricula and practices to assure compliance with professional standards, state-mandated guidelines and requirements of business/ industry, and higher education.
  10. Assist in the articulation of courses and programs with secondary and post-secondary institutions.

QUALIFICATIONS
To perform this job successfully, an individual must be able to perform the essential duties and responsibilities listed above. The qualifications listed below are representative of the education, experience, knowledge, skills, and/or abilities required.
EDUCATION
Associate degree in Gaming or related field required.
Bachelor's degree or higher preferred.
Copy of transcript conferring required degree and certifications must accompany application
EXPERIENCE
3 years working experience in gaming software development, as a game designer, artist, and/or programmer required.
Portfolio required.
KNOWLEDGE, SKILLS AND ABILITIES
1. Possess the ability to work in a diverse work environment
2. Willing and able to teach day or evening classes at several sites around the city
3. Knowledge and skill in a variety of computer usage and software are required
4. Excellent interpersonal skills and the ability to communicate effectively with a diverse professional, community, and student population
5. Possess good organizational and planning skills
6. Demonstrate sensitivity to students with diverse academic, socio-economic, cultural, and ethnic backgrounds and students with disabilities.
7. Demonstrated ability to inspire and motivate students in a learning-centered environment
8. Proficient in the development of concept and design documents, storyboarding, level design, version control, project management, game engine, and game testing methodologies. Preferences Skill in using a virtual sculpting tool is a plus.
9. Mentor students in a workforce environment in developing their portfolio.
10. Software knowledge required:
  1. Unreal Engine
  2. Unity
  3. Maxon zBrush
  4. Autodesk Maya
  5. MS Visual Studio

11. Able to teach 2D, 3D, AR/VR game development with professional experience in programming and/or scripting languages C and C#.
12. Able to teach Mathematics and Physics for games is a plus
This job description in no way states or implies that these are the only duties to be performed by the employee occupying this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by their supervisor.
This job description may be revised upon development of other duties and changes in responsibilities.
Additional Information
EEO Statement
Houston City College does not discriminate on the bases of race, color, religion, sex, gender identity and expression, national origin, age, disability, sexual orientation or veteran's status. The following person has been designated to handle inquiries regarding the non-discrimination policies:
Sandra B. Jacobson, J.D., M.Ed., SHRM-SCP, Interim Director of EEO and Compliance & Title IX Coordinator
Office of Equal Opportunity and Title IX
PO Box 667517
Houston TX, 77266
713 718.8271 or hcc.oeotix@hccs.edu
HCC values its employees and their contributions, promotes opportunities for their professional growth and development, and provides a positive working and learning environment that encourages involvement, innovation, and creativity.
Individuals with disabilities, who require special accommodations to interview, should contact (713) 718-8565.