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C# Game Developer Assistant Jobs in Texas (NOW HIRING)

... developer in any language- 3+ years of experience working with C, C++Bonus Points- Game industry experience, though we welcome different perspectives!- Familiarity with Unreal Engine or Unity ...

Technical Director, SDK

Frisco, TX · On-site

$120 - $160/hr

... software developer in any language * 3+ years of experience working with C, C++ * Game industry experience, though we welcome different perspectives! * Familiarity with Unreal Engine or Unity

Collect and record data for engineering teams * Assist with robot training and system testing Requirements * Strong hand-eye coordination and spatial awareness * Interest in robotics, gaming, VR, or ...

I&C Engineer 4 DEPARTMENT: Engineering REPORTS TO: I&C Engineering Supervisor FLSA: Exempt WORK ... Participates in department meetings and training, as required. * Assist with other duties as ...

GN&C Hardware Engineer

Houston, TX · On-site

$106K - $140K/yr

GN&C Hardware Engineer Houston, TX About Intuitive Machines: Intuitive Machines is an innovative and cutting-edge space company making cislunar space accessible to both public and private customers.

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C Game Developer Assistant information

What does a C# game developer assistant do?

A C# Game Developer Assistant supports the main development team by helping to write, debug, and maintain code in C# for video games, often using game engines like Unity. Their responsibilities may include implementing gameplay features, fixing bugs, optimizing code, and assisting with testing. They work closely with designers, artists, and senior developers to ensure the game runs smoothly and meets design requirements. This role is ideal for those looking to gain practical experience in game development while building their programming skills.

What are the key skills and qualifications needed to thrive as a C# game developer assistant?

To thrive as a C# Game Developer Assistant, you need a solid understanding of C# programming, object-oriented design, and basic game development principles, often supported by a degree in computer science or related fields. Familiarity with game engines like Unity, version control systems such as Git, and relevant certifications can be highly beneficial. Attention to detail, effective communication, and a collaborative attitude are standout soft skills for this role. These skills ensure efficient code development, smooth teamwork, and the ability to contribute meaningfully to game projects.

What are the most commonly searched types of C# Game Developer jobs in Texas?

The most popular types of C# Game Developer jobs in Texas are:

What cities in Texas are hiring for C# Game Developer Assistant jobs?

Cities in Texas with the most C# Game Developer Assistant job openings:

Infographic showing various C# Game Developer Assistant job openings in Texas as of July 2026, with employment types broken down into 82% Full Time, 12% Part Time, and 6% Temporary. Highlights an 88% In-person, 6% Hybrid, and 6% Remote job distribution.

Technology Engineer (Retro Studios)

Nintendo of America Inc

Austin, TX • On-site

$60 - $80/hr

Other

Re-posted 6 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

158th of 247 rated software companies


Job description

Description of Duties
  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.
Summary of Requirements
  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus, and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills.
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0–2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.
Preferred Skills
  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer.

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