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Bytedance Software Engineer Jobs (NOW HIRING)

Research Engineer

San Francisco, CA · On-site

$200K - $350K/yr

Raised an unannounced round from investors behind Google Deepmind, Bytedance, Anduril, Together AI ... Strong software fundamentals and comfort switching between production systems and research

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Bytedance Software Engineer information

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$63.5K

$147.5K

$205.5K

How much do bytedance software engineer jobs pay per year?

As of Jul 6, 2026, the average yearly pay for bytedance software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Bytedance Software Engineer vs Bytedance Data Engineer?

AspectBytedance Software EngineerBytedance Data Engineer
Required CredentialsBachelor's in CS or related field, programming skillsBachelor's in CS, Data Science, or related, strong SQL and Python skills
Work EnvironmentDeveloping applications, coding, debuggingBuilding data pipelines, managing large datasets
Employer & Industry UsageTech companies, multimedia platformsData-driven platforms, advertising, content recommendation

While both roles require strong programming skills and a background in computer science, Bytedance Software Engineers focus on application development and software solutions, whereas Bytedance Data Engineers specialize in managing and processing large-scale data systems. The roles often collaborate but serve different core functions within the company's tech ecosystem.

What are some common challenges faced by Software Engineers at ByteDance, and how can new hires best prepare to overcome them?

Software Engineers at ByteDance often work on rapidly evolving products and must adapt to a fast-paced, global environment. One common challenge is collaborating effectively with cross-functional teams across different time zones and cultures. Additionally, engineers are expected to deliver high-quality code on tight deadlines and respond quickly to user feedback. New hires can prepare by strengthening their communication skills, familiarizing themselves with agile development practices, and learning to prioritize tasks efficiently. Proactively seeking feedback and continuously updating technical skills will also help engineers thrive at ByteDance.

What does a Bytedance Software Engineer do?

A Bytedance Software Engineer is responsible for designing, developing, testing, and maintaining software applications and systems used by Bytedance, the company behind platforms like TikTok and Douyin. Their work involves collaborating with cross-functional teams to create scalable and efficient solutions, writing high-quality code, and solving complex technical problems. Software engineers at Bytedance may work on various products, infrastructure, or tools, often using modern programming languages and technologies. The role requires strong technical skills, creativity, and the ability to adapt in a fast-paced, global environment.

What are the key skills and qualifications needed to thrive as a Bytedance Software Engineer, and why are they important?

To thrive as a Bytedance Software Engineer, you need a strong background in computer science, proficiency in programming languages like Python, Java, or C++, and a relevant degree or equivalent experience. Experience with large-scale distributed systems, cloud platforms, and familiarity with code versioning tools such as Git are typically required, and knowledge of machine learning frameworks is a plus. Strong problem-solving skills, adaptability, and effective cross-cultural communication help you excel in Bytedance’s fast-paced, global environment. These skills and qualities are crucial for building scalable, innovative products and collaborating efficiently across diverse teams.
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What states have the most Bytedance Software Engineer jobs? States with the most job openings for Bytedance Software Engineer jobs include:
Helix AI Engineer, Video Pretraining

Helix AI Engineer, Video Pretraining

Figure

San Jose, CA

Other

Posted 28 days ago


Job description

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. Our goal is to build embodied AI systems that can perceive, reason, and act in the real world. Figure is headquartered in San Jose, CA, and this role requires 5 days/week in-office collaboration.

Our Helix team is responsible for developing the core AI systems that power humanoid autonomy. We are looking for a Helix AI Engineer, Video Pretraining to lead the development of large-scale video foundation models trained on diverse real-world and robot-collected data.

This role focuses on pretraining models that learn from raw video-capturing motion, interaction, and temporal structure-to enable downstream capabilities in perception, prediction, and embodied reasoning.

Responsibilities
  • Design and train large-scale video foundation models on diverse datasets spanning internet-scale video and robot-collected data
  • Develop pretraining strategies that capture temporal dynamics, motion, and object interaction from raw video sequences
  • Build models that learn transferable representations for downstream tasks such as perception, tracking, prediction, and control
  • Explore architectures for video understanding and generation, including transformer-based and diffusion-based approaches
  • Implement efficient data pipelines and training strategies for high-throughput video ingestion and large-scale distributed training
  • Optimize model performance across compute, memory, and training efficiency constraints
  • Collaborate closely with generative modeling, agent, and robot learning teams to integrate pretrained models into the autonomy stack
  • Design evaluation frameworks and benchmarks to measure temporal understanding, prediction quality, and generalization
Requirements
  • Experience training large-scale models on video data or other high-dimensional sequential modalities
  • Strong understanding of modern deep learning architectures for video, vision, or multimodal systems
  • Experience with large-scale pretraining, including dataset curation, training dynamics, and scaling laws
  • Proficiency in Python and deep learning frameworks such as PyTorch
  • Experience working with distributed training systems and large GPU clusters
  • Strong experimental rigor and ability to iterate quickly on model design and training strategies
  • Solid software engineering skills and ability to build scalable, reliable systems
  • Ability to operate independently and drive ambiguous, high-impact research directions
Bonus Qualifications
  • Experience working on frontier video models or multimodal foundation models
  • Background in video diffusion, autoregressive video modeling, or world models
  • Experience at leading AI labs such as OpenAI, Google DeepMind, Google, ByteDance, Midjourney, or Adobe
  • Experience with large-scale dataset construction and filtering for video pretraining
  • Familiarity with robotics, embodied AI, or learning from egocentric / first-person video
  • Publication record in machine learning, computer vision, or multimodal AI

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.