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Build Homes Jobs in Colorado (NOW HIRING)

Build Engineer

Centennial, CO ยท On-site

$133K - $170K/yr

We are exactly the right place for engineers who want to go home at night knowing their part exists ... Want to build a faster future? Come join Boom. The pay range for this role is: 133,875 - 170,100 ...

Build a Career That Builds Your Future - with PulteGroup! Welcome to PulteGroup where we believe in building more than just homes-we believe in building inspired employees, meaningful careers, and a ...

Build a Career That Builds Your Future - with PulteGroup! Welcome to PulteGroup where we believe in building more than just homes-we believe in building inspired employees, meaningful careers, and a ...

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Site Superintendent - Custom Residential Homes Homestead Home Builders Homestead Home Builders is seeking an experienced Site Superintendent to oversee the day-to-day construction of custom homes. We ...

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Colorado Springs, CO (Projects throughout El Paso County and Douglas County) Build Luxury Homes with Purpose, Precision, and Pride Murphy's Custom Homes is a luxury custom home builder based in ...

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Habitat for Humanity of Metro Denver (Habitat Metro Denver) is part of a global, nonprofit housing organization that seeks to put God's love into action by bringing people together to build homes ...

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Habitat for Humanity of Metro Denver (Habitat Metro Denver) is part of a global, nonprofit housing organization that seeks to put God's love into action by bringing people together to build homes ...

Customer Care Manager II

Greenwood Village, CO ยท On-site

$32.98 - $41.25/hr

Build a Career That Builds Your Future - with PulteGroup! Welcome to PulteGroup where we believe in building more than just homes-we believe in building inspired employees, meaningful careers, and a ...

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Habitat for Humanity of Metro Denver (Habitat Metro Denver) is part of a global, nonprofit housing organization that seeks to put God's love into action by bringing people together to build homes ...

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Build Homes information

What is the difference between Build Homes vs Carpenters?

AspectBuild HomesCarpenters
CredentialsConstruction certifications, OSHA safety trainingCarpentry certifications, apprenticeship programs
Work EnvironmentConstruction sites, residential and commercial projectsConstruction sites, woodworking shops, residential projects
Industry UsageGeneral home construction, large-scale projectsCustom woodworking, framing, finishing

Build Homes involves overseeing entire residential construction projects, including planning, framing, and finishing. Carpenters focus on specific woodworking tasks like framing, cabinetry, and finishing touches. While both roles work on construction sites and require similar safety certifications, Build Homes professionals typically have broader project management responsibilities, whereas Carpenters specialize in carpentry skills.

What are some common challenges faced by professionals who build homes, and how can they be managed effectively?

Professionals who build homes often encounter challenges such as coordinating with multiple subcontractors, managing project timelines, and dealing with unexpected site conditions or weather delays. Effective communication, strong organizational skills, and flexibility are key to overcoming these obstacles. Staying proactive with regular progress meetings and using project management tools can help keep the project on track and ensure that any issues are addressed promptly. Building strong relationships with suppliers and team members also contributes to smoother project delivery.

What does it mean to build homes?

Building homes involves the process of constructing residential structures where people live. This work typically includes tasks such as site preparation, laying foundations, framing, installing roofing and siding, and completing interior finishes like plumbing and electrical systems. Home builders can work independently, as part of a construction company, or for a housing developer. The job requires a mix of practical skills, understanding of building codes, and attention to detail to ensure safety and quality. Building homes is a collaborative effort involving various tradespeople and professionals throughout the construction process.

What are the key skills and qualifications needed to thrive as a Home Builder, and why are they important?

To thrive as a Home Builder, you need strong knowledge of construction techniques, blueprint reading, and building codes, typically supported by relevant experience or vocational training. Proficiency with tools such as power saws, levels, and construction management software, as well as OSHA safety certification, is commonly required. Attention to detail, problem-solving, teamwork, and effective communication are vital soft skills in this role. These skills ensure safe, high-quality construction projects completed on time and within budget, meeting client and regulatory standards.
What are popular job titles related to Build Homes jobs in Colorado? For Build Homes jobs in Colorado, the most frequently searched job titles are:
What cities in Colorado are hiring for Build Homes jobs? Cities in Colorado with the most Build Homes job openings:

Build Engineer

Boom Supersonic

Centennial, CO โ€ข On-site

$133K - $170K/yr

Full-time

PTO

Re-posted 13 hours ago


Job description

A jet engine is a few thousand parts surviving temperatures above the melting point of the metals they're made from, at rotational speeds that push the limits of material science, for thousands of hours. Most engines take a decade and a billion dollars to develop. We are building ours differently.
At Boom we are developing Symphony - the engine that will power Overture, the world's fastest airliner and Superpower, the natural gas turbine and revenue engine that fuels our endeavors while unblocking next-gen AI data centers. We are building it in Denver, at a pace and cost point the industry says is impossible, because the industry has forgotten what's possible.
We are hiring Build Engineers to own modules of the engine end-to-end: concept, design, drawings, supplier interface, first article, assembly, and test integration. You will not hand a drawing to "manufacturing." You are manufacturing - and design, and supply chain, and the test stand tech you brought a coffee to this morning. You will delete parts. You will simplify interfaces. You will put your hands on hardware. And when your module fires on the test stand, it will fire because you made it fire.
What you'll do:
  • Own a module of the Superpower engine - turbomachinery, mechanical systems, or structures/integration - from requirements through test.
  • Drive design decisions that minimize part count, simplify assembly, and shorten the path from drawing to hardware.
  • Live at the interface between design and fabrication: work directly with our in-house shop and external suppliers to get parts made right, fast, and on budget.
  • Integrate your hardware onto test stands. Watch it run. Break it. Fix it. Ship the next rev.
  • Raise the bar on everyone around you.

You probably have:
  • A degree in Mechanical, Aerospace, or Manufacturing Engineering - or equivalent hands-on experience. The degree field is less important than manufacturing exposure; we hire build engineers with robotics, and biomedical backgrounds.
  • Real DFM/DFA intuition - you can look at a part and see how it will be made.
  • Hands-on experience turning a design into actual hardware, preferably in a high-consequence environment (aerospace, automotive at scale, defense, energy, race cars, robotics).
  • A track record of making things simpler, cheaper, and faster to build.

You will thrive here if:
  • You believe the shop floor is the most interesting room in the building.
  • You are equally comfortable talking to the machinist making your part as the CFD or FEA analyst who set the requirements - and you understand the "why" on both ends.
  • You have strong opinions, held loosely, and you'd rather change your mind today than defend a bad idea for six months.

We are not the right place for engineers who want to own a requirements document, ship CAD over the wall, and let someone else figure out how to build it. We are exactly the right place for engineers who want to go home at night knowing their part exists because of them.
Compensation
P2 Level - Typically 0 - 4 years of experience - Base salary range: $85,000 - $107,000
P3 Level - Typically 5 - 10 years of experience - Base salary range: $107,000 - $135,000
P4 Level - Typically 10 - 15 years of experience - Base salary range: $133,000 - $169,000
Actual salaries will vary based on factors including but not limited to location, experience, and performance. The range listed is just one component of Boom's total rewards package for employees. Other rewards may include long-term incentives/equity, a flexible PTO policy, and many other progressive benefits.
There is no set deadline to apply for this job opportunity. Applications will be accepted on an ongoing basis until the search is no longer active.
ITAR Requirement
To conform to U.S. Government aerospace technology export regulations (ITAR and EAR), applicant must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about ITAR here.
Boom is an equal opportunity employer and we value diversity. All employment is decided on the basis of qualifications, merit and business need.
Want to build a faster future? Come join Boom.
The pay range for this role is:
133,875 - 170,100 USD per year (US)