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Blender 3D Python Scripting Jobs in Florida (NOW HIRING)

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117.70K - $140.90K/yr

... 3D pipeline workflows from 3ds Max into Unreal Engine. Establish asset standards (naming, scale ... Exposure to scripting (Python, HLSL, or similar) is a plus. Experience working in visualization ...

Senior Platform Engineer

Orlando, FL

$94.40K - $128.40K/yr

Key Areas of Responsibilities Blended Infrastructure Architecture and Design: Lead the design and ... Mastery of scripting languages commonly used in environments (e.g., Bash, Python, Go) for ...

Proficiency in the interpretation and creation of technical drawings and 3D models using CAD, Model ... Experience with scripting languages (e.g., Python ) for data analysis or automation * Experience in ...

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117.70K - $140.90K/yr

Required Qualifications • 7+ years of experience in real-time 3D production, with a strong focus ... to scripting (Python, HLSL, or similar) is a plus. • Experience working in visualization ...

Multi-Discipline Engineer

Palm Bay, FL · On-site

$102K - $120K/yr

Experience with Python, shell scripting, or other high-level languages * Experience using Git or ... Experience with rapid prototyping (3D printing, machining, etc.) * Experience with field testing of ...

Experience with SolidWorks or equivalent 3D CAD software. * Programming experience in Python or other scripting languages for automation or data interfacing. * Understanding of networked control ...

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Blender 3D Python Scripting information

What are the key skills and qualifications needed to thrive as a Blender 3D Python Scripting specialist, and why are they important?

To excel in Blender 3D Python Scripting, you need strong skills in Python programming, a solid understanding of 3D modeling concepts, and experience working within the Blender environment. Familiarity with Blender's scripting API, version control systems like Git, and relevant certifications in 3D design or programming can be highly advantageous. Problem-solving abilities, creativity, and effective communication are crucial soft skills for collaborating with artists and developers on complex projects. These competencies are essential for efficiently automating tasks, customizing workflows, and delivering high-quality 3D content within production pipelines.

How do Blender 3D Python Scripting professionals typically collaborate with artists and designers in a production environment?

Blender 3D Python scripting professionals often work closely with artists and designers by developing custom tools, add-ons, or automation scripts that streamline repetitive tasks or enable new creative workflows. Effective communication is key, as script developers need to understand the creative team's requirements and translate them into practical solutions within Blender. Regular feedback sessions and testing cycles are common, ensuring that scripts are user-friendly and integrate smoothly into the production pipeline. This collaboration not only enhances productivity but also helps bridge the gap between technical and creative roles.

What is Blender 3D Python scripting?

Blender 3D Python scripting refers to the process of writing Python code to automate tasks, create custom tools, or extend the functionality of Blender, a popular open-source 3D creation suite. Python is Blender's primary scripting language, allowing users to interact with virtually every aspect of the software, from modeling and animation to scene management. This scripting capability is widely used by artists, developers, and technical directors to streamline workflows, generate procedural content, or integrate Blender with other tools and pipelines.

What is the difference between Blender 3D Python Scripting vs 3D Modeler?

AspectBlender 3D Python Scripting3D Modeler
Required SkillsPython programming, Blender API knowledge3D modeling, artistic skills
Work EnvironmentSoftware development, scripting within BlenderDesign studios, freelance, animation companies
Industry UsageAutomation, tool creation, procedural contentAsset creation, character modeling, environment design
CertificationsNone mandatory, programming experience preferredPortfolio, artistic skills, possibly formal art training

Blender 3D Python Scripting focuses on automating tasks and creating tools within Blender using Python, while a 3D Modeler specializes in creating visual assets and models. Both roles often work in the same industry but serve different functions—one as a technical developer, the other as an artist.

What are popular job titles related to Blender 3D Python Scripting jobs in Florida? For Blender 3D Python Scripting jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Blender 3D Python Scripting jobs in Florida look for? The top searched job categories for Blender 3D Python Scripting jobs in Florida are:
What cities in Florida are hiring for Blender 3D Python Scripting jobs? Cities in Florida with the most Blender 3D Python Scripting job openings:
Unreal Engine Technical Artist

Unreal Engine Technical Artist

Embraer

Melbourne, FL • On-site

$117.70K - $140.90K/yr

Full-time

Posted 22 days ago


Embraer rating

8.3

Company rating: 8.3 out of 10

Based on 30 frontline employees who took The Breakroom Quiz

26th of 59 rated aerospace companies


Job description

Role Overview

We are seeking an Unreal Engine Technical Artist (7+ years' experience) to drive the visual and technical quality of high-end, real-time VR experiences.

This role is critical in bridging the gap between art and technology-ensuring that all visual elements not only achieve the highest level of realism but also perform efficiently in real-time environments.

The ideal candidate will bring deep expertise in Unreal Engine 5, including materials, lighting (Lumen), geometry systems (Nanite), VFX, UI, and optimization, while also understanding the technical constraints behind each system.

You will work closely with artists, designers, and technical teams to build workflows, systems, and tools that enable the creation of photorealistic, high-performance VR experiences.

________________________________________

Key Responsibilities

1) Technical Art Leadership & Unreal Expertise

Act as the technical authority for Unreal Engine across the visualization team.

Bridge the gap between artists and technical requirements, ensuring visual quality meets real-time performance targets.

Establish best practices for asset creation, scene setup, and Unreal workflows.

________________________________________

2) Materials, Shaders & Look Development

Design, build, and optimize complex Unreal materials and shaders using the material editor.

Ensure accurate PBR workflows and consistent material behavior across projects.

Develop reusable material systems and libraries for scalability.

Optimize material performance while maintaining visual fidelity.

________________________________________

3) Lighting & Rendering (Lumen)

Own and refine lighting workflows using Unreal Engine Lumen for dynamic global illumination.

Balance visual realism vs performance, especially for VR applications.

Develop lighting presets and standards for consistent, high-end visual results.

________________________________________

4) Geometry & Performance (Nanite)

Leverage Nanite to manage high-quality geometry efficiently while maintaining performance.

Define strategies for mesh optimization, LOD workflows (when needed), and asset scalability.

Collaborate with artists to ensure assets are built correctly for Unreal ingestion.

________________________________________

5) VFX, Animation & Simulation

Develop and optimize Niagara-based VFX systems.

Support rigid body simulations, physics interactions, and animation systems within Unreal.

Ensure all effects and simulations are performing and stable in VR environments.

________________________________________

6) UI Development (Operator-Focused Experiences)

Build and refine UMG-based UI systems, including operator-driven interfaces.

Support development of external control systems (e.g., tablet/iPad control panels driving VR experiences).

Ensure UI logic is clean, modular, and scalable.

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7) Optimization & Profiling

Diagnose and resolve performance bottlenecks related to:

oMaterials

oLighting

oGeometry

oVFX

oMemory and draw calls

Use Unreal profiling tools to maintain real-time performance standards.

Ensure all experiences meet high-fidelity VR performance targets.

________________________________________

8) Pipeline Development & Team Enablement

Improve and maintain 3D pipeline workflows from 3ds Max into Unreal Engine.

Establish asset standards (naming, scale, pivots, materials, polycount, etc.).

Build tools, guidelines, and documentation to improve team efficiency.

Mentor artists transitioning into Unreal workflows.

________________________________________

Required Qualifications

7+ years of experience in real-time 3D production, with a strong focus on Unreal Engine.

Expert-level proficiency in Unreal Engine (UE4/UE5)

Strong experience with:

oMaterial creation and shader workflows

oLighting (Lumen or equivalent real-time GI systems)

oGeometry systems (Nanite or high-poly real-time workflows)

oVFX (Niagara or similar systems)

Deep understanding of real-time rendering principles and optimization techniques

Experience balancing visual fidelity and performance in real-time environments.

Strong Blueprint knowledge and ability to support technical systems in-engine.

Proven ability to troubleshoot and solve complex technical art problems.

________________________________________

Preferred Qualifications

Experience working on high-end VR experiences

Experience with 3ds Max and asset integration workflows.

Familiarity with Perforce or other version control systems.

Understand rigging, physics, or animation systems.

Exposure to scripting (Python, HLSL, or similar) is a plus.

Experience working in visualization industries such as:

oAviation

oAutomotive

oArchitecture / Interior Design

________________________________________

Soft Skills

Strong problem-solving mindset and technical curiosity.

Ability to communicate complex technical concepts to artists.

Detail-oriented with a passion for visual quality.

Proactive, self-driven, and solution focused.

Comfortable working in fast-paced, collaborative environments.

Employment Type: FULL_TIME

What Embraer employees say

Pay

Benefits

Hours and flexibility

Workplace

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