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Base Builder Jobs in Colorado (NOW HIRING)

Build Engineer

Centennial, CO · On-site

$133.88 - $170.10/hr

We are hiring Build Engineers to own modules of the engine end‑to‑end: concept, design ... Compensation The Base Salary Range for this position is $133,875 - $170,100 per year. Actual ...

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Base Builder information

What is a base builder?

A Base Builder is a professional responsible for designing, constructing, and maintaining foundational structures in various settings, such as construction sites, video games, or military operations. In the construction industry, a Base Builder focuses on creating the essential groundwork for buildings or infrastructure projects. In gaming or simulation contexts, a Base Builder often refers to someone who specializes in creating and managing bases or headquarters within the game environment. The role requires strong planning, organizational, and technical skills to ensure that the base meets all safety and functionality standards.

What are some common challenges faced by base builders, and how can they be overcome?

Base Builders often encounter challenges related to coordinating the logistics of site setup, managing multiple contractors, and ensuring safety compliance. Balancing project deadlines while adapting to unexpected issues, such as weather delays or supply chain disruptions, is also common. To overcome these challenges, successful Base Builders rely on strong organizational skills, clear communication with team members and stakeholders, and proactive risk management. Regular team meetings and thorough pre-construction planning help ensure that everyone is aligned and potential problems are addressed early.

What is the difference between Base Builder vs Framing Carpenter?

AspectBase BuilderFraming Carpenter
CredentialsHigh school diploma or equivalent; some certifications in construction safetyHigh school diploma or equivalent; certifications in safety and framing techniques
Work EnvironmentConstruction sites, commercial and residential projectsConstruction sites, primarily framing and structural work
Industry UsageGeneral construction, building foundations, and structural workFraming specific tasks within residential and commercial projects

Both Base Builders and Framing Carpenters work on construction sites, but Base Builders focus on foundational and structural elements of buildings, while Framing Carpenters specialize in constructing the framework. Understanding these differences helps employers and job seekers find the right fit within the construction industry.

What are the key skills and qualifications needed to thrive as a base builder, and why are they important?

To thrive as a Base Builder, you need a solid understanding of construction methods, blueprint reading, and foundational structural principles, often backed by relevant trade certifications or experience. Familiarity with construction tools, surveying equipment, and project management software is typically required. Attention to detail, teamwork, and strong problem-solving abilities are vital soft skills in this role. These competencies ensure the safe, efficient, and accurate completion of foundational construction projects, which are critical for the stability of any structure.

What are popular job titles related to Base Builder jobs in Colorado?

For Base Builder jobs in Colorado, the most frequently searched job titles are:

What job categories do people searching Base Builder jobs in Colorado look for?

The top searched job categories for Base Builder jobs in Colorado are:

What cities in Colorado are hiring for Base Builder jobs?

Cities in Colorado with the most Base Builder job openings:

Infographic showing various Base Builder job openings in Colorado as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution.

Build Engineer

Boom Technology

Centennial, CO • On-site

$133.88 - $170.10/hr

Other

PTO

Posted 9 days ago


Job description

A jet engine is a few thousand parts surviving temperatures above the melting point of the metals they're made from, at rotational speeds that push the limits of material science, for thousands of hours. Most engines take a decade and a billion dollars to develop. We are building ours differently.

At Boom we are developing Symphony — the engine that will power Overture, the world’s fastest airliner and Superpower, the natural gas turbine and revenue engine that fuels our endeavors while unblocking next‑gen AI data centers. We are building it in Denver, at a pace and cost point the industry says is impossible, because the industry has forgotten what’s possible.

We are hiring Build Engineers to own modules of the engine end‑to‑end: concept, design, drawings, supplier interface, first article, assembly, and test integration. You will not hand a drawing to manufacturing. You are manufacturing — and design, and supply chain, and the test stand tech you brought a coffee to this morning. You will delete parts. You will simplify interfaces. You will put your hands on hardware. And when your module fires on the test stand, it will fire because you made it fire.

What you’ll do:
  • Own a module of the Superpower engine — turbomachinery, mechanical systems, or structures/integration — from requirements through test.
  • Drive design decisions that minimize part count, simplify assembly, and shorten the path from drawing to hardware.
  • Live at the interface between design and fabrication: work directly with our in‑house shop and external suppliers to get parts made right, fast, and on budget.
  • Integrate your hardware onto test stands. Watch it run. Break it. Fix it. Ship the next rev.
  • Raise the bar on everyone around you.
You probably have:
  • A degree in Mechanical, Aerospace, or Manufacturing Engineering — or equivalent hands‑on experience. The degree field is less important than manufacturing exposure; we hire build engineers with robotics, and biomedical backgrounds.
  • Real DFM/DFA intuition — you can look at a part and see how it will be made.
  • Hands‑on experience turning a design into actual hardware, preferably in a high‑consequence environment (aerospace, automotive at scale, defense, energy, race cars, robotics).
  • A track record of making things simpler, cheaper, and faster to build.
You will thrive here if:
  • You believe the shop floor is the most interesting room in the building.
  • You are equally comfortable talking to the machinist making your part as the CFD or FEA analyst who set the requirements — and you understand the "why" on both ends.
  • You have strong opinions, held loosely, and you’d rather change your mind today than defend a bad idea for six months.

We are not the right place for engineers who want to own a requirements document, ship CAD over the wall, and let someone else figure out how to build it. We are exactly the right place for engineers who want to go home at night knowing their part exists because of them.

Compensation

The Base Salary Range for this position is $133,875 - $170,100 per year. Actual salaries will vary based on factors including but not limited to location, experience, and performance. The range listed is just one component of Boom’s total rewards package for employees. Other rewards may include long‑term incentives/equity, a flexible PTO policy, and many other progressive benefits.

Applications will be accepted on an ongoing basis until the search is no longer active.

To conform to U.S. Government aerospace technology export regulations (ITAR and EAR), applicant must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about ITAR here.

Boom is an equal opportunity employer and we value diversity. All employment is decided on the basis of qualifications, merit and business need.

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