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Autonomous Jobs in Seattle, WA (NOW HIRING)

Leidos is looking for an Autonomous Systems Software Engineer to help build the brains behind next-generation uncrewed underwater vehicles and maritime autonomous systems. This is not a report ...

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Autonomous information

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$36.4K

$55.9K

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How much do autonomous jobs pay per year?

As of Aug 29, 2026, the average yearly pay for autonomous in Seattle, WA is $55,912.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,700.00 and $62,600.00 per year, depending on experience, location, and employer.

What is an autonomous job?

Autonomous jobs refer to roles or tasks that are performed independently, often with minimal supervision or direction. In the context of technology, autonomous jobs usually involve the use of artificial intelligence or robotics to carry out work without constant human intervention. These positions might include operating or overseeing autonomous vehicles, managing automated systems, or developing technologies that support automation. The goal is to improve efficiency, safety, and productivity by reducing the need for manual oversight. Careers in this field can span across industries such as transportation, manufacturing, logistics, and IT.

What are the key skills and qualifications needed to thrive as an autonomous vehicle engineer?

To thrive as an Autonomous Vehicle Engineer, you need solid expertise in robotics, computer vision, machine learning, and a background in computer science or engineering. Familiarity with programming languages like Python and C++, as well as experience with ROS (Robot Operating System) and simulation tools, is typically required. Strong problem-solving skills, attention to detail, and effective teamwork set standout professionals apart. These abilities are crucial for developing safe, reliable autonomous systems that perform well in complex, real-world environments.

How does an autonomous systems engineer typically collaborate with cross-functional teams during a project?

Autonomous Systems Engineers work closely with software developers, hardware engineers, data scientists, and project managers to design, test, and deploy autonomous technologies. Collaboration often involves regular team meetings, sharing technical documentation, and joint problem-solving sessions to ensure seamless integration of system components. Engineers may also coordinate with testing teams to validate system performance and safety, making effective communication and teamwork essential skills in this role.

What are popular job titles related to Autonomous jobs in Seattle, WA?

For Autonomous jobs in Seattle, WA, the most frequently searched job titles are:

Infographic showing various Autonomous job openings in Seattle, WA as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 82% Physical, 4% Hybrid, and 14% Remote job distribution, with an average salary of $55,912 per year, or $26.9 per hour.

Autonomous Simulation Software Engineer

Lynnwood, WA • On-site


Leidos
IT Services • 10K+ employees

8.3

Company rating: 8.3 out of 10

Based on 152 frontline employees who took The Breakroom Quiz

80th of 499 rated business services

People enjoy working here

Good employer

Recommended by students


Full-time

Posted 9 days ago


Job description

Build the simulated worlds where autonomous UUVs learn, fail, improve, and prove they're ready for the real one.

Leidos is looking for an Autonomous Simulation Software Engineer to build the software and simulation infrastructure behind next-generation uncrewed underwater vehicles and maritime autonomous systems.

Autonomous systems operating underwater face a uniquely unforgiving environment: limited communications, uncertain navigation, imperfect sensors, complex vehicle dynamics, and missions where the software must make good decisions without waiting for help. We need simulation environments capable of reproducing those challenges with enough fidelity to develop, integrate, test, and ultimately trust the autonomy that operates in them.

This is a hands-on software engineering role for someone who enjoys building simulators, modeling complex systems, and creating reusable simulation frameworks. You'll develop software that models vehicles, sensors, environments, interfaces, faults, and behaviors-giving engineers the ability to exercise mission software repeatedly before putting a vehicle in the water.

You'll directly support a growing programwhile also helping evolve and expand our MAGMA-based Simulation Framework, creating simulation capabilities that can be reused across vehicles, missions, and programs.

We already have engineers who know autonomy and engineers who have built simulation capability out of necessity. We're looking for someone who brings simulation engineering as a discipline-and who wants to help us take that capability much further.

Why This Role Is Different

  • You'll build simulations that engineers actually depend on, not visualization demos.
  • You'll model real systems and real failure modes, including vehicles, sensors, environments, interfaces, and mission behaviors.
  • You'll help increase simulation fidelity, closing the gap between what happens in software and what happens when a vehicle enters the water.
  • You'll shape a growing simulation framework, not simply write scenarios against a finished product.
  • You'll work directly with autonomy and vehicle engineers, using simulation to find problems earlier and accelerate development.
  • You'll have room to experiment, developing new approaches for modeling, simulation, test, and analysis that can grow beyond a single program.

If you enjoy building software that recreates complicated real-world systems-and seeing that software make an engineering team faster and a deployed system more reliable-this is the role.

Primary Responsibilities

  • Build high-fidelity simulation software using modern C++, Java, and Python on Linux-based systems to model autonomous vehicles, sensors, environments, interfaces, and mission behavior.
  • Expand and evolve our MAGMA-based Simulation Framework, developing reusable simulation components, interfaces, models, tooling, and architectural patterns that can support multiple vehicles and programs.
  • Increase simulation fidelity by working with autonomy, systems, hardware, and test engineers to identify the behaviors and interactions that matter most and represent them effectively in software.
  • Model complex systems and behaviors, translating vehicle characteristics, sensor behavior, environmental effects, system interfaces, and operational constraints into useful software models.
  • Enable autonomy development and test, creating simulation environments where mission software can be exercised repeatedly across nominal, edge-case, degraded, and failure scenarios before deployment to real hardware.
  • Architect scalable simulation infrastructure, emphasizing modularity, extensibility, deterministic behavior where appropriate, performance, and reuse across different platforms and levels of simulation fidelity.
  • Connect simulation to production software, integrating simulated components with real autonomy and mission software through representative interfaces and protocols.
  • Build tools that accelerate engineering, including scenario generation, instrumentation, data collection, playback, debugging, visualization, and automated simulation execution.
  • Validate simulation against reality, using test data, system behavior, and engineering analysis to understand where models are representative-and where they are not.
  • Ship real capabilities, developing, integrating, testing, and maintaining production-quality simulation software with ownership from architecture through implementation and use.
  • Collaborate across disciplines, contributing to technical debates, design reviews, and trade studies involving autonomy, systems engineering, vehicle software, hardware, modeling, and test.
  • Continuously improve how we simulate and test, helping establish simulation engineering practices that increase development velocity without sacrificing technical rigor.

Basic Qualifications

  • Education & Experience - Bachelor's degree in Computer Science, Software Engineering, Robotics, Engineering, or a related field with 8-12 years of experience, or a Master's degree with 6-10 years of experience.
  • Security Eligibility - Must have a current, active Secret clearance.
  • Serious C++ Skills - Demonstrated experience developing modern C++ software on Linux, with strong fundamentals in software architecture, performance, memory management, debugging, and code quality.
  • Simulation Software Experience - Experience developing software used to simulate, model, emulate, or test complex physical or cyber-physical systems.
  • Systems Thinking - Ability to understand how software components interact with sensors, hardware, networks, physical systems, and their operating environment-and translate those interactions into useful simulation abstractions.
  • Engineering Judgment - Ability to choose the right level of fidelity for the engineering problem rather than simply maximizing model complexity.
  • Software Architecture - Experience designing modular, extensible software systems with well-defined interfaces that can evolve as requirements and modeled systems change.
  • Modern Development Environments - Experience developing and deploying software in Linux and virtualized or containerized environments such as VMware or Docker.
  • Test & Analysis Mindset - Ability to design simulations and tests that expose meaningful system behavior, investigate unexpected results, and distinguish software defects from modeling limitations.
  • Clear Communication - Ability to explain complex technical ideas and modeling assumptions to software, systems, hardware, test, and program stakeholders.
  • Professional Integrity - Ownership, accountability, intellectual curiosity, and respect for teammates and mission outcomes.

Preferred Qualifications

  • Robotics & Autonomy - Hands-on experience with autonomous systems, robotics, decision-making, planning, navigation, controls, or mission-management software.
  • Vehicle Simulation - Experience modeling robotic vehicles, dynamics, sensors, actuators, navigation systems, communications, or environmental interactions.
  • SIL/HIL Experience - Experience developing or integrating Software-in-the-Loop (SIL), Hardware-in-the-Loop (HIL), or other simulation and test environments.
  • Simulation Architecture - Experience developing reusable simulation frameworks rather than only creating individual models or scenarios.
  • Model Validation - Experience comparing simulated behavior against real-world data and identifying appropriate fidelity, assumptions, uncertainty, and limitations.
  • Scenario & Monte Carlo Testing - Experience creating automated scenarios, parameter sweeps, Monte Carlo analysis, fault injection, or large-scale simulation campaigns.
  • Distributed Simulation - Experience with simulation systems composed of multiple processes, nodes, services, or federated components operating through realistic interfaces.
  • Polyglot Engineering - Experience across multiple languages such as C#, Java, Python, or Rust and comfort adapting to new stacks quickly.
  • Embedded or Low-Level Experience - Exposure to embedded systems, resource-constrained environments, real-time systems, or software interacting directly with vehicle hardware.
  • Legacy-to-Modern Skill - Experience diagnosing, refactoring, and improving large or aging codebases while preserving working capabilities.
  • Maritime or Undersea Experience - Background with autonomous, remotely operated, or mission-critical platforms, particularly UUVs, AUVs, ROVs, or other maritime systems.
  • Systems Engineering Familiarity - Familiarity with MBSE concepts and tools such as Cameo or MagicDraw and the relationship between system models, software architecture, simulation, verification, and validation.
  • Toolchain Familiarity - Experience with ROS, Protocol Buffers, SCons, VS Code, CI/CD systems, and cross-platform build environments is a strong plus.

SUBSEAMSS

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:August 19, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $131,300.00 - $237,350.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


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About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

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It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

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