Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader About the Role The Perceptual Audio Engineer (Research) develops the metrics, methods, and evaluation ...
Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader About the Role The Perceptual Audio Engineer (Research) develops the metrics, methods, and evaluation ...
Audio Inference Engineer, Model Efficiency
New York, NY ยท On-site +1
Cohere is a team of researchers, engineers, designers, and more, who are all passionate about their ... As an engineer on this team, you will work on advancing core audio model serving metrics, including ...
Audio Inference Engineer, Model Efficiency
New York, NY ยท On-site +1
Cohere is a team of researchers, engineers, designers, and more, who are all passionate about their ... As an engineer on this team, you will work on advancing core audio model serving metrics, including ...
Experience: 5+ years in perceptual audio, audio quality evaluation, or related applied research/engineering. * Perception + Statistics: Strong understanding of psychoacoustics and statistical ...
Experience: 5+ years in perceptual audio, audio quality evaluation, or related applied research/engineering. * Perception + Statistics: Strong understanding of psychoacoustics and statistical ...
AI Research Scientist, Audio-Visual Understanding, FAIR
San Francisco, CA ยท On-site +1
$154K - $217K/yr
AI Research Scientist, Audio-Visual Understanding, FAIR Responsibilities: * Develop joint audio-visual understanding systems that integrate visual and auditory signals for advanced perception * Build ...
AI Research Scientist, Audio-Visual Understanding, FAIR
San Francisco, CA ยท On-site +1
$154K - $217K/yr
AI Research Scientist, Audio-Visual Understanding, FAIR Responsibilities: * Develop joint audio-visual understanding systems that integrate visual and auditory signals for advanced perception * Build ...
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... Dolby is looking for a talented Senior Multimodal AI Researcher, Audio to join Dolby's research ...
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... Dolby is looking for a talented Senior Multimodal AI Researcher, Audio to join Dolby's research ...
Administer and maintain CCQDER network, servers, storage systems, desktops, and specialized video/audio research environments * Install, configure, and upgrade hardware and software across systems ...
Administer and maintain CCQDER network, servers, storage systems, desktops, and specialized video/audio research environments * Install, configure, and upgrade hardware and software across systems ...
The incumbent of this position serves as an Audio Production Specialist who is responsible for ... Research hardware to meet existing and anticipated needs. Makes recommendations for purchases of ...
The incumbent of this position serves as an Audio Production Specialist who is responsible for ... Research hardware to meet existing and anticipated needs. Makes recommendations for purchases of ...
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... You will work with Dolby's world-class audio and vision experts to invent new multimedia analysis ...
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... You will work with Dolby's world-class audio and vision experts to invent new multimedia analysis ...
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... You will work with Dolby's world-class audio and vision experts to invent new multimedia analysis ...
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... You will work with Dolby's world-class audio and vision experts to invent new multimedia analysis ...
Pioneer research in areas like self-supervised learning for audio, few-shot learning, and robust audio-visual perception. * Set new standards for how we evaluate and benchmark our audio understanding ...
Pioneer research in areas like self-supervised learning for audio, few-shot learning, and robust audio-visual perception. * Set new standards for how we evaluate and benchmark our audio understanding ...
Audio Visual Analyst
$65K - $75K/yr
... for the position of Audio/Visual Analyst. This is a renewable, full-time, non-tenured ... a research institute. The public system of higher education in Nevada continues to experience ...
Audio Visual Analyst
$65K - $75K/yr
... for the position of Audio/Visual Analyst. This is a renewable, full-time, non-tenured ... a research institute. The public system of higher education in Nevada continues to experience ...
Teams across this area research, design, and develop new technologies to make our user ... Contribute to the wearable audio roadmap definition by investigating new technologies; additionally ...
Teams across this area research, design, and develop new technologies to make our user ... Contribute to the wearable audio roadmap definition by investigating new technologies; additionally ...
Dutch Audio Transcription Specialist
San Francisco, CA ยท Remote
$50/hr
About the job Mercor connects elite creative and technical talent with leading AI research labs ... Dutch Audio Generalist Evaluator Expert Type: Contract Compensation: $50/hour Location: Remote ...
Quick apply
Dutch Audio Transcription Specialist
San Francisco, CA ยท Remote
$50/hr
About the job Mercor connects elite creative and technical talent with leading AI research labs ... Dutch Audio Generalist Evaluator Expert Type: Contract Compensation: $50/hour Location: Remote ...
About the job Mercor connects elite creative and technical talent with leading AI research labs ... English (US) Audio Generalist Evaluator Expert Type: Contract Compensation: $50/hour Location:
Quick apply
About the job Mercor connects elite creative and technical talent with leading AI research labs ... English (US) Audio Generalist Evaluator Expert Type: Contract Compensation: $50/hour Location:
No Overtime Pay Contract Contingent Basis located CONUS - Research Triangle Park, North Carolina ... Seeking Audio/Visual Technician candidates with relevant Environmental Management Sector Experience ...
No Overtime Pay Contract Contingent Basis located CONUS - Research Triangle Park, North Carolina ... Seeking Audio/Visual Technician candidates with relevant Environmental Management Sector Experience ...
Audio Engineer Department: Production Reports to: Audio Director Status: Full-Time | Hourly ... internet researching skills. * Detail-oriented and self-motivated, with ability to work ...
Audio Engineer Department: Production Reports to: Audio Director Status: Full-Time | Hourly ... internet researching skills. * Detail-oriented and self-motivated, with ability to work ...
Job Title: Audio Engineer Department: Production Reports to: Audio Director Status: Full-Time ... internet researching skills. * Detail-oriented and self-motivated, with ability to work ...
Job Title: Audio Engineer Department: Production Reports to: Audio Director Status: Full-Time ... internet researching skills. * Detail-oriented and self-motivated, with ability to work ...
Audio-Visual Design Engineer
$80K - $104K/yr
Research and analyze the capabilities of available hardware and software options * Design ... Prior experience in the service and installation of audio, video and presentation systems
Audio-Visual Design Engineer
$80K - $104K/yr
Research and analyze the capabilities of available hardware and software options * Design ... Prior experience in the service and installation of audio, video and presentation systems
Audio-Visual Design Engineer
$80K - $104K/yr
Research and analyze the capabilities of available hardware and software options * Design ... Prior experience in the service and installation of audio, video and presentation systems
Audio-Visual Design Engineer
$80K - $104K/yr
Research and analyze the capabilities of available hardware and software options * Design ... Prior experience in the service and installation of audio, video and presentation systems
Interest and ability to research, develop, and implement instructional technologies and materials ... The Audio Video and Architecture Studio Technician is a full-time (40 hours/week), year-round ...
Interest and ability to research, develop, and implement instructional technologies and materials ... The Audio Video and Architecture Studio Technician is a full-time (40 hours/week), year-round ...
Audio Research information
See salary details
$37K - $46.6K
3% of jobs
$46.6K - $56.2K
0% of jobs
$56.2K - $65.8K
0% of jobs
$65.8K - $75.4K
1% of jobs
$75.4K - $85K
4% of jobs
$85K - $94.5K
4% of jobs
$98.5K is the 25th percentile. Wages below this are outliers.
$94.5K - $104.1K
30% of jobs
The median wage is $105.8K / yr.
$104.1K - $113.7K
43% of jobs
$113.7K - $123.3K
6% of jobs
$123.3K - $132.9K
1% of jobs
$132.9K - $142.5K
7% of jobs
$37K
$106K
$142.5K
How much do audio research jobs pay per year?
What are the key skills and qualifications needed to thrive in the Audio Research position, and why are they important?
To thrive in Audio Research, you need a strong background in acoustics, audio engineering, and data analysis, usually backed by a degree in audio technology, physics, or a related field. Familiarity with specialized software such as MATLAB, Pro Tools, or audio measurement tools, as well as experience with digital signal processing (DSP), is commonly required. Critical thinking, attention to detail, and strong teamwork and communication skills set top professionals apart. These skills ensure accurate data collection, insightful analysis, and effective collaboration important for advancing audio technologies.
What is an Audio Research job?
An Audio Research job involves studying sound, audio technology, and acoustics to improve recording, processing, and playback systems. Professionals in this field analyze audio trends, develop new sound technologies, and conduct experiments to enhance audio quality. They may work in industries such as music, film, gaming, and telecommunications, often collaborating with engineers and designers. Their responsibilities can include testing equipment, optimizing sound design, and researching innovations in audio hardware and software.
What are the typical daily responsibilities of an Audio Research professional?
Audio Research professionals typically spend their days designing and conducting experiments, analyzing acoustic data, and developing or testing new audio technologies. They collaborate closely with engineers, product designers, and other researchers to refine audio quality and solve technical challenges. Tasks may include setting up equipment, running simulations, preparing technical reports, and presenting findings to the team. This role often involves both independent work and teamwork, offering a dynamic environment for those passionate about innovation in sound.
Full-time
Posted 23 days ago
Job description
As a technology leader that is rapidly on the move, HARMAN is filled with people who are focused on making life better. Innovation, inclusivity and teamwork are a part of our DNA. When you add that to the challenges we take on and solve together, you'll discover that at HARMAN you can grow, make a difference and be proud of the work you do every day.
Introduction: A Career at HARMAN Corporate
We're a global, multi-disciplinary team that's putting the innovative power of technology to work and transforming tomorrow. At HARMAN Corporate, you are integral to our company's award-winning success.
- Enrich your managerial and organizational talents - from finance, quality, and supply chain to human resources, IT, sales, and strategy
- Augment your comprehensive skillset with expert training across decision-making, change management, leadership, and business development
- Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader
About the Role
The Perceptual Audio Engineer (Research) develops the metrics, methods, and evaluation frameworks that connect algorithms to what users actually perceive. You will design listening tests, create perceptual datasets, develop objective and ML-based metrics, and establish quality gates so products can ship without perceptual regressions. Success means that we understand how create a desired perceptual goal in varying environments and just make it work for every customer.
What You Will Do
- Metrics & Methods Development: Create perceptual metrics and evaluation methodologies that correlate with human preference and quality judgments (timbre, artifacts, clarity, spatial realism, comfort/fatigue).
- User Testing & Listening Studies: Design and execute subjective evaluations (ABX, preference tests, rating studies), including stimulus generation, panel guidance, statistical analysis, and repeatability.
- AI/ML-Enabled Evaluation: Where beneficial, develop ML-based quality prediction or artifact detection that supports rapid iteration (embedded-viable where relevant; cloud-viable for batch evaluation).
- Perception-to-Product Gatekeeping: Define acceptance criteria and regression tests so OneUX productization can enforce "no perceptual regressions" in CI-style workflows.
- Data & Experiment Discipline: Build and maintain clean datasets, labeling strategies, metadata, and experiment tracking so results are trustworthy and reusable.
- Cross-Functional Collaboration: Work closely with DSP, acoustics, ML, and system testing roles to ensure metrics reflect real user value and cover edge cases.
- AI Tools: Use AI tools to accelerate analysis and reporting while maintaining rigorous validation and traceability.
What You Need to Be Successful
- Education: MS or PhD in EE/CS/Acoustics/Psychoacoustics/Statistics (or equivalent experience).
- Experience: 5+ years in perceptual audio, audio quality evaluation, or related applied research/engineering.
- Perception + Statistics: Strong understanding of psychoacoustics and statistical analysis for human-subject experiments. Experience in using and developing perceptual models.
- Programming: Python and/or MATLAB for analysis and tooling; familiarity working with ML frameworks and basic DSP concepts.
- AI Tools: Experience using AI-assisted tools for data analysis, scripting, and documentation in a reproducible workflow.
Bonus Points if You Have
- Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin audio.
- Experience creating objective metrics that become organizational standards and materially change decision-making speed/quality.
- Familiarity with embedded deployment constraints for ML-based metrics.
- Patents/publications in perceptual audio or audio quality evaluation.
What Makes You Eligible
- Successfully complete a background investigation and drug screen as a condition of employment (post-offer).
What We Offer
- Flexible work environment, allowing for full-time remote work globally for positions that can be performed outside a HARMAN or customer location
- Access to employee discounts on world-class products (JBL, HARMAN Kardon, AKG, and more)
- Extensive training opportunities through our own HARMAN University
- Competitive wellness benefits
- Tuition reimbursement
- "Be Brilliant" employee recognition and rewards program
An inclusive and diverse work environment that fosters and encourages professional and personal development
#LI-DPWHITE1
#LI-hybrid
Salary Ranges:
$ 134,250 - $ 196,900
HARMAN is proud to be an Equal Opportunity / Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
About HARMAN International Industries
Sourced by ZipRecruiter
Industry
Manufacturing
Company size
10,000+ Employees
Headquarters location
Stamford, CT, US
Year founded
1980