We are seeking a talented Senior Spatial Audio and Multimodal AI Researcher to join the Perceptual and Interactive Multimedia Computing team in the Multimodal Experiences Lab. We are a key research ...
We are seeking a talented Senior Spatial Audio and Multimodal AI Researcher to join the Perceptual and Interactive Multimedia Computing team in the Multimodal Experiences Lab. We are a key research ...
We are seeking a talented Senior Spatial Audio and Multimodal AI Researcher to join the Perceptual and Interactive Multimedia Computing team in the Multimodal Experiences Lab. We are a key research ...
We are seeking a talented Senior Spatial Audio and Multimodal AI Researcher to join the Perceptual and Interactive Multimedia Computing team in the Multimodal Experiences Lab. We are a key research ...
Research Scientist - Generative Audio
New York, NY · On-site +1
$133K - $190K/yr
What You'll Do Conduct groundbreaking research in generative audio using diffusion or flow matching models, with a focus on one or more of the following areas: Vocal Synthesis - Research in vocal and ...
Research Scientist - Generative Audio
New York, NY · On-site +1
$133K - $190K/yr
What You'll Do Conduct groundbreaking research in generative audio using diffusion or flow matching models, with a focus on one or more of the following areas: Vocal Synthesis - Research in vocal and ...
Research Scientist - Generative Audio
Manhattan, NY · On-site
$133.19 - $190.28/hr
Conduct groundbreaking research in generative audio using diffusion or flow matching models, with a focus on one or more of the following areas: * Vocal Synthesis - Research in vocal and speech ...
Research Scientist - Generative Audio
Manhattan, NY · On-site
$133.19 - $190.28/hr
Conduct groundbreaking research in generative audio using diffusion or flow matching models, with a focus on one or more of the following areas: * Vocal Synthesis - Research in vocal and speech ...
Research Scientist- Spatial Audio & AI
Atlanta, GA · On-site
$140 - $170/hr
We are seeking a talented Senior Spatial Audio and Multimodal AI Researcher to join the Perceptual and Interactive Multimedia Computing team in the Multimodal Experiences Lab. We are a key research ...
Research Scientist- Spatial Audio & AI
Atlanta, GA · On-site
$140 - $170/hr
We are seeking a talented Senior Spatial Audio and Multimodal AI Researcher to join the Perceptual and Interactive Multimedia Computing team in the Multimodal Experiences Lab. We are a key research ...
Research Scientist, Gemini Audio i18n, DeepMind
Mountain View, CA · On-site
$174 - $252/hr
Identify performance gaps in current multilingual audio models and collaborate with cross-functional research and engineering teams to deploy solutions. #J-18808-Ljbffr
Research Scientist, Gemini Audio i18n, DeepMind
Mountain View, CA · On-site
$174 - $252/hr
Identify performance gaps in current multilingual audio models and collaborate with cross-functional research and engineering teams to deploy solutions. #J-18808-Ljbffr
The Audio ML Engineer (Research) will develop machine learning models to enhance Intelligent Audio experiences across devices, focusing on perception and personalization while ensuring robust ...
The Audio ML Engineer (Research) will develop machine learning models to enhance Intelligent Audio experiences across devices, focusing on perception and personalization while ensuring robust ...
Identify performance gaps in current multilingual audio models and collaborate with cross-functional research and engineering teams to deploy solutions. Information collected and processed as part of ...
Identify performance gaps in current multilingual audio models and collaborate with cross-functional research and engineering teams to deploy solutions. Information collected and processed as part of ...
Research Scientist, Gemini Audio i18n, DeepMind
Manhattan, NY · On-site
$174 - $252/hr
Identify performance gaps in current multilingual audio models and collaborate with cross-functional research and engineering teams to deploy solutions. Google is proud to be an equal opportunity and ...
Research Scientist, Gemini Audio i18n, DeepMind
Manhattan, NY · On-site
$174 - $252/hr
Identify performance gaps in current multilingual audio models and collaborate with cross-functional research and engineering teams to deploy solutions. Google is proud to be an equal opportunity and ...
Experience: 5+ years in perceptual audio, audio quality evaluation, or related applied research/engineering. * Perception + Statistics: Strong understanding of psychoacoustics and statistical ...
Experience: 5+ years in perceptual audio, audio quality evaluation, or related applied research/engineering. * Perception + Statistics: Strong understanding of psychoacoustics and statistical ...
Research Scientist - Audio
San Francisco, CA · On-site
$225K - $400K/yr
Research & Experimentation - Explore and develop new techniques across LLMs and audio models to improve reasoning, latency, and conversational quality in real-time systems. * Model Training - Rapidly ...
Research Scientist - Audio
San Francisco, CA · On-site
$225K - $400K/yr
Research & Experimentation - Explore and develop new techniques across LLMs and audio models to improve reasoning, latency, and conversational quality in real-time systems. * Model Training - Rapidly ...
Larry Lunden News Intern (Fall 2026)
Hartford, CT · On-site
$16.94/hr
Collect audio and/or conduct interviews. * Conduct research on show topics and share content online. * Deliver content on tight deadlines with precision timing. * Other tasks as assigned. * Record ...
Larry Lunden News Intern (Fall 2026)
Hartford, CT · On-site
$16.94/hr
Collect audio and/or conduct interviews. * Conduct research on show topics and share content online. * Deliver content on tight deadlines with precision timing. * Other tasks as assigned. * Record ...
Audio ML Engineer (Research)
Northridge, CA · On-site
Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader About the Role The Audio ML Engineer (Research) develops learning-based perception and personalization ...
Audio ML Engineer (Research)
Northridge, CA · On-site
Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader About the Role The Audio ML Engineer (Research) develops learning-based perception and personalization ...
Audio ML Engineer (Research)
Los Angeles, CA · On-site
Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader About the Role The Audio ML Engineer (Research) develops learning-based perception and personalization ...
Audio ML Engineer (Research)
Los Angeles, CA · On-site
Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader About the Role The Audio ML Engineer (Research) develops learning-based perception and personalization ...
Multimodal AI Researcher, Audio
Atlanta, GA · On-site
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... Dolby is looking for a talented Senior Multimodal AI Researcher, Audio to join Dolby's research ...
Multimodal AI Researcher, Audio
Atlanta, GA · On-site
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... Dolby is looking for a talented Senior Multimodal AI Researcher, Audio to join Dolby's research ...
Multimodal AI Researcher, Audio
Atlanta, GA · On-site
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... Dolby is looking for a talented Senior Multimodal AI Researcher, Audio to join Dolby's research ...
Multimodal AI Researcher, Audio
Atlanta, GA · On-site
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to ... Dolby is looking for a talented Senior Multimodal AI Researcher, Audio to join Dolby's research ...
Software Research - Audio Signal Processing
Warren, MI · On-site
$192K/yr
Software Research - Audio Signal Processing Location: Onsite. Warren Park, MI JD: This project will research software methods for audio detection and signal processing by leveraging machine learning ...
Software Research - Audio Signal Processing
Warren, MI · On-site
$192K/yr
Software Research - Audio Signal Processing Location: Onsite. Warren Park, MI JD: This project will research software methods for audio detection and signal processing by leveraging machine learning ...
Audio Engineer
Glendale, AZ · On-site
Audio Manager Summary: The Audio Engineer provides operational support for the planning ... * Assist with researching new technologies and equipment, recommend equipment purchases for ...
Audio Engineer
Glendale, AZ · On-site
Audio Manager Summary: The Audio Engineer provides operational support for the planning ... * Assist with researching new technologies and equipment, recommend equipment purchases for ...
Machine Learning Researcher, Audio
San Francisco, CA · On-site
$140K - $250K/yr
This is not a narrow research role. You will take ideas from theory to large-scale training to ... Develop neural audio codec-based TTS architectures for efficient, high-fidelity generation.
Machine Learning Researcher, Audio
San Francisco, CA · On-site
$140K - $250K/yr
This is not a narrow research role. You will take ideas from theory to large-scale training to ... Develop neural audio codec-based TTS architectures for efficient, high-fidelity generation.
Audio Describer
Minneapolis, MN · On-site
$20 - $22/hr
Audio Describer On-Site | Swing Shift (Monday - Friday, 3:30PM - 12:00AM) The Role We are looking ... Develop and utilize efficient research methods * Follow in-house manual of style and project ...
Audio Describer
Minneapolis, MN · On-site
$20 - $22/hr
Audio Describer On-Site | Swing Shift (Monday - Friday, 3:30PM - 12:00AM) The Role We are looking ... Develop and utilize efficient research methods * Follow in-house manual of style and project ...
Audio Research information
See salary details
$37K - $46.6K
3% of jobs
$46.6K - $56.2K
0% of jobs
$56.2K - $65.8K
0% of jobs
$65.8K - $75.4K
1% of jobs
$75.4K - $85K
4% of jobs
$85K - $94.5K
4% of jobs
$98.5K is the 25th percentile. Wages below this are outliers.
$94.5K - $104.1K
30% of jobs
The median wage is $105.8K / yr.
$104.1K - $113.7K
43% of jobs
$113.7K - $123.3K
6% of jobs
$123.3K - $132.9K
1% of jobs
$132.9K - $142.5K
7% of jobs
$37K
$106K
$142.5K
How much do audio research jobs pay per year?
What is an audio research?
An Audio Research job involves studying sound, audio technology, and acoustics to improve recording, processing, and playback systems. Professionals in this field analyze audio trends, develop new sound technologies, and conduct experiments to enhance audio quality. They may work in industries such as music, film, gaming, and telecommunications, often collaborating with engineers and designers. Their responsibilities can include testing equipment, optimizing sound design, and researching innovations in audio hardware and software.
What are the typical daily responsibilities of an audio research professional?
Audio Research professionals typically spend their days designing and conducting experiments, analyzing acoustic data, and developing or testing new audio technologies. They collaborate closely with engineers, product designers, and other researchers to refine audio quality and solve technical challenges. Tasks may include setting up equipment, running simulations, preparing technical reports, and presenting findings to the team. This role often involves both independent work and teamwork, offering a dynamic environment for those passionate about innovation in sound.
What are the key skills and qualifications needed to thrive in the audio research position, and why are they important?
To thrive in Audio Research, you need a strong background in acoustics, audio engineering, and data analysis, usually backed by a degree in audio technology, physics, or a related field. Familiarity with specialized software such as MATLAB, Pro Tools, or audio measurement tools, as well as experience with digital signal processing (DSP), is commonly required. Critical thinking, attention to detail, and strong teamwork and communication skills set top professionals apart. These skills ensure accurate data collection, insightful analysis, and effective collaboration important for advancing audio technologies.
What cities are hiring for Audio Research jobs?
Cities with the most Audio Research job openings:
What are the most commonly searched types of Audio Research jobs?
The most popular types of Audio Research jobs are:
What states have the most Audio Research jobs?
States with the most job openings for Audio Research jobs include:
What job categories do people searching Audio Research jobs look for?
The top searched job categories for Audio Research jobs are:

Full-time
Re-posted 15 days ago
Job description
Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing, computer vision, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
We are seeking a talented Senior Spatial Audio and Multimodal AI Researcher to join the Perceptual and Interactive Multimedia Computing team in the Multimodal Experiences Lab.
We are a key research team within Dolby's Advanced Technology Group, focused on creating cutting edge multimodal technologies that drive next generation experiences. We're looking for skilled researchers who are excited to advance the state of the art in technologies of interest to Dolby as well as the human society at large, in particular, in the area of developing AI solutions for Spatial Media/XR audio content creation workflow.
We welcome the opportunity to have you join our growing Atlanta Advanced Technology Research team.
What You Will Accomplish
- Design AI models for spatial audio content creation and audio engineering workflow
- Create multimodal foundation models for XR, with audio focus.
- Develop and combine deep learning methodologies with perceptually relevant signal processing and metrics.
- Partner with ATG researchers, develop solutions for the relevant applications.Â
What you need to succeed
Competencies:
- Technical depth:Â Necessary technical knowledge to create new AI algorithms and multimodal models with an audio focus. Â Solid knowledge of Audio, ML and AI fundamentals.
- Explore new technologies: Openness to learn new skills, work with cutting-edge technologies, and innovate in new areas.
- Invent & Innovate: Develop know-how, algorithms and software tools with both a short and long-term focus that further strengthen Dolby as a world leader for sight and sound experiences associated with digital content consumption. Then influence and collaborate with business group  partners putting the technology into production.
- Work with a sense of Urgency:Â Respond aggressively to changing trends and new technologies and creates new algorithms to capitalize on them. Take appropriate risks to be ahead of the competition and the market.
- Collaborate:Â Collaborate with and influence peers in developing industry-leading technologies. Work with external trendsetters and technology drivers in academia and in partner enterprises.
Desired Background:
- PhD in Computer Science, Electrical and Computer Engineering, or similar fields
- Proven ability to pursue new areas of multimodal research for Audio, AI, and signal analysis, and demonstrate results through projects, prototypes, patent filings, and papers in peer reviewed journals and conferences
- High comfort level in creating Algorithms in Python
- Solid knowledge on audio signal analysis, spatial analysis, creation, and generation
- Solid knowledge on AI/ML, e.g. large language model and generative AI
- Familiarity with deep learning frameworks, e.g., TensorFlow, PyTorch, etc..
- You have effective problem-solving, partnership,communication and presentation skillsÂ
Learn more about our innovative research:Â https://www.dolby.com/about/innovation/empowering/
The Atlanta Area base salary range for this full-time position is $140,000-$170,000, which can vary if outside this location, plus bonus, benefits, profit sharing and equity compensation.. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.
About Dolby Laboratories
Sourced by ZipRecruiter
Industry
Computer and electronic product manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
San Francisco, CA, US
Year founded
1965