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Audio Dsp Software Engineer Jobs (NOW HIRING)

We are looking for a seasoned audio software engineer to drive the technical direction of spatial ... DSP for features like Spatial Audio and Enhance Dialogue. This is a high-impact role where your ...

DSP Engineer - Audio Tech

Framingham, MA

$147K - $171K/yr

Success for the Audio Tech DSP team emphasizes algorithm robustness, portability, and partner ... Collaborate with internal teams across engineering, systems, software and product management to ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

This is not a research role and not a DSP theory role. We're looking for someone who can do both ... Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

This is not a research role and not a DSP theory role. We're looking for someone who can do both ... Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product ...

$175 - $263/hr

At Apple, our Architecture group is responsible for connecting the hardware and software that bring ... Experience defining architecture specifications for audio, DSP, or signal processing subsystems ...

New

$81 - $127/hr

... grade software--from early prototypes to stable, shipping features. This primarily remote role ... Designing and implementing modern C++ and DSP components for real-time audio processing Who you are:

New

$42 - $55.50/hr

... grade software--from early prototypes to stable, shipping features. This primarily remote role ... Designing and implementing modern C++ and DSP components for real-time audio processing Who you are:

$42 - $55.50/hr

... grade software--from early prototypes to stable, shipping features. This primarily remote role ... Designing and implementing modern C++ and DSP components for real-time audio processing Who you are:

Sr Software Engineer (Audio)

San Mateo, CA · On-site

$139K - $183K/yr

Our software production organization seeks a software engineer for our Platform Audio team. This ... You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ...

Showing results 41-60

Audio Dsp Software Engineer information

See salary details

$95K

$154.2K

$168.5K

How much do audio dsp software engineer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for audio dsp software engineer in the United States is $154,224.00, according to ZipRecruiter salary data. Most workers in this role earn between $143,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is an audio DSP software engineer?

An Audio DSP Software Engineer is responsible for designing, implementing, and optimizing digital signal processing (DSP) algorithms for audio applications. They work with technologies like filters, equalizers, reverbs, noise reduction, and compression to enhance sound quality in products such as audio processors, hearing aids, or music production software. This role typically requires proficiency in programming languages like C/C++, MATLAB, or Python, as well as a deep understanding of signal processing concepts.

What does an audio DSP software engineer do?

A typical day for an Audio DSP Software Engineer involves designing, coding, and testing audio algorithms, optimizing software performance on embedded hardware, and troubleshooting any signal processing issues. You’ll often participate in code reviews, work with product managers to align features with user needs, and coordinate closely with hardware engineers and QA teams to ensure seamless integration and high audio quality. Collaboration is key, as you may also interact with UI/UX designers and musicians to refine features. This diverse teamwork helps ensure that products meet both technical standards and user expectations, offering a dynamic and rewarding work environment.

What are the key skills and qualifications needed to thrive as an audio DSP software engineer?

To thrive as an Audio DSP Software Engineer, you need a solid background in digital signal processing, embedded software development, and proficiency in languages like C/C++ or MATLAB, usually supported by a relevant engineering degree. Familiarity with DSP hardware platforms, audio frameworks (such as VST or JUCE), and version control systems like Git is commonly required. Strong problem-solving skills, effective communication, and teamwork are essential soft skills for this role. These abilities are crucial to successfully design, implement, and collaborate on high-quality audio processing solutions in dynamic technical environments.

More about Audio Dsp Software Engineer jobs

What states have the most Audio Dsp Software Engineer jobs?

States with the most job openings for Audio Dsp Software Engineer jobs include:

Infographic showing various Audio Dsp Software Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $154,224 per year, or $74.1 per hour.

Core Audio Software Engineer

Apple, Inc.

Cupertino, CA • On-site

Other

This job post has expired today. Applications are no longer accepted.


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Apple's Media, Graphics, & Compute Technologies is at the center of audio, video, and graphics in Apple's innovative products. MGCT's audio team builds the audio infrastructure that powers every sound you hear on iPhone, iPad, Mac, Apple TV, Apple Watch, AirPods, HomePod, and Apple Vision Pro. We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and rendering (including for APAC and Dolby Atmos), and the real-time audio mixing engine that houses the powerful DSP for features like Spatial Audio and Enhance Dialogue. This is a high-impact role where your architectural decisions shape how users across hundreds of millions of Apple devices experience immersive audio.
Description
In this role, you will architect and evolve the end-to-end spatial audio pipeline - from codec integration, mix engine, to audio output for headphones, built-in speakers, and external multi-channel systems. You will design system-level APIs that enable apps and other Apple frameworks to integrate our spatial and multichannel audio capabilities.
Minimum Qualifications
Strong C++ systems programming skills (C++17 or later) with experience writing performance-critical, real-time code.
Strong understanding of multichannel audio formats and audio codec pipelines (AAC, Dolby codecs, or similar).
Deep experience with real-time audio systems: low-latency signal processing, mixer graphs, and hardware I/O.
Experience designing and shipping system-level APIs.
BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
8+ years of professional software development experience in audio or media playback.
Preferred Qualifications
Experience integrating third-party codec SDKs into platform audio frameworks.
Experience developing or maintaining audio file format parsers or media container demuxers.
Familiarity with loudness standards and dynamic range control.
Experience with Apple audio frameworks (Audio Toolbox, Audio Unit, Core Audio) or comparable platform audio stacks.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976