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Audio Dsp Software Engineer Jobs (NOW HIRING)

... of the DSP modules. Specific focus on design and implementation of Audio processing, Noise ... Bachelor's degree in Computer Science, Electronic Engineering, Software Engineering, or related ...

DSP Software Engineers

Chantilly, VA · On-site

$15.25 - $18.75/hr

DSP Software Engineers Location: Chantilly, VA or Fairfax, VA Duration: Full Time Interview: Phone and In-Person Candidates must hold an active Top Secret/SCI clearance Digital Signal Processing ...

... Software and Product Development, IT Outsourcing and Technology assistance supplier headquartered ... Audio DSP Programming, Video Walls, GPU Remote computing (PCoIP), enterprise design experience in ...

Engineer: Embedded Audio Software

San Jose, CA · On-site

$100.27 - $137.89/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Collaborate with hardware, DSP, systems, applications, and customer engineering teams to deliver high-quality audio solutions.* Use modern software development practices, including source control ...

DSP Engineer - Audio Tech

Framingham, MA · On-site

$147K - $171K/yr

  • Medical

  • Retirement

Success for the Audio Tech DSP team emphasizes algorithm robustness, portability, and partner ... Collaborate with internal teams across engineering, systems, software and product management to ...

Engineer: Embedded Audio Software

San Jose, CA · On-site

$154K - $202K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Collaborate with hardware, DSP, systems, applications, and customer engineering teams to deliver high-quality audio solutions. * Use modern software development practices, including source control ...

We are looking for a seasoned audio software engineer to drive the technical direction of spatial ... DSP for features like Spatial Audio and Enhance Dialogue. This is a high-impact role where your ...

Showing results 21-40

Audio DSP Software Engineer information

See salary details

$95K

$154.2K

$168.5K

How much do audio dsp software engineer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for audio dsp software engineer in the United States is $154,224.00, according to ZipRecruiter salary data. Most workers in this role earn between $143,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is an audio DSP software engineer?

An Audio DSP Software Engineer is responsible for designing, implementing, and optimizing digital signal processing (DSP) algorithms for audio applications. They work with technologies like filters, equalizers, reverbs, noise reduction, and compression to enhance sound quality in products such as audio processors, hearing aids, or music production software. This role typically requires proficiency in programming languages like C/C++, MATLAB, or Python, as well as a deep understanding of signal processing concepts.

What does an audio DSP software engineer do?

A typical day for an Audio DSP Software Engineer involves designing, coding, and testing audio algorithms, optimizing software performance on embedded hardware, and troubleshooting any signal processing issues. You’ll often participate in code reviews, work with product managers to align features with user needs, and coordinate closely with hardware engineers and QA teams to ensure seamless integration and high audio quality. Collaboration is key, as you may also interact with UI/UX designers and musicians to refine features. This diverse teamwork helps ensure that products meet both technical standards and user expectations, offering a dynamic and rewarding work environment.

What are the key skills and qualifications needed to thrive as an audio DSP software engineer?

To thrive as an Audio DSP Software Engineer, you need a solid background in digital signal processing, embedded software development, and proficiency in languages like C/C++ or MATLAB, usually supported by a relevant engineering degree. Familiarity with DSP hardware platforms, audio frameworks (such as VST or JUCE), and version control systems like Git is commonly required. Strong problem-solving skills, effective communication, and teamwork are essential soft skills for this role. These abilities are crucial to successfully design, implement, and collaborate on high-quality audio processing solutions in dynamic technical environments.

More about Audio DSP Software Engineer jobs

What states have the most Audio Dsp Software Engineer jobs?

States with the most job openings for Audio Dsp Software Engineer jobs include:

Infographic showing various Audio Dsp Software Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $154,224 per year, or $74.1 per hour.

Principal Audio/DSP Systems Engineer

Analogdevices

Wilmington, MA

$200K - $275K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 4 days ago


Job description

About Analog Devices

Analog Devices, Inc. (NASDAQ: ADI) is a global semiconductor leader that bridges the physical and digital worlds to enable breakthroughs at the Intelligent Edge. ADI combines analog, digital, AI, and software technologies into solutions that combat climate change, reliably connect humans and the world, and help drive advancements in automation and robotics, mobility, healthcare, energy and data centers. With revenue of more than $11 billion in FY25, ADI ensures today's innovators stay Ahead of What's Possible. Learn more at www.analog.comand on LinkedIn and X.

Principal Audio/DSP Systems Engineer

Responsibilities:

  • Architect and optimize end-to-end deployment pipelines for compact audio AI models from trained model through quantization, profiling, and production deployment on DSP/NPU targets
  • Define and drive DSP/NPU partitioning strategies, balancing workload allocation, memory bandwidth, latency, and power across processing elements on the SoC
  • Own simulation-to-RTL validation flows: develop bit-exact reference models, collaborate with RTL teams on functional verification, and close gaps between algorithmic intent and hardware behavior
  • Perform low-level implementation and optimization of signal processing and neural network kernels for fixed-point DSP and NPU instruction sets, maximizing utilization of MAC arrays, SIMD paths, and on-chip memory hierarchies
  • Profile and optimize inference performance (cycles, memory footprint, power) under strict always-on and real-time constraints typical of hearable/wearable devices
  • Design and maintain model compression and quantization workflows (PTQ, QAT) with rigorous quality tracking against floating-point baselines
  • Develop signal processing algorithms for array processing, beamforming, and spatial filtering, with a clear path from MATLAB/Python prototypes to deployable fixed-point implementations
  • Contribute to audio ASIC system architecture definition - informing hardware spec decisions (precision, buffer sizes, DMA structures, NPU config) based on algorithmic and deployment requirements
  • Generate IP (patents) and represent the team's technical depth to OEM customers in automotive and hearable segments
  • Mentor engineers in deployment best practices, embedded optimization, and hardware-aware algorithm design

Required Qualifications:

  • PhD in Electrical Engineering, signal processing, or related field
  • 10+ years in audio/speech signal processing within a semiconductor environment, with significant hands-on deployment experience on DSP and/or NPU platforms
  • Demonstrated expertise in fixed-point algorithm implementation, model quantization (PTQ/QAT), and cycle-level optimization for resource-constrained processors
  • Strong working knowledge of simulation-to-RTL flows: bit-exact modeling, RTL co-simulation, and functional verification collaboration with design teams
  • Proficiency in C (embedded/firmware level), Python, MATLAB, and deep learning frameworks (TensorFlow/TFLite, PyTorch/ONNX)
  • Experience with low-level profiling tools, instruction set architectures, and memory optimization for embedded AI inference
  • Solid foundation in array signal processing, beamforming, and acoustic system design

Preferred Qualifications:

  • Direct experience with NPU/accelerator architectures (dataflow engines, weight-stationary/output-stationary designs) and their programming models
  • Familiarity with ASIC development cycles - from algorithm freeze through tapeout and silicon validation
  • Background in always-on, sub-mW audio processing for hearable, TWS, or wearable products
  • Track record of US patents in audio signal processing or embedded ML
  • Experience technically leading a small engineering team

For positions requiring access to technical data, Analog Devices, Inc. may have to obtain export licensing approval from the U.S. Department of Commerce - Bureau of Industry and Security and/or the U.S. Department of State - Directorate of Defense Trade Controls. As such, applicants for this position - except US Citizens, US Permanent Residents, and protected individuals as defined by 8 U.S.C. 1324b(a)(3) - may have to go through an export licensing review process.

Analog Devices is an equal opportunity employer. We foster a culture where everyone has an opportunity to succeed regardless of their race, color, religion, age, ancestry, national origin, social or ethnic origin, sex, sexual orientation, gender, gender identity, gender expression, marital status, pregnancy, parental status, disability, medical condition, genetic information, military or veteran status, union membership, and political affiliation, or any other legally protected group.

EEO is the Law: Notice of Applicant Rights Under the Law.

Job Req Type: ExperiencedRequired Travel: Yes, 10% of the timeShift Type: 1st Shift/DaysThe expected wage range for a new hire into this position is $200,000 to $275,000.
  • Actual wage offered may vary depending on work location, experience, education, training, external market data, internal pay equity, or other bona fide factors.

  • This position qualifies for a discretionary performance-based bonus which is based on personal and company factors.

  • This position includes medical, vision and dental coverage, 401k, paid vacation, holidays, and sick time, and other benefits.