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Audio And Visual Jobs in Quebec (NOW HIRING)

Participate in look development, creating visual benchmark environments and level layouts to ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

New

Participate in look development, creating visual benchmark environments and level layouts to ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

New

Create gameplay, AI, and scripted animation that matches the visual style of the game, using both ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Create gameplay, AI, and scripted animation that matches the visual style of the game, using both ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

... visual excellence and output of our Art Department, defining and evangelizing the realization ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

... visual excellence and output of our Art Department, defining and evangelizing the realization ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Debug visual and performance issues related to rendering. * Effectively communicate with artists ... We will work closely and constructively across design, art, programming, animation, and audio teams ...

Formateur en Santé et Sécurité Localisation : Mine Kiena Type de contrat : Poste permanent Horaire de travail : 43 (10hrs) Votre rôle en un coup d'œil Sous la supervision du surintendant en ...

Formateur en Santé et Sécurité Localisation : Mine Kiena Type de contrat : Poste permanent Horaire de travail : 43 (10hrs) Votre rôle en un coup d'œil Sous la supervision du surintendant en ...

Showing results 41-60

Audio And Visual information

What are audio and visual jobs?

Audio and visual jobs involve working with sound and visual media, such as operating sound equipment, setting up lighting, editing videos, or managing multimedia presentations. These roles often require technical skills, knowledge of equipment like microphones, cameras, and editing software, and may involve working in live events, film production, broadcasting, or corporate settings.

What are the key skills and qualifications needed to thrive as an audio and visual technician, and why are they important?

To thrive as an Audio and Visual Technician, you need a solid understanding of sound engineering, video production, and equipment setup, often supported by relevant technical training or certification. Familiarity with audio mixers, video switchers, digital signal processors, and software like Pro Tools or Adobe Premiere is typically required. Strong problem-solving skills, attention to detail, and effective communication help technicians collaborate with clients and team members under tight deadlines. These abilities ensure seamless event production and high-quality audio-visual experiences for audiences.

What is the difference between Audio And Visual vs Video Technician?

AspectAudio And VisualVideo Technician
CredentialsCertifications in AV technology, audio engineering, or related fieldsCertifications in video production, camera operation, or AV systems
Work EnvironmentEvent venues, conference centers, corporate settingsFilm sets, broadcast stations, live event venues
Industry UsageUsed across events, corporate presentations, live showsPrimarily in video production, broadcasting, and film

Audio And Visual professionals focus on integrating sound and visual systems for events and presentations, while Video Technicians specialize in operating and maintaining video equipment for filming and broadcasting. Both roles require technical skills but differ in their specific focus areas and work environments.

What do you do in the audio and visual industry?

In the audio and visual industry, professionals set up, operate, and maintain equipment such as microphones, speakers, cameras, and projectors for events, productions, or installations. They may work in live events, broadcasting, film, or corporate settings, often requiring technical skills and knowledge of industry-standard tools. The role involves troubleshooting technical issues and ensuring high-quality sound and visuals.

How to get into audio and visual work?

To enter audio and visual work, gaining relevant skills through training or education in audio engineering, video production, or related fields is essential. Building a portfolio, gaining hands-on experience with equipment and editing software, and obtaining certifications can improve job prospects. Entry-level positions often require technical knowledge, creativity, and the ability to work in fast-paced environments.

What is an audio and visual professional?

Audio and visual professionals are specialists who handle the technical aspects of sound and visual components for events, productions, broadcasts, and presentations. They are responsible for setting up, operating, and maintaining equipment such as microphones, speakers, projectors, lighting, and video cameras. Their work ensures that audiences experience high-quality audio and visuals, whether at live events, in studios, or during virtual meetings. These professionals may also troubleshoot issues and collaborate closely with event organizers, producers, or clients to meet specific needs.

What are some common challenges faced by audio and visual professionals when working on live events, and how can they be managed?

Audio and Visual professionals working on live events often encounter challenges such as unexpected technical issues, time constraints for setup, and adapting to different venues with varying acoustics and equipment. To manage these, it's essential to conduct thorough pre-event checks, maintain clear communication with event organizers, and have contingency plans for equipment failure. Collaborating closely with other technical teams and being adaptable helps ensure smooth event execution and enhances problem-solving on the spot.

What are popular job titles related to Audio And Visual jobs in Quebec?

For Audio And Visual jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Audio And Visual jobs in Quebec look for?

The top searched job categories for Audio And Visual jobs in Quebec are:

What cities in Quebec are hiring for Audio And Visual jobs?

Cities in Quebec with the most Audio And Visual job openings:

Infographic showing various Audio And Visual job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 22% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

Senior Level Artist

2K

Montreal, QC • On-site

Full-time

Posted 2 days ago

New


Job description

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate group of game developers to construct visually stunning and gameplay-enhancing game worlds, create and maintain modular kits to optimally build believable and detailed spaces, and propel the narrative through environmental storytelling, bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Collaborate closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams. 
  • Create believable, functional, and visually strong environments from scratch.
  • Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world construction rules, communicating and championing those rules to peers both in and out of the Art Department. 
  • Iterate on layouts using blocking to support and enhance combat and level design requirements, scene composition, and general world logic. 
  • Create and compose modular kits and collection sets to form optimized yet dramatic and detailed spaces.
  • Assume full long term creative, technical, and production ownership over your levels. Contribute to the artistic vision of your space, ensure that dependencies are properly communicated, and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams.
  • Participate in look development, creating visual benchmark environments and level layouts to present to your team and develop processes in which to replicate those successes.
  • Communicate effectively with team members, production, and management to ensure that project goals and deadlines are met.
  • Work with Leads to develop world building and modeling processes, alignment decks, documentation and tutorials, and ensure that quality is maintained for environment art.
  • Receive, give, and apply feedback effectively while maintaining a constructive, team centric attitude.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Experience shipping at least one 3D AAA title in FPS or Third Person (using Unreal 4 or Unreal 5).
  • Professional experience working with Unreal 5.
  • Experience working within cross-discipline strike teams on collaborative assignments effectively and constructively.
  • Bachelor's Degree in Art, or equivalent work experience.
  • Superior eye for composition, contrast, color, and detail.
  • Proficient in the creation of modular kits and proxy models for high-quality, stylized environments.
  • Solid understanding of form, shape, structure, and silhouette as it relates to world building.
  • Solid understanding of architectural structure, spatial design, industrial design, and the details necessary for crafting the building blocks of believable environments. 
  • Experience creating and maintaining asset libraries, organized by theme and function.
  • Experience with materials and shaders, knowing what is needed and where to use them for difficult visual targets is a plus.
  • An interest in relevant adjacent disciplines such as architecture, urban design, interior design, photography, film, lighting, and drawing is beneficial.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.