... audio with minimal supervision. This opportunity is not intended for junior profiles. Quality and speedof workare toprequirements. ROLE OVERVIEW As a Freelance Sound Designer, you will design ...
... audio with minimal supervision. This opportunity is not intended for junior profiles. Quality and speedof workare toprequirements. ROLE OVERVIEW As a Freelance Sound Designer, you will design ...
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and ... Jr. Programmers • Perform commissioning and acceptance testing of code • Test integrated ...
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and ... Jr. Programmers • Perform commissioning and acceptance testing of code • Test integrated ...
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and ... Jr. Programmers • Perform commissioning and acceptance testing of code • Test integrated ...
Job Summary • Programming activities for integrated Audio Video Systems. Essential Duties and ... Jr. Programmers • Perform commissioning and acceptance testing of code • Test integrated ...
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations, ensuring ...
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations, ensuring ...
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations, ensuring ...
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations, ensuring ...
Senior Rendering Programmer
Montreal, QC · Hybrid
Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Senior Rendering Programmer
Montreal, QC · Hybrid
Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ... We will work closely and constructively across design, art, programming, animation, and audio teams ...
Senior Gameplay Animator
Montreal, QC · On-site
Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Senior Gameplay Animator
Montreal, QC · On-site
Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Senior Level Designer
Montreal, QC · Hybrid
Apply your years of experience and knowledge to mentor junior designers and encourage them to grow ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Senior Level Designer
Montreal, QC · Hybrid
Apply your years of experience and knowledge to mentor junior designers and encourage them to grow ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
English Description to follow LANDR est une socit audio croissance rapide compose de cratif.ve.s ... Revue critique du code gnr : vous traitez la sortie de l'IA comme celle d'une collgue junior ...
Quick apply
English Description to follow LANDR est une socit audio croissance rapide compose de cratif.ve.s ... Revue critique du code gnr : vous traitez la sortie de l'IA comme celle d'une collgue junior ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations, ensuring ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations, ensuring ...
English Description to follow LANDR est une socit audio croissance rapide compose de cratif.ve.s ... Revue critique du code gnr : vous traitez la sortie de l'IA comme celle d'une collgue junior ...
Quick apply
English Description to follow LANDR est une socit audio croissance rapide compose de cratif.ve.s ... Revue critique du code gnr : vous traitez la sortie de l'IA comme celle d'une collgue junior ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... audio et d'operations en direct, afin d'assurer une comprehension commune de la vision et des ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... audio et d'operations en direct, afin d'assurer une comprehension commune de la vision et des ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... audio et d'operations en direct, afin d'assurer une comprehension commune de la vision et des ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... audio et d'operations en direct, afin d'assurer une comprehension commune de la vision et des ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... audio et d'operations en direct, afin d'assurer une comprehension commune de la vision et des ...
Diriger et accompagner Encadrer une equipe de concepteur.trice.s de jeux, du niveau junior au ... audio et d'operations en direct, afin d'assurer une comprehension commune de la vision et des ...
English Description to follow LANDR est une societe audio a croissance rapide composee de creatif ... Revue critique du code genere : vous traitez la sortie de l'IA comme celle d'une collegue junior ...
English Description to follow LANDR est une societe audio a croissance rapide composee de creatif ... Revue critique du code genere : vous traitez la sortie de l'IA comme celle d'une collegue junior ...
English Description to follow LANDR est une societe audio a croissance rapide composee de creatif ... Revue critique du code genere : vous traitez la sortie de l'IA comme celle d'une collegue junior ...
English Description to follow LANDR est une societe audio a croissance rapide composee de creatif ... Revue critique du code genere : vous traitez la sortie de l'IA comme celle d'une collegue junior ...
Junior Audio information
What is the difference between Junior Audio vs Junior Sound Designer?
| Aspect | Junior Audio | Junior Sound Designer |
|---|---|---|
| Required Credentials | Basic audio production skills, some experience with digital audio workstations (DAWs) | Similar credentials, often includes coursework or internships in sound design |
| Work Environment | Recording studios, post-production, game audio teams | Film, TV, gaming, multimedia projects |
| Employer & Industry Usage | Media companies, game developers, advertising agencies | Film studios, gaming companies, multimedia firms |
| Common Search & Comparison Intent | Understanding entry-level audio roles | Clarifying roles in sound design and audio production |
Junior Audio and Junior Sound Designer roles share similar credentials and work environments, often overlapping in media and entertainment industries. However, Junior Sound Designer typically emphasizes creative sound design for specific media, while Junior Audio may encompass broader audio production tasks. Both roles serve as entry points into the audio industry, with career progression opportunities in specialized sound design or audio engineering.
What types of projects and tasks can a Junior Audio Engineer expect to work on in their first year?
What are the key skills and qualifications needed to thrive as a Junior Audio Engineer, and why are they important?
What does a Junior Audio Engineer do?

Job description
//See english below...//
CONCEPTEUR SONORE FREELANCE Pool de talents - Studio Side Montreal (niveausenioruniquement)
Side Montreal Studioconstitueunelisterestreintedeconcepteurssonoresfreelanceexperimentespour lesprojetsavenirde jeuxvideoet demediasinteractifs.
Nousrecherchonsdesprofessionnelsdeniveauintermediaireet seniorcapablesdecontribuerimmediatement, detravaillerefficacementet delivrerun audio pret a la production avec un minimum de supervision. Cetteopportuniten'estpasdestineeauxprofilsjuniors. Laqualiteet larapiditedu travailsontdes exigences majeures.
APERCU DU ROLE
En tantqueconcepteursonorefreelance, vousconcevez,produirezetintegrerezducontenuaudio de hautequalitepour les jeuxvideoet lesmediasassocies. Vousdevezetreal'aisedetravaillerde maniereautonome, respecter desdelaisserreset vous alignerrapidementsur la directioncreativeet lescanauxtechniquesetablis.
RESPONSABILITES CLES
- Concevezetmontezdeselementssonoresdequaliteprofessionnelleenaccord avec la visionartistiqueduprojet, leselementsdu jeu, dans desdelaisimpartis.
- Synchroniser et mixerl'audiopour lesmediaslineaireslorsquenecessaire
- Contribuera la documentation et auxoutilsdesuivide la productionlorsquecelaestnecessaire.
- Collaborezefficacementavec les equipes internes et lespartenairesexternes
EXPERIENCE ET COMPETENCES REQUISES
- Experienceeprouveesur les jeuxsortis.
- Portfoliosolidedemontrantun designsonorecreatifetefficace.
- Maitriseavanceed'un DAWprofessionnel(prefereReaper)
- Bonnecomprehensiondes flux de travail audiointeractifs.
- Capaciteatravaillerrapidement,efficacementet avec un minimum de supervision
- Solidescompetencesorganisationnelleset respect desdelais
- Maitriseprofessionnelleenfrancaisouenanglais
- Autorisationlegaledetravaillerau Quebec, Canada
- Doitpossederet exploiter desequipements, des bibliothequeslogiciellesetsonoresprofessionnelles.
ACTIFS SUPPLEMENTAIRES, NON OBLIGATOIRES
- Competencesd'integrationdans middlewareoumoteur.
- Experienceavec lessystemesdecontrolede versions (Git, Perforce, SVN)
- Competencesde baseenscriptingouenresolutiondeproblemestechniques
- Familiariteavec Jira, Confluenceoudesoutilsde productionsimilaires
- Disponibilitepourunecollaborationoccasionnellesur site
CONDITIONS D'ENGAGEMENT
Type :Freelance, a lademande. Vouspouvezaccepterourefuser lesmandatsproposes. Iln'yaaucunegarantied'un travailregulier.
Remuneration:
Lestarifssontdeterminesenfonctiondel'experienceet de laporteeduprojet. Lescandidatsdoiventindiquerleurtarifhoraireoujournalierprevudansleurcandidature.
EXIGENCES DE CANDIDATURE
Pouretreprisencompte,veuillezsoumettre:
- CV
- Lettrede motivation
- Lien du portfolio (site weboudossierpartage)incluant:
- Demodemo
- Exemplesclairsde conceptionsonoreetd'integrationaudio
IMPORTANT
Les candidatures sans lien de portfolio neserontpas prisesencompte.
Vousdevezsoumettredes documents quimettentclairementenavantvoscontributions audio. Lescinematiquesprincipalementporteespar la musique nesuffisentpas aetreevaluees. Lesdemosincluantles travaux deplusieurscontributeursnesontpasaccepteescarellesne nouspermettentpas decomprendrevotrecontribution. Lesdemonstrationsaccompagneesd'explicationsdetailleesdevotreprocessus de travail et desoutilsutilisessontlesbienvenues.Fournirdespistesdevotredemopeutnous aider acomprendrevotreprocessus.
Lescandidatsselectionnespeuventetreinvitesa passerun courttest audio avant d'etreajoutesaubassinde talents.
Lescandidatsnonpreselectionnesneserontpascontactes, il vousplaitdoncne pas vousrenseignersur lestatutdevotrecandidature.
Aproposde Side
Side(anciennementPTW) est unfournisseurmondialde services et dedeveloppementde jeuxvideo, proposant des solutions techniques etcreativesa denombreuxdeveloppeurset studiosparmiles plusimportantsdu monde.Fondeeen2009 ets'appuyantsur plus de 30ansd'experiencedenotremaison mere auJapon, Side estdevenueuneforcemondialeavec 20 studiosrepartisdans 14 paysenAmerique du Nord,enEurope,enAmerique du Sud etenAsie.
Nos services de pointeincluentledeveloppementde jeux, la productionartistique, la production audio,l'assurancequalite, la localisation,l'assurancequalitede la localisation, le support auxjoueurs, la gestion decommunauteet les ensembles de donnees.
Aidez-nous apartagerdes histoires avec le mondeentier!Rejoignezuneequipeinternationaledejoueurspassionnesetcontribuezaoffrirdesexperiencesde jeuinoubliables.
Decouvreznotrecotede la vie. Pour plusd'informations,rendez-vous surhttps://www.side.inc/fr-ca.
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FREELANCE SOUND DESIGNER
Talent Pool - Side Montreal Studio (Senior-Level Only)
Side Montreal Studio is building ashortlistof experienced freelance sound designers for upcoming video game and interactive media projects.
We areseekingmid and senior-level professionals who can contributeimmediately, work efficiently, and deliver production-ready audio with minimal supervision. This opportunity is not intended for junior profiles. Quality and speedof workare toprequirements.
ROLE OVERVIEW
As a Freelance Sound Designer, you will design, produce, and integrate high-quality audio content for video games and related media. You must be comfortable working autonomously, meeting tight deadlines, and aligning quickly with established creative direction and technical pipelines.
KEY RESPONSIBILITIES
- Design and edit professional-quality sound assets aligned with the project's artistic vision,game assets, withinallocatedtimeframes.
- Syncand mix audio for linear media whenrequired
- Contribute to documentation and production tracking toolswhenrequired.
- Collaborate efficiently with internal teams and external partners
REQUIRED EXPERIENCE AND SKILLS
- Proven experience on shipped games.
- Strong portfoliodemonstratingcreativeand efficientsound design.
- Advancedproficiencyin a professional DAW (Reaper preferred)
- Solid understanding of interactive audio workflows.
- Ability to work quickly, efficiently, and with minimal oversight
- Strong organizational skills and respect for deadlines
- Professional fluency in either French or English
- Legal authorization to work in Quebec, Canada
- Must own andoperateprofessional equipment,softwareand sound libraries.
ADDITIONAL,NON MANDATORYASSETS
- Integration skills in middleware or engine.
- Experience with version control systems (Git, Perforce, SVN)
- Basic scripting or technical problem-solving skills
- Familiarity with Jira, Confluence, or similar production tools
- Availability for occasional on-site collaboration
ENGAGEMENT TERMS
Type: Freelance,on demand.You may accept or decline proposedmandates.Thereis noguaranteeof regular work.
Compensation:
Rates aredeterminedbased on experience and project scope. Applicants must provide their expected hourly or daily rate in their application.
APPLICATION REQUIREMENTS
To be considered, pleasesubmit:
- Resume
- Cover letter
- Portfolio link (website or shared folder) including:
- Demo reel
- Clear examples of sound design and audio integration work
IMPORTANT
Applications without a portfolio link will not be considered.
You mustsubmitmaterials that clearly highlight your audio contributions. Cinematics driven primarily by music are not sufficient for evaluation.Demos including work of multiple contributors are not accepted as they cannot allow us to understand your contribution.Demos accompanied by detailed explanations of your work process andtools used are very welcomed.Providing stems of your demo can help us understand your process.
Selected candidates may be asked to complete a short audio test before being added to the talent pool.
Candidates that are not shortlisted will not be contacted, so please do not inquire about the status of your application.
About Side
Sideis a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.Founded in 2009 and drawing on 30+ years' experiencefrom our parent company in Japan, Side has since grown to become a global force with15+studiosinover a dozencountriesacross North America, Europe, South America, and Asia.
Our industry-leading servicesinclude game development,art production,audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world!Joinaglobal team of passionate gamers and contribute todelivering unforgettable game experiences.
For more information, visitwww.side.inc.