2

Associate Remote Game Developer Jobs in Washington

Tax Associate

Annapolis, MD · Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Largo, MD · Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Annandale, VA · Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Adelphi, MD · Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Rockville, MD · Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Bowie, MD · Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Gaithersburg, MD · Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Vienna, VA with remote flexibility Position Overview: We are seeking a Software Developer, Associate to join our team. Working at NT Concepts means that you are part of an innovative, agile company ...

next page

Showing results 1-20

Associate Remote Game Developer information

What is the difference between Associate Remote Game Developer vs Junior Game Programmer?

AspectAssociate Remote Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science or related field, some experience in game developmentSimilar educational background, often entry-level
Work EnvironmentRemote, collaborative teams, game studios or independent projectsRemote or on-site, often within game development teams
Employer & Industry UsageGame studios, entertainment companies, indie developersGame studios, tech companies, entertainment industry
Common Search & ComparisonYesYes

The Associate Remote Game Developer and Junior Game Programmer roles share similar educational backgrounds and work environments, often involving remote collaboration within game development teams. The main difference lies in job titles and specific responsibilities, with the Associate role typically encompassing broader development tasks, while Junior Game Programmers focus more on coding and technical implementation. Both positions are entry-level and suitable for those starting their careers in game development.

What are the most commonly searched types of Remote Game Developer jobs in Washington? The most popular types of Remote Game Developer jobs in Washington are:
What job categories do people searching Associate Remote Game Developer jobs in Washington look for? The top searched job categories for Associate Remote Game Developer jobs in Washington are:
What cities in Washington are hiring for Associate Remote Game Developer jobs? Cities in Washington with the most Associate Remote Game Developer job openings:
Simulation & Game Developer (Autonomous Systems)

Simulation & Game Developer (Autonomous Systems)

TurbineOne

Washington, DC • Remote

Other

Posted 21 days ago


Job description

ABOUT THE JOB

Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.

Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)

Description

TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.

You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.

This is a highly cross-functional role at the intersection of game development, simulation, and robotics.

Primary Responsibilities
  • Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
  • Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
  • Integrate TurbineOne's autonomy software into simulation environments as controllable agents
  • Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
  • Create systems for scenario scripting, playback, telemetry visualization, and analysis
  • Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
  • Balance realism with usability-build simulations that are both technically meaningful and easy to interact with
  • Be a product owner-define and drive the vision for simulation capabilities; there are no tickets to crunch here
  • Dream big-prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
  • 5+ years of experience in game development, simulation engineering, or interactive 3D application development
  • Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
  • Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
  • Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
  • Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
  • Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
  • Strong sense of UX for interactive tools-especially for non-technical users
  • Experience working through ambiguity and shaping early-stage products
  • Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
  • We're a small, fully remote team-everything is our responsibility
  • Our team thrives on autonomy, trust, and strong communication
  • You'll be expected to take full ownership of your domain-from idea to implementation
  • Comfort with constant change, fast iteration, and learning by doing is essential
  • We value builders who experiment, share failures openly, and push toward impactful solutions
  • Most startups fail-no one is coming to save us, and that's what makes this fun