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Assistant Unity Programmer Jobs in Washington (NOW HIRING)

Responsibilities : • Assist senior engineers in the design, development, and testing of software ... Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks. • Exposure to ...

Experience with Unity Asset Manager or Pixyz * Experience with database creation and integration ... As part of this commitment, the use of artificial intelligence (AI) or other tools to assist with ...

Data Engineer

Arlington, VA · On-site

$131.70K - $158.20K/yr

... * Assist in testing, governance, data quality, training, and documentation efforts. * Actively ... DevOps, Unity Catalog and Git * Experience in coding languages primarily Python and Spark.

Data Engineer

Arlington, VA

$131.90K - $158.40K/yr

... * Assist in testing, governance, data quality, training, and documentation efforts. * Actively ... DevOps, Unity Catalog and Git * Experience in coding languages primarily Python and Spark.

Data Engineer

Arlington, VA · On-site

$131.70K - $158.20K/yr

... * Assist in testing, governance, data quality, training, and documentation efforts. * Actively ... DevOps, Unity Catalog and Git * Experience in coding languages primarily Python and Spark.

AI Engineer 1

Washington, DC · On-site

$80K - $150K/yr

Responsibilities * Assist senior engineers in the design, development, and testing of software and ... Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks.

Responsibilities * Assist senior engineers in the design, development, and testing of software and ... Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks.

AI Engineer 1

Washington, DC · On-site

$80K - $150K/yr

Responsibilities * Assist senior engineers in the design, development, and testing of software and ... Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks.

Experience in tools such as AWS, Microsoft, Windows Server, Citrix, NetApp, Dell Unity, Dell Avamar ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Experience in tools such as AWS, Microsoft, Windows Server, Citrix, NetApp, Dell Unity, Dell Avamar ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Experience in tools such as AWS, Microsoft, Windows Server, Citrix, NetApp, Dell Unity, Dell Avamar ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

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Assistant Unity Programmer information

What are the key skills and qualifications needed to thrive as an Assistant Unity Programmer, and why are they important?

To thrive as an Assistant Unity Programmer, you need a solid understanding of C# programming, basic game development principles, and familiarity with Unity, often backed by a relevant degree or coursework. Experience with Unity Editor, version control systems like Git, and knowledge of debugging tools are typically required. Strong problem-solving skills, attention to detail, and effective communication help you collaborate efficiently within a development team. These competencies ensure smooth game development workflows, code quality, and successful project contributions.

What are the typical collaboration dynamics between an Assistant Unity Programmer and other game development team members?

As an Assistant Unity Programmer, you'll regularly collaborate with game designers, artists, and senior programmers to implement gameplay features and resolve technical challenges. You'll often receive tasks that require close communication with artists to integrate assets, and with designers to ensure game mechanics are functioning as intended. Daily stand-up meetings and version control systems are typically used to coordinate efforts, review code, and address any blockers as a team. This role provides valuable exposure to a multidisciplinary workflow and is a great opportunity to learn from more experienced developers.

What does an Assistant Unity Programmer do?

An Assistant Unity Programmer helps develop and maintain video games or interactive applications using the Unity engine. Their tasks often include coding gameplay features, fixing bugs, optimizing performance, and supporting senior developers with various programming needs. They typically work with C# and collaborate closely with artists, designers, and other programmers to bring projects to life. This entry-level role is ideal for those starting their careers in game development.

What is the difference between Assistant Unity Programmer vs Junior Game Developer?

AspectAssistant Unity ProgrammerJunior Game Developer
Required CredentialsBasic programming skills, familiarity with UnityProgramming knowledge, often Unity experience
Work EnvironmentAssists in Unity-specific tasks, collaborates with programmersDevelops game features, works across engines and platforms
Industry UsageCommon in game studios using UnityUsed in various game development settings, including Unity projects
Search & Comparison IntentLooking for entry-level Unity support rolesSeeking beginner to intermediate game development roles

The Assistant Unity Programmer typically focuses on supporting Unity development tasks, working closely with senior programmers. In contrast, a Junior Game Developer has a broader role in developing game features across different engines, including Unity. Both roles require foundational programming skills, but the Assistant Unity Programmer is more specialized in Unity-specific tasks, making it ideal for those starting their careers in Unity game development.

What job categories do people searching Assistant Unity Programmer jobs in Washington look for? The top searched job categories for Assistant Unity Programmer jobs in Washington are:
What cities in Washington are hiring for Assistant Unity Programmer jobs? Cities in Washington with the most Assistant Unity Programmer job openings:
Infographic showing various Assistant Unity Programmer job openings in Washington as of May 2026, with employment types broken down into 2% As Needed, and 98% Full Time. Highlights an 96% Physical, and 4% Remote job distribution.

Junior 3D Environment Artist

The One 23 Group

Herndon, VA • On-site

Full-time

Posted 13 days ago


Job description

Description:

At The One 23 Group, our mission is to set the benchmark for excellence in government services. We empower our clients in the Department of War, Intelligence Community, and Federal Civilian sectors to excel with our advanced capabilities. Our dedication lies in fostering a people-first culture, underpinned by steadfast ethical principles. Embracing innovative technologies and process improvements, we are steadfast in our journey toward a future that is both bright and transformative.


Our expertise spans Enterprise IT, Mission IT and Cyber. With our global footprint, we place a strong emphasis on nurturing our people and culture, which forms the core of our successful strategies in leadership and financial management. We pride ourselves on our extensive experience and effective approach, ensuring that we lead with both innovation and integrity.


We are seeking a motivated Junior 3D Environment Artist to support the development of visual simulation environments. This role will focus on creating and refining 3D models of real-world facilities and infrastructure based on CAD drawings, floor plans, and design documents.


The ideal candidate has a strong foundation in 3D modeling and is interested in applying their skills to real-world environments rather than game or entertainment content. You will work closely with experienced team members and Unity developers to prepare assets for use in simulation environments.


This is a hybrid position. Three days a week will be spent in our Hendon, VA office.

Requirements:

Key Responsibilities

  • Create 3D models of facilities and environments based on CAD drawings, floor plans, and reference materials
  • Assist in converting and refining CAD or design files into usable 3D assets
  • Apply materials, textures, and basic lighting to produce clear and accurate visual representations
  • Optimize models and assets for real-time performance in Unity
  • Ensure models are built to accurate scale and reflect real-world layouts
  • Collaborate with Unity developers to integrate assets into simulation environments
  • Support development of reusable assets and environment components
  • Incorporate feedback and iterate on models as requirements evolve
  • Proficiency in at least one 3D modeling tool such as Blender, 3ds Max, Maya, or similar
  • Basic understanding of 3D modeling fundamentals, including scale, topology, and geometry
  • Familiarity with UV mapping and texturing
  • Ability to interpret floor plans, drawings, or reference images
  • Strong attention to detail and willingness to learn
  • Ability to work collaboratively in a team environment
  • Interest in building real-world environments (facilities, infrastructure, etc.)

Preferred Skills

  • Exposure to CAD, Revit, or BIM files (academic or project experience is acceptable)
  • Familiarity with Unity or other real-time engines
  • Experience optimizing assets for real-time performance (even at a basic level)
  • Portfolio demonstrating environment modeling (academic or personal projects acceptable)
  • Interest in simulation, digital twin, or visualization environments

Requirements

  • Bachelor’s degree (or equivalent experience) in 3D Modeling, Visualization, Game Art, Architecture, or a related field
  • 0–2 years of relevant experience (internships or academic projects acceptable)
  • Ability to learn quickly and take direction from senior team members

Preferred Qualifications

Active DHS Public Trust BI or higher-level clearance within DHS.


Travel within the United States is required. Applicants selected will be subject to a government security investigation and must meet eligibility requirements for access to classified information. No H1B Visas sponsorship. US citizenship is required.