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Associate Game Designer Jobs in Texas (NOW HIRING)

TrueLoyal is looking for an Associate Product Designer to own design and management for one of our ... Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ...

TrueLoyal is looking for an Associate Product Designer to own design and management for one of our ... Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ...

TrueLoyal is looking for an Associate Product Designer to own design and management for one of our ... Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ...

Working within game designers to brainstorm new game ideas. * Creatively balancing the games to provide good gameplay experiences, to create profitable and successful slots and to analyze ...

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... A two-year associates degree. * 3+ years of experience using AutoCAD software for electrical and ...

Pipeline Designer IV

Houston, TX · On-site

$43.47 - $50/hr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... Associate's Degree or Certificate in CAD, Drafting or Design from an accredited vocational school ...

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Associate Game Designer information

See Texas salary details

$18.2K

$54.6K

$81.5K

How much do associate game designer jobs pay per year?

As of Jul 18, 2026, the average yearly pay for associate game designer in Texas is $54,558.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,200.00 and $63,400.00 per year, depending on experience, location, and employer.

What does a typical day look like for an Associate Game Designer?

A typical day for an Associate Game Designer involves collaborating with senior designers and artists to develop and refine gameplay mechanics, creating and iterating on levels or features, and documenting design specifications. You might attend team meetings, playtest early builds, and gather feedback to improve the player experience. The environment is usually highly collaborative, and you'll often coordinate with programmers, artists, and QA testers to bring game concepts to life. This diverse range of tasks helps you develop a deep understanding of game development while building a strong foundation for future career growth.

What does an Associate Game Designer do?

An Associate Game Designer assists in creating game mechanics, levels, and user experiences under the guidance of senior designers. They collaborate with artists, programmers, and producers to implement and refine gameplay elements. Their responsibilities may include documentation, playtesting, data analysis, and balancing game systems. This role is often an entry-level position, providing hands-on experience in game development processes. Strong communication, creativity, and problem-solving skills are essential for success in this role.

What are the key skills and qualifications needed to thrive in the Associate Game Designer position, and why are they important?

To thrive as an Associate Game Designer, you need a solid grasp of game mechanics, level design, storytelling, and a relevant educational background such as a bachelor’s degree in game design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, version control systems, and knowledge of scripting languages is highly valuable. Strong communication, problem-solving, and teamwork skills set successful candidates apart in collaborative development environments. These combined abilities ensure that you can effectively contribute to the creative vision and technical execution of game projects.

What are the most commonly searched types of Game Designer jobs in Texas? The most popular types of Game Designer jobs in Texas are:
What job categories do people searching Associate Game Designer jobs in Texas look for? The top searched job categories for Associate Game Designer jobs in Texas are:
What cities in Texas are hiring for Associate Game Designer jobs? Cities in Texas with the most Associate Game Designer job openings:
Combat Designer (Associate/Mid-Level/Senior/Principal)

Combat Designer (Associate/Mid-Level/Senior/Principal)

Gunfire Games

Austin, TX • On-site

Full-time

Posted 24 days ago


Job description

Description:

What We Do:

At Gunfire Games, we're passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series, and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story.


Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this role, you will create and iterate on creature behaviors, enemy combat mechanics, AI systems, boss encounters, and animation-driven gameplay using Unreal Engine 5. You will help bring dynamic and memorable combat encounters to life while contributing to the overall player experience.


This role is primarily focused on combat design, with additional responsibility for related gameplay systems including NPC behaviors, ambient encounters, siege scenarios, and other supporting world interactions that enhance combat and player experience.


The ideal candidate has a passion for making characters feel alive and authentic, along with a strong understanding of combat design, animation fundamentals, AI behaviors, and gameplay systems. You should be comfortable working in-engine, using tools such as state machines and Blueprints to implement, tune, and iterate on combat-focused gameplay systems.

We're looking for a self-starter who is highly motivated and capable of working with minimal supervision, with expectations and scope scaling based on experience level.


A portfolio is required for consideration. Applications submitted without a portfolio will not be reviewed. This is a Combat Designer position, and candidates should demonstrate substantial experience designing or implementing combat systems, enemy behaviors, creature AI, boss encounters, or gameplay mechanics. Candidates whose portfolios focus primarily on narrative design, progression design, level design, environmental design, or other non-combat disciplines may not be considered.

Requirements:

Who You Are:

We are open to candidates across multiple experience levels. Responsibilities and expectations scale based on experience and scope of ownership.


Associate Level

• 0–2+ years of experience (professional, internship, or equivalent personal/indie work)

• Foundational understanding of combat design, AI behaviors, or gameplay systems

• Familiarity with Unreal Engine (UE4/UE5) and Blueprint scripting

• Demonstrates potential through portfolio work, with a focus on implementation

• Eagerness to learn, take feedback, and grow within a collaborative team


Mid-Level

• 2–5+ years of experience in combat or gameplay design

• Portfolio demonstrating implemented creature behaviors and combat encounters

• Strong working knowledge of Unreal Engine (UE4/UE5), including animation systems and state machines

• Proficiency with Blueprint scripting to implement gameplay systems

• Ability to own features from concept through iteration and polish

• Solid understanding of combat feel, AI behaviors, and animation fundamentals


Senior Level

• 5+ years of professional experience in combat or systems design

• Shipped at least one title with meaningful contribution to combat or AI systems

• Deep understanding of creature design, combat mechanics, and player experience

• Advanced experience with Unreal Engine systems, including optimization and technical constraints

• Ability to lead features, mentor other designers, and drive quality across systems

• Strong cross-disciplinary collaboration and problem-solving skills


Principal Level

• 8+ years of experience with a focus on combat systems or AI-driven gameplay

• Multiple shipped titles with significant ownership of combat or creature systems

• Proven ability to define and drive combat design vision at a system or project level

• Establishes best practices, pipelines, and long-term direction for combat design

• Mentors across the discipline and influences both creative and technical decision-making

• Balances high-level vision with hands-on execution when needed


All Levels Should Have:

• Strong technical understanding of Unreal Engine (UE4/UE5), especially animation systems and state machines

• Experience working with 3D game engines and understanding of game development pipelines

• Excellent communication skills and ability to collaborate across disciplines

• Ability to iterate quickly without compromising quality

• Strong problem-solving, time management, and organizational skills

• Adaptability in a fast-paced, evolving development environment

• Self-motivated with the ability to work independently

• Must be based in the U.S. and legally authorized to work without sponsorship


Bonus XP:

• Animation experience, especially related to creature behaviors

• Shipped a AA/AAA title (For Mid, Senior, Principal Levels)

• Experience iterating on work based on playtests and player feedback


The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.


Pay range: $60,000 - $130,000. Title level and base pay offered will be based on candidate’s skills, experience, and other professional considerations.


Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.


Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.