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Assistant Unity Game Developer Jobs (NOW HIRING)

Game Engine Developer

Santa Clara, CA · On-site

$120K - $130K/yr

Experience with additional game engines (Unity, Godot, or similar). * Familiarity with MCP or agentic AI developer tool workflows. * Proficiency across multiple programming languages. Why QualiTest?

Experience with additional game engines (Unity, Godot, or similar). * Familiarity with MCP or agentic AI developer tool workflows. * Proficiency across multiple programming languages. Why QualiTest?

Programmer Analyst Sr.

King George, VA · On-site

$41.50 - $56.25/hr

The primary development project will occur within the Unity game engine and support USN and FMS customers. The ideal candidate will be experienced with the Unity game engine and C++ / C# programming ...

Python Game Developer (Panda3D) Job Type: Contract Location: Remote Job Summary ... In this position, you will utilize your expertise to assist in training the next generation of AI ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

... Game Center for Mental Fitness and Well-being seek an Applications Developer to assist in the ... Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID

Application Developer

Boston, MA · On-site

$87K - $123K/yr

... Game Center for Mental Fitness and Well-being seek an Applications Developer to assist in the ... Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID

Principal Game Developer

Los Angeles, CA · On-site

$120K - $140K/yr

The Principal Game Developer is a senior leader at Exploding Kittens who plays a key role in ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Principal Game Developer

Los Angeles, CA · On-site

$120K - $140K/yr

The Principal Game Developer is a senior leader at Exploding Kittens who plays a key role in ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

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How much do assistant unity game developer jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for assistant unity game developer in the United States is $24.74, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $26.92 per hour, depending on experience, location, and employer.

Are Unity developer jobs in demand?

Unity developer jobs are in high demand due to the popularity of Unity for creating games, virtual reality, and interactive experiences. Employers seek developers skilled in C# and familiar with Unity's tools, and job opportunities are expected to grow as the gaming and AR/VR industries expand.

What does an Assistant Unity Game Developer do?

An Assistant Unity Game Developer helps design, develop, and maintain video games and interactive experiences using the Unity game engine. They typically assist senior developers by writing scripts, creating basic game mechanics, and troubleshooting issues. Their role also involves collaborating with artists and designers to implement assets and ensure the game runs smoothly. This position is ideal for those looking to gain hands-on experience in game development and learn industry-standard practices.

What are the key skills and qualifications needed to thrive as an Assistant Unity Game Developer, and why are they important?

To thrive as an Assistant Unity Game Developer, you need a solid understanding of C# programming, knowledge of game development fundamentals, and experience with the Unity engine, often supported by a relevant degree or portfolio. Familiarity with Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is typically expected. Strong problem-solving skills, attention to detail, and effective communication help you collaborate within development teams and contribute creative solutions. These skills are crucial for producing high-quality, functional games and ensuring efficient team workflows in a fast-paced development environment.

What are some common challenges faced by Assistant Unity Game Developers when working on large team projects?

Assistant Unity Game Developers often encounter challenges related to managing project assets and ensuring consistency across a large team. Coordinating with designers, artists, and senior developers requires effective communication and version control skills to prevent conflicts and maintain workflow efficiency. Additionally, understanding and implementing team coding standards, as well as adapting to evolving project requirements, can be demanding but are important for professional growth and successful project delivery.

How many developers left Unity?

There have been reports of layoffs and departures among Unity developers, especially during company restructuring and layoffs in 2023. The exact number varies, but industry sources indicate significant staff reductions affecting multiple teams, including those working on the Unity engine and related tools. Developers with skills in C#, shader programming, and game optimization may have been impacted during these periods.

How much do Unity game programmers make?

Unity game programmers typically earn between $60,000 and $120,000 annually, depending on experience, location, and skill level. Entry-level developers may start at lower salaries, while experienced programmers with specialized skills or certifications can earn higher wages, especially in competitive markets or larger studios.

Is Unity still good in 2026?

Unity remains a popular game development platform in 2026, widely used for creating both 2D and 3D games across various industries. Its user-friendly interface, extensive asset store, and support for multiple platforms make it a valuable skill for assistant Unity game developers. Staying updated with the latest Unity versions and mastering C# are important for success in the field.
What cities are hiring for Assistant Unity Game Developer jobs? Cities with the most Assistant Unity Game Developer job openings:
What are the most commonly searched types of Unity Game Developer jobs? The most popular types of Unity Game Developer jobs are:
What states have the most Assistant Unity Game Developer jobs? States with the most job openings for Assistant Unity Game Developer jobs include:
3D Game Developer - XR / VR with Security Clearance

3D Game Developer - XR / VR with Security Clearance

CODE Plus Inc

Petersburg, VA

Other

Posted 9 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results. We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA. In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR). This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.
________________________________________ Key Responsibilities
• Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
• Design and develop interactive 3D and VR/XR training experiences using modern game engines.
• Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
• Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
• Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
• Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
• Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
• Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
• Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
• Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
• Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
________________________________________ Required Qualifications
• Experience developing 3D applications or games using real-time engines (Unity preferred).
• Demonstrated experience building or contributing to VR, AR, or XR applications.
• Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
• Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
• Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
• Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
• Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
• Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
________________________________________ Preferred Qualifications
• Experience developing VR/XR training simulations for government, military, or enterprise environments.
• Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
• Experience deploying applications to WebGL or cross-platform environments.
• Background in simulation, serious games, or instructional technology.
• Experience designing immersive UX/UI systems for VR/AR environments.
• Knowledge of Agile or iterative development processes.