1

Assistant Unity Game Developer Jobs in Richardson, TX

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

  • Medical

  • Dental

  • PTO

... game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

Principal Technical Artist

Dallas, TX

$125K - $150K/yr

  • Medical

  • Dental

  • PTO

... game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

Video Game Design Tutor

Plano, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Dallas, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Irving, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Allen, TX · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

... developer in any language- 3+ years of experience working with C, C++Bonus Points- Game industry experience, though we welcome different perspectives!- Familiarity with Unreal Engine or Unity ...

Senior Simulation Engineer

Irving, TX · On-site

$112K - $183K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience with simulation environments or game engines such as Nvidia Omniverse, CARLA, Unity, Unreal Engine, or Applied Intuition. * Knowledge of digital twin or engineering simulation platforms ...

next page

Showing results 1-20

Assistant Unity Game Developer information

See Richardson, TX salary details

$14

$22

$38

How much do assistant unity game developer jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for assistant unity game developer in Richardson, TX is $22.46, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $24.47 per hour, depending on experience, location, and employer.

What does an assistant Unity game developer do?

An Assistant Unity Game Developer helps design, develop, and maintain video games and interactive experiences using the Unity game engine. They typically assist senior developers by writing scripts, creating basic game mechanics, and troubleshooting issues. Their role also involves collaborating with artists and designers to implement assets and ensure the game runs smoothly. This position is ideal for those looking to gain hands-on experience in game development and learn industry-standard practices.

What are the key skills and qualifications needed to thrive as an assistant Unity game developer?

To thrive as an Assistant Unity Game Developer, you need a solid understanding of C# programming, knowledge of game development fundamentals, and experience with the Unity engine, often supported by a relevant degree or portfolio. Familiarity with Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is typically expected. Strong problem-solving skills, attention to detail, and effective communication help you collaborate within development teams and contribute creative solutions. These skills are crucial for producing high-quality, functional games and ensuring efficient team workflows in a fast-paced development environment.

What are some common challenges faced by assistant Unity game developers when working on large team projects?

Assistant Unity Game Developers often encounter challenges related to managing project assets and ensuring consistency across a large team. Coordinating with designers, artists, and senior developers requires effective communication and version control skills to prevent conflicts and maintain workflow efficiency. Additionally, understanding and implementing team coding standards, as well as adapting to evolving project requirements, can be demanding but are important for professional growth and successful project delivery.

What are the most commonly searched types of Unity Game Developer jobs in Richardson, TX?

The most popular types of Unity Game Developer jobs in Richardson, TX are:

What cities near Richardson, TX are hiring for Assistant Unity Game Developer jobs?

Cities near Richardson, TX with the most Assistant Unity Game Developer job openings:

Games QA Software Development Engineer in Test (SDET)

Globalstep

Dallas, TX • On-site

$40.75 - $55.75/hr

Full-time

Re-posted 25 days ago


Job description

About the Role
We're looking for a skilled Games QA Software Development Engineer in Test to join our team and support a growing scope of quality assurance needs across a variety of development phases for multiple projects. You'll work closely with game developers, publishing QA teams, and engineers to ensure build stability, test features, and uphold high-quality standards throughout development and beyond launch.
About Us
You name it, we've done it. GlobalStep is a recognized brand in the gaming space and partners with the world's leading game studios and innovative brands, bringing compelling and high impact digital experiences to life, fast and flawless. Our specialized gaming practice has helped leading video game studios launch and support over 3,000 Video Game titles, generating over $30 billion in game revenue.
Serving leading and disruptive brands since 2006, we use proprietary tools, frameworks, and our deep client experience to provide end-to-end comprehensive suite of services across the product and customer lifecycle. These services include design, development, quality assurance, localization, player support and analytics.
With a global set of service locations across 3 continents, we have a tightly integrated services model across geographies and lines of service aimed and focused on the success of our clients.
Due to continued expansion, GlobalStep is looking for SDETs to work onsite in our Dallas-based test center.
Key Responsibilities:
  • Tooling and Frameworks: Create tools to improve QA efficiency, such as bug-tracking integrations, reporting dashboards, and data analysis tools.
  • Collaborative Testing: Work closely with game developers, designers, and QA teams to identify and resolve issues during development and post-release.
  • Test Planning: Define and implement automated and manual testing plans for game systems, including gameplay mechanics, network/multiplayer features, graphics, and audio.
  • Bug Analysis: Assist in triaging and diagnosing complex bugs and regressions using debugging tools, logs, and telemetry data.
  • Documentation: Maintain detailed technical documentation for automated tests, tools, and frameworks.
  • Mentorship: Provide guidance and mentorship to junior QA team members on best practices for automation and quality assurance.

Additional Responsibilities:
  • Automation Development: Design, develop, and maintain automated test frameworks and scripts to validate game functionality, performance, and stability across various platforms (PC, console, mobile).
  • Pipeline Integration: Integrate automated testing into CI/CD pipelines to enable rapid feedback on game builds.
  • Performance Analysis: Develop scripts and tools to monitor game performance, memory usage, and frame rates, ensuring the game meets performance benchmarks.

Must have some of the following Skills and Experience:
  • 3 to 5+ years' experience as an SDET
  • Programming Expertise: Proficiency in programming languages such as Python, C#, or JavaScript, with a focus on test automation frameworks.
  • Game Development Knowledge: Strong familiarity with game engines (e.g., Unreal Engine, Unity) and their scripting systems.
  • QA Tools: Extensive experience with automation tools (e.g., Selenium, Appium) and game-specific QA tools (e.g., console TRCs, debug menus).
  • Development Testing Knowledge: Solid understanding of QA methodologies, including black-box, white-box, and performance testing.
  • Debugging Skills: Ability to analyze logs, debug issues, and provide detailed reports.
  • Version Control: Proficiency in version control systems like Git, Perforce, or SVN.

Preferred Qualifications:
  • Experience with CI/CD tools like Jenkins, GitHub Actions, or Azure DevOps.
  • Experience with networked/multiplayer game testing.
  • Familiarity with platform certification processes (e.g., Xbox, PlayStation, Nintendo).
  • Knowledge of graphics rendering pipelines and GPU performance analysis.