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Assistant Unity Game Developer Jobs in Santa Clara, CA

Experience writing graphics shaders in Unity. * Experience programming in other languages like ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

Experience writing graphics shaders in Unity. Experience programming in other languages like Python ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

Job Title: Sr Unity Software Engineer Job Location: Sunnyvale CA Job Type: Contract Job Overview ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

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Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#. * Review peer PRs. * Apply good software engineering practices to write ...

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Assistant Unity Game Developer information

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How much do assistant unity game developer jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for assistant unity game developer in Santa Clara, CA is $29.05, according to ZipRecruiter salary data. Most workers in this role earn between $22.31 and $31.63 per hour, depending on experience, location, and employer.

What does an assistant Unity game developer do?

An Assistant Unity Game Developer helps design, develop, and maintain video games and interactive experiences using the Unity game engine. They typically assist senior developers by writing scripts, creating basic game mechanics, and troubleshooting issues. Their role also involves collaborating with artists and designers to implement assets and ensure the game runs smoothly. This position is ideal for those looking to gain hands-on experience in game development and learn industry-standard practices.

What are the key skills and qualifications needed to thrive as an assistant Unity game developer?

To thrive as an Assistant Unity Game Developer, you need a solid understanding of C# programming, knowledge of game development fundamentals, and experience with the Unity engine, often supported by a relevant degree or portfolio. Familiarity with Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is typically expected. Strong problem-solving skills, attention to detail, and effective communication help you collaborate within development teams and contribute creative solutions. These skills are crucial for producing high-quality, functional games and ensuring efficient team workflows in a fast-paced development environment.

What are some common challenges faced by assistant Unity game developers when working on large team projects?

Assistant Unity Game Developers often encounter challenges related to managing project assets and ensuring consistency across a large team. Coordinating with designers, artists, and senior developers requires effective communication and version control skills to prevent conflicts and maintain workflow efficiency. Additionally, understanding and implementing team coding standards, as well as adapting to evolving project requirements, can be demanding but are important for professional growth and successful project delivery.
What are the most commonly searched types of Unity Game Developer jobs in Santa Clara, CA? The most popular types of Unity Game Developer jobs in Santa Clara, CA are:
What cities near Santa Clara, CA are hiring for Assistant Unity Game Developer jobs? Cities near Santa Clara, CA with the most Assistant Unity Game Developer job openings:

Software Engineer, AI Application

First Fun

Santa Clara, CA • On-site

Full-time

Re-posted 23 days ago


Job description

Job Summary:
First Fun is a next-generation mobile game company that leverages AI to redefine game development. As a Software Engineer, AI Application, you will design, build, and deploy AI-powered systems for Unity-based game development, integrating AI research with production engineering to automate various workflows.
Responsibilities:
• Design and implement AI-driven tools and services that automate Unity game development workflows
• Integrate LLMs, generative AI models, and ML systems into production pipelines
• Build real-time inference systems and backend services to support AI native game development
• Develop SDKs, APIs, and internal tools that connect AI services with Unity projects
• Optimize AI integration for performance, scalability, and cost efficiency
• Collaborate with game engineers to productionize AI native content generation
• Build AI systems for procedural content generation, asset creation, balancing, and QA automation
• Implement evaluation frameworks to measure AI output quality and impact
• Continuously improve model performance through prompt engineering, fine-tuning, and feedback loops
• Partner with game designers, data scientists, and product managers to define AI use cases
• Translate experimental AI prototypes into stable production systems
• Contribute to AI architecture strategy and best practices
Qualifications:
Required:
• Master’s degree or PhD in Computer Science, AI, Software Engineering, or related field
• Proven software engineering experience, preferably in gaming or AI-driven systems.
• Strong programming skills in TypeScript, C# and Python
• Knowledge of model fine-tuning, prompt engineering, and evaluation pipelines
• Experience integrating ML/AI models into production applications
• Experience with vector databases, embeddings, and retrieval systems
• Familiarity with RESTful APIs, scalable system design
Preferred:
• Experience with Unity development (C# scripting, editor tooling, runtime systems)
• Hands-on experience with LLM APIs, generative AI, or multimodal models
• Understanding of game development lifecycle and live ops
• Familiarity with RESTful APIs and cloud services (AWS/GCP/Azure)
Company:
First Fun is a leading internet entertainment company specializing in gaming and social networking. Founded in 2020, the company is headquartered in Singapore, SGP, with a team of 51-200 employees. The company is currently Growth Stage.