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Assistant To The Creative Director Jobs (NOW HIRING)

Creative Director - Limited Run Games Reports to: Head of Publishing Position Summary The Creative Director is a hands-on creative leader responsible for both defining and executing the creative ...

Posted today

Reporting to the VP of Integrated Marketing, the Creative Director serves as the senior creative authority responsible for translating brand and business strategy into compelling creative systems and ...

We are seeking a visionary Creative Director to lead our creative team and drive the development of compelling and impactful creative solutions. The Creative Director will be responsible for ...

Shape the Future. Most Creative Director roles ask you to maintain a brand. This one asks you to build one. We're an established leader in the kitchen & bathroom cabinet industry with decades of ...

Creative Director

Provo, UT · On-site

$106K - $137K/yr

The Creative Director has a natural eye for design and a drive to inspire dynamic ideas that connect with all types of audiences. Expectations of Leaders at Angel Studios: * Amplify light in every ...

New

You excel in client-facing environments, guiding teams to craft immersive experiences that leave a lasting impact.  JOB SUMMARY: As the Creative Director - Experiential, you'll lead our new ...

Are you a potential Creative Director and ready to leave average in the past? Be a part of one of ... Cross-Departmental Support: Assist Group X, Personal Training, Membership, Corporate Sales, and ...

We're hiring a Creative Director to join us in Austin. The job You own the creative, from the first idea in the room to the last frame that ships. You'll lead a multidisciplinary team on global ...

Creative Director

Jersey City, NJ · On-site

$191K - $200K/yr

The Creative Director will be a visionary, hands-on leader empowered to elevate our in-house creative team, bringing our brand to life through high-impact, visually compelling design and storytelling.

The Creative Director is a visionary leader responsible for overseeing the development and ... Lead and inspire the creative team to produce compelling, on-brand visuals, campaigns, and ...

As Creative Director, you will report directly to the Chief Strategy Officer (CSO) and own the end-to-end creative direction for the M0 brand, leading how our story, identity, and message come to ...

Creative Director

Detroit, MI · On-site

$250K - $270K/yr

Why you'll love this role As the StockX Creative Director you'll lead the global creative direction ... StockX may utilize AI to rank job applicant submissions against the position requirements to assist ...

Creative Director

Menlo Park, CA · On-site

$80 - $110/hr

US Citizen, GC Holders or Authorized to Work in the U.S. Overview We are seeking an exceptional advertising Creative Director with art direction expertise to drive the development of innovative ...

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Assistant To The Creative Director information

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How much do assistant to the creative director jobs pay per year?

As of Aug 5, 2026, the average yearly pay for assistant to the creative director in the United States is $71,970.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,500.00 and $89,500.00 per year, depending on experience, location, and employer.

What is the difference between Assistant To The Creative Director vs Creative Coordinator?

AspectAssistant To The Creative DirectorCreative Coordinator
ResponsibilitiesSupports the Creative Director with project management, scheduling, and communicationCoordinates creative projects, manages timelines, and liaises between teams
Required SkillsStrong organizational, communication, and basic design knowledgeProject management, multitasking, and team coordination skills
Work EnvironmentTypically in creative agencies or design firms, supporting senior leadershipIn creative teams, overseeing project execution and deadlines

Both roles involve supporting creative teams, but the Assistant To The Creative Director primarily assists the Creative Director directly, focusing on high-level support, while the Creative Coordinator manages project logistics and team coordination. Understanding these differences helps clarify career paths and job expectations in creative industries.

What are the key skills and qualifications needed to thrive as an assistant to the creative director, and why are they important?

To thrive as an Assistant to the Creative Director, you need strong organizational skills, attention to detail, and a background in design or the creative industry, often supported by a relevant degree or experience. Familiarity with creative software like Adobe Creative Suite, project management tools, and digital asset management systems is typically required. Excellent communication, adaptability, and problem-solving abilities help you effectively support the director and collaborate with multiple teams. These skills are crucial to ensure seamless workflow, timely project delivery, and the realization of creative vision.

What does an assistant to the creative director do?

An Assistant to the Creative Director supports the creative director by managing schedules, coordinating meetings, handling correspondence, and assisting with project planning and execution. They often help prepare presentations, conduct research, and communicate with clients or team members to ensure creative projects run smoothly. Their role is crucial in helping the creative director focus on the creative aspects of projects while ensuring administrative and organizational tasks are handled efficiently.

What are some common challenges faced by an assistant to the creative director and how can they be overcome?

As an Assistant to the Creative Director, one frequent challenge is managing shifting priorities and tight deadlines while supporting multiple creative projects. Success in this role often depends on strong organizational skills and proactive communication to keep both the creative director and the wider team informed. Building a keen understanding of the director’s vision and preferences can also help anticipate needs and streamline tasks. Staying adaptable and open to feedback will enable you to thrive in the fast-paced creative environment and contribute effectively to the team’s goals.
What cities are hiring for Assistant To The Creative Director jobs? Cities with the most Assistant To The Creative Director job openings:
What states have the most Assistant To The Creative Director jobs? States with the most job openings for Assistant To The Creative Director jobs include:
Infographic showing various Assistant To The Creative Director job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $71,970 per year, or $34.6 per hour.

Creative Director

LIMITED RUN GAMES Inc

Apex, NC • On-site

Full-time

Posted 16 hours ago

Posted today


Job description

Creative Director - Limited Run Games

Reports to: Head of Publishing

Position Summary

The Creative Director is a hands-on creative leader responsible for both defining and executing the creative vision across Limited Run Games' portfolio of physical products. This is a working leadership role that combines strategic creative direction with active involvement in the design and development of Collector's Editions, packaging, merchandise, marketing assets, and product concepts.

The Creative Director leads the Creative Department and serves as the final creative authority for all visual deliverables, partnering closely with Business Development, Licensing, Product Development, Marketing, and Production to create exceptional collector experiences that balance fan expectations, creative excellence, manufacturing feasibility, and commercial objectives.

This role ensures every Limited Run Games release meets the company's quality standards while maintaining brand consistency, production readiness, and licensor requirements. The Creative Director provides strategic leadership, mentors and develops the creative team, drives innovation across products and packaging, and establishes scalable creative processes that support a growing portfolio across PlayStation, Nintendo Switch, Xbox, PC, and retro gaming platforms.

Key Responsibilities

Creative Leadership

  • Define and communicate the creative vision for all physical game releases, Collector's Editions, packaging, merchandise, and promotional materials, including contributing to annual publishing strategy, product roadmap planning and resource forecasting.
  • Lead and mentor the Creative team, including Graphic Designers, Product Designers, Freelance Artist and 3D Artists.
  • Evaluate external creative partners to ensure quality, cost efficiency, and delivery performance.
  • Conduct regular performance reviews, career development planning and coaching for Creative team members.
  • Foster a collaborative environment that encourages creativity, accountability, and continuous improvement.
  • Establish design standards, workflows, and best practices across the department.
  • Drive innovation while preserving the authenticity of both modern and retro gaming brands.

Creative Direction & Asset Approval

  • Serve as the final approver for all creative assets prior to licensing, production, or manufacturing.
  • Ensure all artwork meets Limited Run Games quality standards, brand guidelines, and licensor requirements.
  • Review packaging layouts, product graphics, collector components, manuals, inserts, merchandise, and digital marketing assets.
  • Provide clear and actionable creative feedback to internal teams and external partners.

Creative Decision Making

  • Make strategic creative decisions balancing fan expectations, production limitations, licensing requirements, budgets, and timelines.
  • Resolve design challenges by collaborating with Product Development, Licensing, Marketing, and Manufacturing.
  • Prioritize creative resources across multiple simultaneous product launches.
  • Champion high-quality user experiences from concept through final product.

3D Product Reviews

  • Review and approve all 3D sculptures, statues, collectibles, packaging mockups, and prototypes.
  • Ensure sculpt quality, likeness accuracy, manufacturing feasibility, and collector value.
  • Collaborate with external sculptors, manufacturing partners, and engineering teams to refine products.
  • Identify risks before production and provide direction for revisions.

Production Support

  • Partner with Production and Manufacturing teams throughout product development.
  • Review production-ready files for accuracy, print quality, die-lines, finishes, and manufacturing specifications.
  • Support proof reviews, color approvals, material selections, and production samples.
  • Resolve production issues while protecting creative integrity and launch schedules.
  • Maintain documentation and quality standards throughout manufacturing.

Business Development Support

  • Partner with Business Development on new licensing opportunities and product pitches.
  • Provide creative concepts, mockups, presentations, for prospective partners.
  • Support executive presentations and partner meetings with compelling visual materials.

Marketing Collaboration

  • Work closely with the Marketing team to develop launch campaigns supporting new game releases and Collector's Editions.
  • Ensure marketing assets accurately represent final products and maintain brand consistency.
  • Collaborate on web assets, retail materials, convention graphics, and promotional initiatives.
  • Establish creative priorities based on launch calendars and campaign schedules.

Qualifications

Required

  • 8 to 10+ years of experience in creative leadership, product design, packaging design.
  • 3 to 5+ years managing creative teams.
  • Strong portfolio demonstrating packaging, product, brand, and consumer product design.
  • Experience managing multiple concurrent projects with competing priorities.
  • Expertise in Adobe Creative Suite.
  • Strong understanding of print production, packaging manufacturing, product development, and supplier workflows.
  • Excellent presentation, communication, and leadership skills.

Preferred

  • Experience within the video game, collectibles, toy, consumer products, or entertainment industries.
  • Experience working with licensed intellectual properties in the video game industry.
  • Knowledge of packaging engineering and manufacturing processes.
  • Experience reviewing 3D sculptures and collectible product development.
  • Familiarity with Nintendo, PlayStation, Xbox, PC, and retro gaming brand