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Assistant Graphic Designer Jobs in Rochester, MI

The Experience Architect will collaborate with software developers, experience designers, product ... Bachelor's in Interaction Design, Graphic Design, HCI, Psychology, Human-Computer Interaction ...

Work with validation team to assist in developing proper equipment and processes for Design ... Previous experience with Cadence Allegro, Mentor Graphics or Altium Designer PCB editing software

Our benefits programs are designed to support the growth of individuals, allowing team members to ... and assist with inbound lead coordination. Success in this role will be measured by marketing ...

Work with validation team to assist in developing proper equipment and processes for Design ... Previous experience with Cadence Allegro, Mentor Graphics or Altium Designer PCB editing software

Work with validation team to assist in developing proper equipment and processes for Design ... Previous experience with Cadence Allegro, Mentor Graphics or Altium Designer PCB editing software

Utilize graphical monitoring systems tracking availability and status of infrastructure ... May assist with the review/validation of mainframe job control language. * Perform deliveries as ...

Showing results 41-52

Assistant Graphic Designer information

See Rochester, MI salary details

$23.9K

$36.9K

$52K

How much do assistant graphic designer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for assistant graphic designer in Rochester, MI is $36,895.00, according to ZipRecruiter salary data. Most workers in this role earn between $30,400.00 and $40,500.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by assistant graphic designers when working on multiple projects simultaneously?

Assistant Graphic Designers often juggle several projects at once, which can require strong time management and organizational skills. Balancing competing deadlines, adapting to different design styles, and responding to frequent feedback from senior designers and clients are common challenges. Collaborating with various team members—such as copywriters, marketing coordinators, and other designers—demands clear communication to ensure that all creative assets align with the overall brand vision. Developing strategies to prioritize tasks and stay organized is crucial for success in this fast-paced environment.

What does an assistant graphic designer do?

An Assistant Graphic Designer supports senior designers in creating visual content for various media, such as advertisements, websites, and print materials. Their responsibilities often include preparing layouts, selecting photos and fonts, editing images, and ensuring that designs meet client specifications. They also help with brainstorming creative concepts, revising designs based on feedback, and maintaining design files. This role is a great entry point for individuals looking to develop their design skills and gain experience in the creative industry.

What are the key skills and qualifications needed to thrive as an assistant graphic designer?

To thrive as an Assistant Graphic Designer, you need a solid understanding of design principles, proficiency in layout, typography, and a relevant degree or diploma in graphic design or a related field. Familiarity with design software such as Adobe Creative Suite (Photoshop, Illustrator, InDesign) is essential, and experience with digital asset management systems can be beneficial. Creativity, attention to detail, and strong communication skills help you collaborate effectively and bring visual concepts to life. These abilities are crucial for producing high-quality designs that meet client needs and support the overall success of creative projects.

What is the difference between Assistant Graphic Designer vs Junior Graphic Designer?

AspectAssistant Graphic DesignerJunior Graphic Designer
Required CredentialsAssociate's degree or relevant certificationTypically a bachelor's degree in graphic design or related field
Work EnvironmentSupports senior designers, often in agency or in-house teamsWorks on design projects, gaining experience and developing skills
Employer & Industry UsageCommonly used in creative agencies, marketing departmentsUsed across similar industries, often as an entry-level role

The main difference is that an Assistant Graphic Designer usually supports senior staff and may have less independent responsibility, while a Junior Graphic Designer is often an entry-level role focused on developing design skills and handling smaller projects. Both roles require similar credentials, but the Junior Graphic Designer typically has more hands-on project responsibilities.

What are the most commonly searched types of Graphic Designer jobs in Rochester, MI? The most popular types of Graphic Designer jobs in Rochester, MI are:
What are popular job titles related to Assistant Graphic Designer jobs in Rochester, MI? For Assistant Graphic Designer jobs in Rochester, MI, the most frequently searched job titles are:
What job categories do people searching Assistant Graphic Designer jobs in Rochester, MI look for? The top searched job categories for Assistant Graphic Designer jobs in Rochester, MI are:
What cities near Rochester, MI are hiring for Assistant Graphic Designer jobs? Cities near Rochester, MI with the most Assistant Graphic Designer job openings:
Infographic showing various Assistant Graphic Designer job openings in Rochester, MI as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 21% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $36,895 per year, or $17.7 per hour.

Experience Architect

Pillar Technology

Detroit, MI • On-site, Remote

Full-time

Re-posted 24 days ago


Job description

Pillar Technology is looking for an Experience Architect to add to our growing team.  The Experience Architect will collaborate with software developers, experience designers, product managers as well as a variety of stakeholders, to research, design and develop compelling digital experiences for our clients. Pillar Technology prides itself on being the premier provider of Digital Experience consulting and development.

Essential Duties & Responsibilities:
  • Advocate on behalf of the end user throughout research, design and development, working alongside developers, product managers, delivery leaders, analysts and other stakeholders who, may or may not have experience with a user-centered product development approach.
  • Plan, conduct and moderate user research for clients, both qualitative and quantitative, and utilize research data generated from both primary and secondary sources.
  • Synthesize research results into actionable insights and drive concept development including such methods as contextual inquiry, ethnographic research, persona and scenario development, and structured ideation.
  • Work alongside software developers to use research to define and prioritize product requirements.
  • Develop mockups, wireframes, and clickable prototypes for rapid, iterative design, using iterative testing methods to enhance usability and customer value during both design and development.
  • Work alongside Experience Designers and Delivery Leaders to give direction and lead the planning of the experience team. Provide high-level direction for the development of a world-class digital experience.
Required Skills/Knowledge/Experience:
  • Bachelor's in Interaction Design, Graphic Design, HCI, Psychology, Human-Computer Interaction, Interaction Design, Human Factors, or equivalent.
  • 5+ years as a key member of a DX, UX or design team participating in the complete product development lifecycle of successfully launched digital products or applications.
  • Knowledge and experience in ethnographic user research (contextual inquiry), usability, and UX design methods with a focus on human-computer interaction for digital products.
  • Success in working with end-users, customers, product management, and developers.
  • Ability to guide experience development with a multifunctional team and to adapt to changes in business, product, organization, or individual needs.
  • Clear understanding of usability and web standards.
  • Experience working with and conducting remote user testing, survey research, usability testing, task analysis, and heuristic reviews.
  • Strong portfolio of work demonstrating experience planning for mobile apps, web applications or software, ability to turn data into knowledge, and communicating in multifunctional team projects
  • Demonstrated experience with design thinking, white board facilitation, research planning, prototyping, and user research.
  • Competency with UI design standards, heuristic analyses/expert review, prototyping, and wireframing.
  • Experience planning and conducting user research, including usability testing.
  • Experience working with Agile teams, and creating artifacts such as personas, story maps, user stories, etc. and working within an iterative, agile culture.
  • Experience with tools like Axure, Sketch, InvisionApp and other research, prototyping and/or information architecture tools desired.
  • Portfolio with examples of user experience artifacts, creative process, user research and examples of end products and experiences desired.
Pillar Technology is an Equal Opportunity Employer (EOE). We strongly support diversity in the workplace. 

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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