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Assistant Disney Animation Research Library Jobs in California

... Walt Disney Animation Studios, 20th Century, and Searchlight banners. We are also proud to be ... OMG23 | Paid Digital OMG23 is looking for an Assistant Analyst, Biddable to support the day-to-day ...

... Walt Disney Animation Studios, 20th Century, and Searchlight banners. We are also proud to be ... research reports, and competitive analyses with internal teams Lead presentations and communicate ...

You're awesome at internet research and know how to find reputable information about anything in ... things Disney animation). You're familiar with things like Wordpress, Google Drive, and Slack.

Research Librarian

Los Angeles, CA · On-site +1

$105K - $111K/yr

... * Assist with various administrative duties and projects as necessary Join us if you have: * 3+ years of legal reference and research experience, preferably in a law or corporate library * Master ...

Sr Content Security Engineer

Glendale, CA · On-site

$129.30 - $158/hr

... Walt Disney Animation Studios, 20th Century Studios, Searchlight Pictures, and Lucasfilm. The ... editing. * Assist with the creation and maintenance of baseline configurations and hardening ...

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Assistant Disney Animation Research Library information

What are the typical responsibilities and challenges faced by an assistant at the Disney Animation Research Library?

As an Assistant at the Disney Animation Research Library, you will typically be responsible for cataloging, organizing, and maintaining the extensive collection of animation artwork and production materials. One of the main challenges is ensuring that fragile and historic pieces are handled with care while meeting the needs of artists, filmmakers, and researchers who require timely access to these resources. The role also involves regular collaboration with creative teams and archivists, which requires excellent communication skills and a keen attention to detail. This position offers valuable exposure to the animation industry and can serve as a stepping stone to other roles in archival management or animation support.

What is the difference between Assistant Disney Animation Research Library vs Assistant Disney Animation Production?

AspectAssistant Disney Animation Research LibraryAssistant Disney Animation Production
CredentialsTypically requires a degree in library science, archival studies, or related fieldsRequires a background in animation, art, or film production
Work EnvironmentArchives, libraries, research facilitiesAnimation studios, production sets, post-production facilities
Employer & Industry UsageUsed mainly in archival and research roles within DisneyInvolved in the creation and production of animated content
Common Search & ComparisonOften compared for research, preservation, and archival support rolesCompared for roles in animation creation and production support

The Assistant Disney Animation Research Library focuses on preserving and managing Disney's animation archives, requiring archival and research skills. In contrast, the Assistant Disney Animation Production supports the creation of animated content, needing artistic and production knowledge. Both roles are essential in the Disney animation process but serve different functions within the industry.

What are the key skills and qualifications needed to thrive as an assistant at the Disney Animation Research Library, and why are they important?

To thrive as an Assistant at the Disney Animation Research Library, you generally need strong organizational skills, attention to detail, and a background in library science, archival studies, or a related field. Familiarity with digital asset management systems, cataloging software, and possibly Adobe Creative Suite is typically required. Excellent communication, discretion, and teamwork are important soft skills for collaborating with various departments and handling sensitive materials. These skills ensure proper preservation, accessibility, and efficient support of creative teams working on animation projects.

What does an assistant at the Disney Animation Research Library do?

An Assistant at the Disney Animation Research Library helps manage and preserve the vast collection of artwork, documents, and reference materials related to Disney animation projects. Their responsibilities often include cataloging, organizing, and retrieving original animation art and production materials for use by Disney artists, researchers, and other departments. Assistants may also help with digital archiving, maintaining inventories, and supporting exhibitions or research requests. Attention to detail and a passion for animation history are important in this role.
What are the most commonly searched types of Disney Animation Research Library jobs in California? The most popular types of Disney Animation Research Library jobs in California are:
What are popular job titles related to Assistant Disney Animation Research Library jobs in California? For Assistant Disney Animation Research Library jobs in California, the most frequently searched job titles are:
What job categories do people searching Assistant Disney Animation Research Library jobs in California look for? The top searched job categories for Assistant Disney Animation Research Library jobs in California are:
What cities in California are hiring for Assistant Disney Animation Research Library jobs? Cities in California with the most Assistant Disney Animation Research Library job openings:
Infographic showing various Assistant Disney Animation Research Library job openings in California as of August 2026, with employment types broken down into 31% Full Time, 63% Part Time, and 6% Contract. Highlights an 94% In-person, and 6% Hybrid job distribution.

Expression of Interest - Sr. Software Engineer, USD Authoring

The Walt Disney Company

Burbank, CA

$141K - $190K/yr

Full-time

Posted 29 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 51 rated entertainment


Job description

Job Posting Title:

Expression of Interest - Sr. Software Engineer, USD Authoring

Req ID:

10155673

Job Description:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content.We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.

We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.

Projects Include

  • Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures

  • Building new APIs to allow for artist-facing and data management tools to more readily access shot content

  • Supporting our productions by identifying and solving technical obstacles encountered by our artists

  • Extending and improving the core libraries used for end-user tool creation

  • Contributing to major studio initiatives aimed at restructuring our assets and improving artist productivity and show velocity

  • Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content

  • Adopting new external DCC's and integrating them into our pipeline

  • Writing new tools and plugins into 3rd party apps for rough to fine story development

  • Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process

What does it mean to be a developer here at WDAS?

  • Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

  • Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.

  • Develop on top of a highly performant, extendable in-house application framework.

  • Develop new artist-centric interaction models using the latest hardware and technologies.

Key Qualifications

  • Strong experience with C++ (including x11/x14) or equivalent experience

  • Strong experience with Python or equivalent experience

  • Strong experience with Qt (for desktop development) or equivalent experience

  • Experience with USD (Universal Scene Description)

  • Experience with developing threaded libraries and applications using TBB

  • At least 5 years experience designing and developing interactive tools

  • Good sense of user interface/software design

  • Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to prioritize competing demands based on business value.

  • Effective listener: able to engage with engineers and artists to understand their requirements and infer practical solutions.

  • BS in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience

Bonus Qualifications

  • Strong experience writing testable code

  • Experience working with a Product Design/UX Engineering team

  • Experience in the computer animation process (eg. games/films/visual effects)

  • Master's degree or higher in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience

The hiring range for this position in California is $141,900.00-$190,300.00 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

WDAS Burbank

Job Posting Primary Business:

WDAS Burbank

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Burbank, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-07-09

What Walt Disney Company employees say

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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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