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Architectural Rendering Jobs in California (NOW HIRING)

Architect cross-platform monetization frameworks enabling reusable rendering, experimentation, and measurement capabilities across all shopper surfaces. * Drive the evolution of Walmart's first-party ...

Architect cross-platform monetization frameworks enabling reusable rendering, experimentation, and measurement capabilities across all shopper surfaces. * Drive the evolution of Walmart's first-party ...

Architect cross-platform monetization frameworks enabling reusable rendering, experimentation, and measurement capabilities across all shopper surfaces. * Drive the evolution of Walmart's first-party ...

Architect cross-platform monetization frameworks enabling reusable rendering, experimentation, and measurement capabilities across all shopper surfaces. * Drive the evolution of Walmart's first-party ...

Architect cross-platform monetization frameworks enabling reusable rendering, experimentation, and measurement capabilities across all shopper surfaces. * Drive the evolution of Walmart's first-party ...

Architect cross-platform monetization frameworks enabling reusable rendering, experimentation, and measurement capabilities across all shopper surfaces. * Drive the evolution of Walmart's first-party ...

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Architectural Rendering information

See California salary details

$11

$22

$37

How much do architectural rendering jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for architectural rendering in California is $22.69, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $26.35 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Architectural Rendering position, and why are they important?

To excel in Architectural Rendering, you need a strong proficiency in 3D modeling, visualization, and an understanding of architectural concepts, usually backed by a degree in architecture, design, or a related field. Expertise in industry-standard tools such as Autodesk 3ds Max, SketchUp, V-Ray, Lumion, and Adobe Creative Suite is highly valued, and knowledge of BIM software can be a plus. Attention to detail, creativity, effective communication, and the ability to collaborate with architects and designers are key soft skills. These competencies are crucial for producing compelling, accurate visualizations that effectively convey design intent to clients and stakeholders.

What is an Architectural Rendering job?

An Architectural Rendering job involves creating visual representations of architectural designs using 3D modeling, rendering software, and illustration techniques. Professionals in this field produce photorealistic images, animations, and virtual walkthroughs to help clients, architects, and developers visualize projects before construction. They work with architects, interior designers, and real estate firms to enhance presentations and marketing materials. Strong skills in software like 3ds Max, V-Ray, and Photoshop are essential.

How to become an architectural renderer?

To become an architectural renderer, develop skills in 3D modeling and rendering software such as AutoCAD, SketchUp, 3ds Max, or Revit. Obtain a relevant degree in architecture, design, or a related field, and build a portfolio showcasing your rendering work. Gaining experience through internships or freelance projects can also improve your prospects in this specialized role.

What are the typical daily responsibilities of an Architectural Rendering professional?

As an Architectural Rendering professional, your typical day often involves collaborating with architects and designers to interpret project requirements, creating and refining 3D models, adjusting lighting and textures, and producing high-quality visualizations or animations. You may also participate in meetings to discuss design intent, incorporate client feedback, and ensure that renderings accurately reflect project specifications. Additionally, staying current with digital rendering techniques and software updates is an important aspect of your ongoing development. This role frequently requires balancing multiple deadlines and adapting to changes based on team or client input. Working in this position provides a dynamic mix of creative problem-solving and technical execution.

What is an architectural rendering?

An architectural rendering is a visual representation of a building or space created by an architectural renderer or designer. It uses computer software to produce realistic images or animations that help clients and stakeholders visualize the final design before construction begins. Skills in 3D modeling, rendering software, and design principles are essential for this role.

How much does an architectural renderer make?

Architectural renderers typically earn between $40,000 and $80,000 annually, depending on experience, location, and skill level. Senior professionals with advanced skills in 3D modeling and rendering software can earn higher salaries, often exceeding $100,000. Many work full-time in design firms or as freelancers, with salaries influenced by project complexity and client demand.

What is the highest paid architecture job?

The highest paid architecture jobs typically include senior roles such as Principal Architect or Design Director, who oversee large projects and manage teams. These positions often require extensive experience, advanced skills in design and project management, and may involve working with specialized software like Revit or AutoCAD. Salaries for these roles can exceed six figures annually depending on the firm and location.
What are the most commonly searched types of Architectural Rendering jobs in California? The most popular types of Architectural Rendering jobs in California are:
What are popular job titles related to Architectural Rendering jobs in California? For Architectural Rendering jobs in California, the most frequently searched job titles are:
What job categories do people searching Architectural Rendering jobs in California look for? The top searched job categories for Architectural Rendering jobs in California are:
What cities in California are hiring for Architectural Rendering jobs? Cities in California with the most Architectural Rendering job openings:
Infographic showing various Architectural Rendering job openings in California as of June 2026, with employment types broken down into 2% Internship, 90% Full Time, 3% Part Time, and 5% Contract. Highlights an 92% In-person, 5% Hybrid, and 3% Remote job distribution, with an average salary of $47,192 per year, or $22.7 per hour.
Staff Software Engineer - Rendering (Simulation)

Staff Software Engineer - Rendering (Simulation)

General Motors

Sunnyvale, CA • On-site

$160K - $246K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


General Motors rating

8.1

Company rating: 8.1 out of 10

Based on 305 frontline employees who took The Breakroom Quiz

5th of 44 rated automakers


Job description

Job Description
The Rendering team builds and maintains the core sensor simulation system that produces physically accurate synthetic sensor data for autonomous vehicle development. We own the full rendering pipeline - from scene ingestion and acceleration structure construction through GPU ray tracing and sensor-specific post-processing. Our stack includes C++, CUDA, NVIDIA OptiX, USD (Universal Scene Description), MDL materials, and ROS. We care deeply about performance, correctness, and clean architecture.
The Role
As a Staff Software Engineer on the Rendering team within Simulation, you will architect, optimize, and extend a GPU-accelerated, physics-based sensor simulation system used to generate synthetic sensor data - cameras, LiDAR, radar, and depth sensors - for autonomous vehicle development and validation. You will work at the intersection of real-time rendering, GPU computing, and large-scale scene management, tackling challenges in memory management, geometry streaming, material systems, and ray tracing performance. Your work will directly impact the fidelity, scalability, and speed of the simulation platform that AV teams depend on for training, testing, and validating perception and planning systems.
What You'll Do
- Design and implement systems for efficiently loading, managing, and rendering large-scale 3D scenes - including geometry streaming, level-of-detail, instancing, and acceleration structure optimization.
- Optimize GPU memory management and texture pipelines to support scenes with significantly higher geometric and material complexity.
- Architect and extend the sensor simulation pipeline to support new sensor modalities and integrate them into our ROS-based data delivery stack.
- Improve ray tracing performance through BVH optimization, shader efficiency, and pipeline profiling using CUDA and OptiX.
- Enable new use cases such as real-time or near-real-time rendering for reinforcement learning workloads, requiring low-latency scene updates and rapid frame generation.
- Contribute to the USD scene ingestion and material translation pipeline, improving robustness, performance, and support for complex production assets.
- Drive architectural improvements across the codebase - refactoring, API design, build system improvements, and developer tooling.
- Uphold high code quality and architecture standards through code reviews, technical design documents, and mentorship of other engineers.
- Leverage AI-assisted development tools to accelerate prototyping, testing, and code quality.
Your Skills & Abilities
- BS, MS, or PhD in Computer Science, Computer Graphics, Engineering, or equivalent experience.
- 7+ years of professional C++ development experience, with deep knowledge of modern C++ (C++17/20), memory management, and performance optimization.
- Significant experience with GPU programming (CUDA, OptiX, Vulkan, or similar) and an understanding of GPU architecture and execution models.
- Proven track record working on rendering systems, game engines, simulation platforms, or other performance-critical real-time graphics software.
- Strong understanding of data structures and algorithms relevant to rendering: spatial acceleration structures (BVH/kd-tree), scene graphs, texture management, and resource streaming.
- Experience profiling and optimizing complex C++ and GPU codebases (e.g., Nsight, Tracy, perf, custom instrumentation).
- Comfort working in large, multi-module codebases with CMake-based build systems.
- Strong communication and collaboration skills, with demonstrated ability to drive technical design across teams.
What Will Give You A Competitive Edge
- Experience with USD (Universal Scene Description) or similar scene description frameworks.
- Experience with physically-based rendering, material systems (MDL, OSL), or spectral rendering.
- Familiarity with ROS and integrating rendering or sensor simulation into robotics data pipelines.
- Experience with reinforcement learning environments or gym-style simulation interfaces.
- Knowledge of ray tracing theory, radiometric sensor modeling, or computational photography.
- Experience with large-scale asset pipelines, texture compression (BCn, ASTC), or virtual texturing.
- Contributions to open-source rendering, game engine, or simulation projects.
Compensation
The compensation information is a good faith estimate only. It is based on what a successful applicant might be paid in accordance with applicable state laws. The compensation may not be representative for positions located outside of New York, Colorado, California, or Washington.
  • The salary range for this role is $160,200 to $246,300. The actual base salary a successful candidate will be offered within this range will vary based on factors relevant to the position.

  • Bonus Potential: An incentive pay program offers payouts based on company performance, job level, and individual performance.

Benefits
  • GM offers a variety of health and wellbeing benefit programs. Benefit options include medical, dental, vision, Health Savings Account, Flexible Spending Accounts, retirement savings plan, sickness and accident benefits, life insurance, paid vacation & holidays, tuition assistance programs, employee assistance program, GM vehicle discounts and more.

Company Vehicle
  • "Upon successful completion of a motor vehicle report review, you will be eligible to participate in a company vehicle evaluation program, through which you will be assigned a General Motors vehicle to drive and evaluate. Note: program participants are required to purchase/lease a qualifying GM vehicle every four years unless one of a limited number of exceptions applies."

GM does not provide immigration-related sponsorship for this role. Do not apply for this role if you will need GM immigration sponsorship now or in the future. This includes direct company sponsorship, entry of GM as the immigration employer of record on a government form, and any work authorization requiring a written submission or other immigration support from the company (e.g., H1-B, OPT, STEM OPT, CPT, TN, J-1, etc).
About GM
Our vision is a world with Zero Crashes, Zero Emissions and Zero Congestion and we embrace the responsibility to lead the change that will make our world better, safer and more equitable for all.
Why Join Us
We believe we all must make a choice every day - individually and collectively - to drive meaningful change through our words, our deeds and our culture. Every day, we want every employee to feel they belong to one General Motors team.
Benefits Overview
From day one, we're looking out for your well-being-at work and at home-so you can focus on realizing your ambitions. Learn how GM supports a rewarding career that rewards you personally by visiting Total Rewards resources.
Non-Discrimination and Equal Employment Opportunities (U.S.)
General Motors is committed to being a workplace that is not only free of unlawful discrimination, but one that genuinely fosters inclusion and belonging. We strongly believe that providing an inclusive workplace creates an environment in which our employees can thrive and develop better products for our customers.
All employment decisions are made on a non-discriminatory basis without regard to sex, race, color, national origin, citizenship status, religion, age, disability, pregnancy or maternity status, sexual orientation, gender identity, status as a veteran or protected veteran, or any other similarly protected status in accordance with federal, state and local laws.
We encourage interested candidates to review the key responsibilities and qualifications for each role and apply for any positions that match their skills and capabilities. Applicants in the recruitment process may be required, where applicable, to successfully complete a role-related assessment(s) and/or a pre-employment screening prior to beginning employment. To learn more, visit How we Hire.
Accommodations
General Motors offers opportunities to all job seekers including individuals with disabilities. If you need a reasonable accommodation to assist with your job search or application for employment, emailus or call us at 1-800-865-7580. In your email, please include a description of the specific accommodation you are requesting as well as the job title and requisition number of the position for which you are applying.

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About General Motors

Sourced by ZipRecruiter

General Motors is a company with global scale and capabilities, headquartered in Detroit, Michigan, with employees around the world. The company employs over 165,000 people, serves six continents, operates across 22 time zones, and has a diverse workforce speaking 75 languages1. GM’s vision is to drive the world forward by pioneering innovations that move and connect people to what matters. The company is working towards an all-electric future with its new Ultium Platform and is pushing transportation options beyond our wildest imaginations with autonomous vehicles. GM is also committed to becoming the most inclusive company in the world.

Industry

Transportation equipment manufacturing

Company size

10,000+ Employees

Headquarters location

Detroit, MI, US

Year founded

1908