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Ar Vr Developer Jobs (NOW HIRING)

We develop core capabilities across a range of product domains including Avatars, AR/VR remote ... Computer Vision Engineer Responsibilities: * Lead the productization of CVML models for Surface ...

Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...

UX Researcher

Redmond, WA · On-site

$45 - $67/hr

Collaborate closely with engineers, designers, and other researchers to influence the direction of future audio-enabled AR/VR experiences * Independently manage end-to-end research efforts, including ...

We develop core capacity across a range of product domains including Avatars, AR/VR remote presence ... Design and prototype automation for calibration in collaboration with mechanical engineers and ...

... engineering, design, and marketing Define system architecture and ensure scalable, high-performance product delivery Technology & Innovation Drive development of AR/VR products, including immersive ...

... engineering, design, and marketing Define system architecture and ensure scalable, high-performance product delivery Technology & Innovation Drive development of AR/VR products, including immersive ...

Senior Performance Profiling Engineer - Electrical Engineer (Android / AR/VR) Duration: 6-12+ months Location: Mountain View, CA Pay rate: $60 - $75/hr. W2 incl. benefits You would be responsible for ...

Senior Systems Engineer

King George, VA · On-site

$97K - $133K/yr

We are building a portfolio of capabilities for the Navy and DoD with emphasis on AR/VR training systems, AI/ML-driven analysis tools, and model-based engineering platforms. We're hiring a Senior ...

... engineering, design, and marketing Define system architecture and ensure scalable, high-performance product delivery Technology & Innovation Drive development of AR/VR products, including immersive ...

Computer Vision Engineer

Burlingame, CA · On-site

$125K - $148K/yr

Meta Reality Labs is seeking a Machine Learning Engineer to drive the productization of gesture recognition models for our AR/VR devices. This role brid.

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How much do ar vr developer jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for ar vr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is the difference between Ar Vr Developer vs AR Content Creator?

AspectAr Vr DeveloperAR Content Creator
Required SkillsProgramming, 3D modeling, Unity/UnrealDesign, 3D modeling, storytelling
Work EnvironmentDevelopment teams, tech companiesCreative studios, marketing agencies
Industry UsageApp development, immersive experiencesMarketing campaigns, social media content

Ar Vr Developers focus on building and programming AR/VR applications using coding and development tools, while AR Content Creators primarily design and produce visual and interactive content for AR experiences. Both roles often collaborate but serve different stages of AR project development.

What are AR/VR developers?

AR/VR developers are technology professionals who design, build, and implement applications that use Augmented Reality (AR) or Virtual Reality (VR) technologies. They create immersive digital experiences by combining 3D modeling, computer programming, and user interface design for a wide range of industries such as gaming, education, healthcare, and retail. AR/VR developers typically work with platforms like Unity or Unreal Engine and use languages such as C# or C++. Their work involves integrating digital content with the real world (AR) or creating entirely virtual environments (VR) for users to interact with.

What are the key skills and qualifications needed to thrive as an AR/VR Developer, and why are they important?

To thrive as an AR/VR Developer, you need strong programming skills (commonly in C#, C++, or Unity3D), 3D modeling knowledge, and a solid understanding of computer graphics, often supported by a degree in computer science or a related field. Familiarity with AR/VR development platforms like Unity or Unreal Engine, as well as experience with SDKs such as ARKit or ARCore, is typically required. Creative problem-solving, effective communication, and adaptability are important soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These abilities are crucial for creating immersive, high-performance experiences that meet user and client expectations in a rapidly evolving field.

What are some common challenges AR/VR Developers face when working on collaborative projects?

AR/VR Developers often work closely with designers, product managers, and other engineers, which can present challenges in aligning on user experience, performance expectations, and hardware limitations. Communication is key, as translating creative visions into technical solutions requires frequent iteration and feedback. Additionally, ensuring compatibility across different devices and platforms can be complex, making cross-functional collaboration and adaptability essential skills for success in this role.
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What cities are hiring for Ar Vr Developer jobs? Cities with the most Ar Vr Developer job openings:
What are the most commonly searched types of Ar Vr Developer jobs? The most popular types of Ar Vr Developer jobs are:
What states have the most Ar Vr Developer jobs? States with the most job openings for Ar Vr Developer jobs include:
Infographic showing various Ar Vr Developer job openings in the United States as of July 2026, with employment types broken down into 66% Full Time, 30% Part Time, and 4% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.
Computer Vision Engineer

Computer Vision Engineer

Meta

Burlingame, CA

$183K/yr

Full-time

Posted 7 days ago


Meta rating

7.5

Company rating: 7.5 out of 10

Based on 44 frontline employees who took The Breakroom Quiz

135th of 209 rated software companies


Job description

The Reality Labs (RL) organization at Meta is helping more people around the world come together and connect through industry-leading Augmented and Virtual reality (AR/VR) products. RL has global departments dedicated to research and development in computer vision, machine learning, haptics, social interaction, and more. RL is committed to driving the state of the art forward through relentless innovation. Our XR Tech organization is focused on advanced research and development of machine perception technologies from early concepts to production level across all of Meta's AR/VR products and surfaces. These include Quest products, Meta Glasses and Family of Apps (Facebook, Instagram, Messenger, WhatsApp). We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more.In this role, you will be researching and applying a range of software, computer vision, and machine learning techniques for solving challenges that bridge the virtual and real worlds and will impact billions of people. We're addressing a variety of technical challenges in the areas of real-time image processing, hand tracking, micro-gestures, eye tracking, 3D reconstruction, visualization, and tooling. In addition, there are opportunities to collaborate with researchers in Reality Labs Research (RLR).
Computer Vision Engineer Responsibilities:
  • Lead the productization of CVML models for Surface inputs, including Surface keyboard and Surface trackpad, from development through deployment
  • Partner with cross-functional teams to ship ML models end-to-end, leveraging broad ML expertise to drive solutions from prototype to production
  • Develop prototypes for future VR/AR/MR experiences, drive continued development, and integrate robust solutions into the product
  • Collaborate with cross-functional engineering and research teams from Reality Labs (RL) in computer vision, machine learning, and graphics
  • Participate in cutting-edge research in computer vision that can be applied to AR/VR product development
  • Define and scope projects for other engineers, providing technical direction and success criteria

Minimum Qualifications:
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 7+ years of industry experience in machine learning, computer vision, or related fields
  • Experience shipping ML models to production, including the full ML production cycle from development to deployment
  • Prototyping and engineering experience in at least ONE relevant specialization area in either Computer Vision or Machine Learning: SLAM State Estimation, Online Calibration, Sensor Fusion, 3D reconstruction, object detection, segmentation and tracking, scene understanding, or semantic segmentation

Preferred Qualifications:
  • Industry experience working on projects such as: real-time Simultaneous Localization and Mapping (SLAM) and 3D reconstruction, sensor fusion and active depth sensing, object and body tracking and pose estimation, and/or image processing. Image and/or semantic segmentation, 2D and 3D key point estimation and surface reconstruction, depth estimation
  • Experience developing and designing Computer Vision and/or Machine Learning technologies and systems for running on edge devices (mobile phones, and/or custom hardware)
  • Publication track record at conferences such as SIGGRAPH, CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, etc
  • PhD degree in Computer Science, Computer Vision, Machine Learning, Robotics or related technical field
  • Experience productizing and deploying ML models on edge devices (mobile phones, AR/VR headsets, and/or custom hardware)

About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@meta.com.
$183,997/year to $257,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

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