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Ar Vr Developer Jobs (NOW HIRING)

Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest hardware from Meta, Varjo, HTC, and others * Perform systems engineering activities to improve data ...

While experience with VR, AR, or XR is a plus, exceptional visual craft and strong UI execution are ... Collaborate closely with cross-functional partners, including product, engineering, and design ...

We develop core capacity across a range of product domains including Avatars, AR/VR remote presence ... Design and prototype automation for calibration in collaboration with mechanical engineers and ...

... engineering, design, and marketing Define system architecture and ensure scalable, high-performance product delivery Technology & Innovation Drive development of AR/VR products, including immersive ...

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Ar Vr Developer information

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$81

How much do ar vr developer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for ar vr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is an AR VR developer?

AR/VR developers are technology professionals who design, build, and implement applications that use Augmented Reality (AR) or Virtual Reality (VR) technologies. They create immersive digital experiences by combining 3D modeling, computer programming, and user interface design for a wide range of industries such as gaming, education, healthcare, and retail. AR/VR developers typically work with platforms like Unity or Unreal Engine and use languages such as C# or C++. Their work involves integrating digital content with the real world (AR) or creating entirely virtual environments (VR) for users to interact with.

What are the key skills and qualifications needed to thrive as an AR VR developer?

To thrive as an AR/VR Developer, you need strong programming skills (commonly in C#, C++, or Unity3D), 3D modeling knowledge, and a solid understanding of computer graphics, often supported by a degree in computer science or a related field. Familiarity with AR/VR development platforms like Unity or Unreal Engine, as well as experience with SDKs such as ARKit or ARCore, is typically required. Creative problem-solving, effective communication, and adaptability are important soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These abilities are crucial for creating immersive, high-performance experiences that meet user and client expectations in a rapidly evolving field.

What are some common challenges AR VR developers face when working on collaborative projects?

AR/VR Developers often work closely with designers, product managers, and other engineers, which can present challenges in aligning on user experience, performance expectations, and hardware limitations. Communication is key, as translating creative visions into technical solutions requires frequent iteration and feedback. Additionally, ensuring compatibility across different devices and platforms can be complex, making cross-functional collaboration and adaptability essential skills for success in this role.

What is the difference between Ar Vr Developer vs AR Content Creator?

AspectAr Vr DeveloperAR Content Creator
Required SkillsProgramming, 3D modeling, Unity/UnrealDesign, 3D modeling, storytelling
Work EnvironmentDevelopment teams, tech companiesCreative studios, marketing agencies
Industry UsageApp development, immersive experiencesMarketing campaigns, social media content

Ar Vr Developers focus on building and programming AR/VR applications using coding and development tools, while AR Content Creators primarily design and produce visual and interactive content for AR experiences. Both roles often collaborate but serve different stages of AR project development.

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Infographic showing various Ar Vr Developer job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 3% Part Time, and 10% Contract. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Research Engineer, Synthetic Data Generation

Burlingame, CA • On-site

Meta
Internet and IT • 10K+ employees

$183K - $257K/yr

Full-time

Posted 20 days ago


Meta rating

7.8

Company rating: 7.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz


Job description

Meta Reality Labs is looking for a lead computer vision engineer to drive synthetic data generation and simulation for our AR/VR products, including the Quest line. This role will contribute to the creation of next-generation AR/VR interaction technologies in a cross-functional team of software, infra, computer vision, machine learning, simulation, and AI image generation engineers. This role will leverage expertise in computer vision, synthetic data, and AI-based image generation to contribute to ML models shipped in Meta AR/VR products. This role collaborates with cross-functional teams on image simulation, core AI, computer graphics, machine vision research, and HW design. The immediate team for this role is composed of Computer Vision, Machine Learning and Software Engineers. We work cross-functionally with teams across multiple disciplines, such as simulation, AR/VR optics, Reality Labs Research, silicon, and sensors, to design and develop novel ML solutions tailored for the requirements and constraints of each particular device.
Responsibilities
Explore, innovate, and leverage novel technologies, from internal and external publications, to improve the realism, diversity, controllability, and generalizability of image synthesis, including techniques to enhance appearance and geometric realism, conditional image generation based on specific conditions or constraints, such as metadata, text-based categories, image masks, or multiple input modalities, and controllable image generation with manipulation of specific attributes like style and appearance
• Hands-on contribution to synthetic image generation using deep generative models, computer graphics, or physics-based simulation
• Tech lead for development and launch of CV/ML solutions for generating and synthesizing images used in the training of AR/VR models and system design
• Drive cross-functional collaborations with partner teams, including but not limited to, Reality Labs Research, simulation, data systems, and Meta Superintelligence Lab
• Co-own strategic planning, OKR setting, and roadmap generation for synthetic data and other R&D initiatives
• Contribute to recruitment, mentoring, onboarding, and supporting the professional development of ML engineers/scientists, interns, and contractors
• Optimize machine learning models for performance, scalability, and maintainability
• Collaborate with other engineers and data scientists to develop and deploy machine learning solutions
Minimum Qualifications
• Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
• PhD in Computer Science or a related field with published projects in the fields of synthetic data generation, machine learning, deep learning, and/or computer vision
• 5+ years of technical leadership experience driving medium to large-scale cross-functional R&D projects focused on machine learning and computer vision
• Experience implementing computer vision algorithms and deep learning models in C++ and Python, including hands-on work with 3D geometry, image processing, or sensor fusion
• Experience in communicating complex technical research to cross-functional audiences through written documents, design reviews, or conference presentations
• Problem-solving and interpersonal skills and experience to lead technical projects independently
Preferred Qualifications
• Experience in classical image processing and pose estimation
• Experience in computer graphics, procedural generation, and avatar rendering
• Demonstrated track record of peer-reviewed publications in computer vision or machine learning at venues such as CVPR, ICCV, ECCV, NeurIPS, ICLR, or equivalents
• Work experience in the AR/VR industry
• Experience in designing data collection protocols and quality control, manifested in solid contributions in constructing high-quality computer vision and machine learning datasets
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Equal Employment Opportunity
Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

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