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Ar Vr Developer Jobs in Wisconsin (NOW HIRING)

... AR/VR, animation, and emerging AI-assisted creative tools. You will collaborate with industrial designers, engineers, and other cross-functional partners to transform engineering and design data into ...

... AR/VR, animation, and emerging AI-assisted creative tools. You will collaborate with industrial designers, engineers, and other cross-functional partners to transform engineering and design data into ...

... on engineering and design data to support customer requirements with oversight. * Create and ... Participate in creating captivating AR/VR experiences to evaluate design, ergonomics, cognitive ...

New

System Architect

Madison, WI

$244K/yr

Ability to lead and influence cross-functional engineering teams. * AR/VR, eye tracking, wearables, imaging, display, optics, or sensor experience is highly preferred. * Ability to work onsite in ...

Ar Vr Developer information

See Wisconsin salary details

$17

$53

$82

How much do ar vr developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for ar vr developer in Wisconsin is $53.33, according to ZipRecruiter salary data. Most workers in this role earn between $40.77 and $65.29 per hour, depending on experience, location, and employer.

What is an AR VR developer?

AR/VR developers are technology professionals who design, build, and implement applications that use Augmented Reality (AR) or Virtual Reality (VR) technologies. They create immersive digital experiences by combining 3D modeling, computer programming, and user interface design for a wide range of industries such as gaming, education, healthcare, and retail. AR/VR developers typically work with platforms like Unity or Unreal Engine and use languages such as C# or C++. Their work involves integrating digital content with the real world (AR) or creating entirely virtual environments (VR) for users to interact with.

What are the key skills and qualifications needed to thrive as an AR VR developer?

To thrive as an AR/VR Developer, you need strong programming skills (commonly in C#, C++, or Unity3D), 3D modeling knowledge, and a solid understanding of computer graphics, often supported by a degree in computer science or a related field. Familiarity with AR/VR development platforms like Unity or Unreal Engine, as well as experience with SDKs such as ARKit or ARCore, is typically required. Creative problem-solving, effective communication, and adaptability are important soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These abilities are crucial for creating immersive, high-performance experiences that meet user and client expectations in a rapidly evolving field.

What are some common challenges AR VR developers face when working on collaborative projects?

AR/VR Developers often work closely with designers, product managers, and other engineers, which can present challenges in aligning on user experience, performance expectations, and hardware limitations. Communication is key, as translating creative visions into technical solutions requires frequent iteration and feedback. Additionally, ensuring compatibility across different devices and platforms can be complex, making cross-functional collaboration and adaptability essential skills for success in this role.

What is the difference between Ar Vr Developer vs AR Content Creator?

AspectAr Vr DeveloperAR Content Creator
Required SkillsProgramming, 3D modeling, Unity/UnrealDesign, 3D modeling, storytelling
Work EnvironmentDevelopment teams, tech companiesCreative studios, marketing agencies
Industry UsageApp development, immersive experiencesMarketing campaigns, social media content

Ar Vr Developers focus on building and programming AR/VR applications using coding and development tools, while AR Content Creators primarily design and produce visual and interactive content for AR experiences. Both roles often collaborate but serve different stages of AR project development.

What are the most commonly searched types of Ar Vr Developer jobs in Wisconsin?

The most popular types of Ar Vr Developer jobs in Wisconsin are:

What are popular job titles related to Ar Vr Developer jobs in Wisconsin?

For Ar Vr Developer jobs in Wisconsin, the most frequently searched job titles are:

What cities in Wisconsin are hiring for Ar Vr Developer jobs?

Cities in Wisconsin with the most Ar Vr Developer job openings:

Infographic showing various Ar Vr Developer job openings in Wisconsin as of August 2026, with employment types broken down into 55% Full Time, 9% Temporary, and 36% Contract. Highlights an 100% In-person job distribution, with an average salary of $110,933 per year, or $53.3 per hour.

Principal Digital Artist

CrossFire Group

Oshkosh, WI • Hybrid

$30/hr

Contractor

Posted 6 days ago


Job description

PRINCIPAL DIGITAL ARTIST
3D Visualization | Digital Design | AR/VR | AI-Assisted Creative
                            
Location: Oshkosh, WI | Hybrid
Pay Rate: $30.00 per hour
Schedule: Monday-Friday | 8:00 AM-4:00 PM
Work Arrangement: Hybrid | 3 Days Onsite / 2 Days Remote
Employment Type: Long-Term Contract | Potential Contract-to-Hire        

BRING VEHICLE CONCEPTS TO LIFE
Our client is seeking a talented Principal Digital Artist to create high-quality digital visualization content supporting vehicle design, engineering, marketing, and customer presentations.

This is an exciting opportunity for a digital artist with a strong eye for lighting, realism, composition, and visual storytelling who wants to work with 3D visualization, real-time environments, AR/VR, animation, and emerging AI-assisted creative tools.

You will collaborate with industrial designers, engineers, and other cross-functional partners to transform engineering and design data into photorealistic renderings, animations, interactive models, and immersive digital experiences.

A portfolio is required with your resume. Candidates will not be considered without a portfolio.

RESPONSIBILITIES
  • Create photorealistic static renderings and animated visualizations of new and existing vehicle designs.
  • Transform engineering and design data into compelling visualization content.
  • Use AI-assisted creative tools to visualize concepts, develop vehicle hero shots, and support animation workflows.
  • Create content across multiple digital mediums while balancing visual quality and performance.
  • Support the development of real-time 3D, AR, and VR experiences used to evaluate design, ergonomics, cognitive load, and user experience.
  • Collaborate with industrial design teams on in-vehicle and web-based UI experiences.
  • Create 2D assets for presentations, videos, 3D renderings, marketing materials, and digital experiences.
  • Develop storyboards in collaboration with cross-functional teams.
  • Create graphics including isometric illustrations, infographics, posters, icons, and UI elements.
  • Maintain libraries of vehicle models, materials, icons, and UI assets.
  • Support engineering design reviews, marketing initiatives, customer presentations, and bid proposals.
  • Provide project updates regarding progress, strategy, risks, and deliverables.
  • Collaborate with internal and external stakeholders to deliver creative work that meets high visual-quality standards.
MINIMUM QUALIFICATIONS
  • Bachelor's degree in Digital Art, Graphic Design, Game Design, Animation, or a related field.
  • Strong artistic and design eye, particularly for lighting, realism, composition, layout, and visual quality.
  • Proficiency with Adobe Creative Suite.
  • Strong understanding of visual and design principles.
  • Experience or exposure to creating real-time 3D and/or VR experiences.
  • Experience incorporating AI-assisted creative workflows and digital content generation while maintaining professional visual standards.
  • Strong attention to detail.
  • Ability to collaborate effectively with creative, technical, and engineering teams.
PREFERRED QUALIFICATIONS
  • 6+ months of related professional, internship, freelance, or project experience.
  • Experience with Maya, V-Ray, KeyShot, or similar 3D visualization applications.
  • Experience with Adobe Photoshop and After Effects.
  • Knowledge of low-poly modeling, UV mapping, and texture baking.
  • Experience with real-time 3D engines such as Unity, Unreal Engine, or VRED.
  • Working knowledge of multiple 3D modeling and visualization tools.
  • Experience creating automotive, vehicle, industrial, product, or engineering visualizations.
  • Portfolio demonstrating strong 3D rendering, lighting, realism, animation, or interactive visualization work.
POSITION DETAILS
Location: Oshkosh, WI
Schedule: Monday-Friday, 8:00 AM-4:00 PM
Work Arrangement: Hybrid, with two remote days per week
Hours: 40 hours per week
Pay Rate: $30.00 per hour
Employment Type: Contract with potential for direct hire based on performance and business needs
Interview Process: Resume and portfolio review followed by an onsite interview lasting approximately 1 to 1.5 hours
U.S. citizenship is required for this position.

PORTFOLIO REQUIRED
Please submit a portfolio or portfolio link along with your resume demonstrating relevant digital art, 3D visualization, rendering, animation, AR/VR, or interactive design work.

Applications submitted without a portfolio cannot be considered. I will contact you for the portfolio. 

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