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Ar Vr Developer Jobs in Utah (NOW HIRING)

Software Lead

Redmond, UT · On-site

$100K - $180K/yr

Mandatory Skills: - Extensive experience with Unity and 3D/AR/VR object development - Strong skills in object-oriented programming languages such as C++, C#, and Python - Experience with C or other ...

Electrical Test Engineer

Redmond, UT · On-site

$45K - $121K/yr

Electrical Test Engineer City: Redmond State/Province: Washington Posting Start Date: 7/15/26 Wipro ... AR/VR) is a plus * Experience with definition of validation test plans and developing detailed ...

Ar Vr Developer information

See Utah salary details

$15

$48

$74

How much do ar vr developer jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for ar vr developer in Utah is $48.10, according to ZipRecruiter salary data. Most workers in this role earn between $36.78 and $58.85 per hour, depending on experience, location, and employer.

What is the difference between Ar Vr Developer vs AR Content Creator?

AspectAr Vr DeveloperAR Content Creator
Required SkillsProgramming, 3D modeling, Unity/UnrealDesign, 3D modeling, storytelling
Work EnvironmentDevelopment teams, tech companiesCreative studios, marketing agencies
Industry UsageApp development, immersive experiencesMarketing campaigns, social media content

Ar Vr Developers focus on building and programming AR/VR applications using coding and development tools, while AR Content Creators primarily design and produce visual and interactive content for AR experiences. Both roles often collaborate but serve different stages of AR project development.

What is an AR VR developer?

AR/VR developers are technology professionals who design, build, and implement applications that use Augmented Reality (AR) or Virtual Reality (VR) technologies. They create immersive digital experiences by combining 3D modeling, computer programming, and user interface design for a wide range of industries such as gaming, education, healthcare, and retail. AR/VR developers typically work with platforms like Unity or Unreal Engine and use languages such as C# or C++. Their work involves integrating digital content with the real world (AR) or creating entirely virtual environments (VR) for users to interact with.

What are the key skills and qualifications needed to thrive as an AR VR developer?

To thrive as an AR/VR Developer, you need strong programming skills (commonly in C#, C++, or Unity3D), 3D modeling knowledge, and a solid understanding of computer graphics, often supported by a degree in computer science or a related field. Familiarity with AR/VR development platforms like Unity or Unreal Engine, as well as experience with SDKs such as ARKit or ARCore, is typically required. Creative problem-solving, effective communication, and adaptability are important soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These abilities are crucial for creating immersive, high-performance experiences that meet user and client expectations in a rapidly evolving field.

What are some common challenges AR VR developers face when working on collaborative projects?

AR/VR Developers often work closely with designers, product managers, and other engineers, which can present challenges in aligning on user experience, performance expectations, and hardware limitations. Communication is key, as translating creative visions into technical solutions requires frequent iteration and feedback. Additionally, ensuring compatibility across different devices and platforms can be complex, making cross-functional collaboration and adaptability essential skills for success in this role.
What are the most commonly searched types of Ar Vr Developer jobs in Utah? The most popular types of Ar Vr Developer jobs in Utah are:
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Infographic showing various Ar Vr Developer job openings in Utah as of August 2026, with employment types broken down into 64% Full Time, 12% Part Time, and 24% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $100,054 per year, or $48.1 per hour.

Optical Engineer - Augmented Reality (AR)

Coda Octopus Colmek

Murray, UT • On-site

$121K - $156K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 11 days ago


Job description

Full Listing
Location: Salt Lake City, UT
Team: Hardware / Optics / AR
Experience Level: Mid-Senior
Role Overview
Coda Octopus Engineering Inc., a division of Coda Octopus Group, is a certified small business in search of an Optical Engineer (OE) to design, prototype, and optimize optical systems for next-generation Augmented Reality (AR) devices. In this role, the OE will develop and evaluate optical architectures that deliver high-quality visual experiences within compact wearable systems. This role will collaborate closely with hardware, display, mechanical, and perception teams to translate advanced optical concepts into manufacturable AR products.
Responsibilities
  • Design and develop AR optical systems, including waveguides, combiners, freeform optics, projection optics, and illumination paths.
  • Perform optical simulations using tools such as Zemax, Code V, or LightTools.
  • Optimize image quality metrics including MTF, distortion, eyebox, field of view, brightness, and efficiency.
  • Work with microdisplays (LCOS, OLED, MicroLED) and evaluate their integration into AR optical architectures.
  • Build and test optical prototypes to validate performance and identify design improvements.
  • Define optical tolerances and collaborate with mechanical engineering on packaging constraints.
  • Develop optical test setups and measurement procedures.
  • Work with manufacturing partners to transition optical designs into production.
  • Troubleshoot system-level optical issues in integrated AR hardware.
Required Qualifications
  • MS or PhD in Optical Engineering, Physics, Applied Optics, or a related field.
  • 3+ years of experience designing imaging or display optics.
  • Strong experience with optical design and simulation software (Zemax, Code V, or equivalent).
  • Knowledge of geometrical optics, physical optics, polarization, and stray light analysis.
  • Experience with optical lab equipment (interferometers, spectrometers, beam profilers, etc.).
  • Ability to prototype and test optical systems.
Preferred Qualifications
  • Experience with AR/VR optical architectures (waveguides, holographic optics, pancake lenses, birdbath optics, freeform optics).
  • Familiarity with diffractive optics, metasurfaces, or holographic optical elements.
  • Experience working with near-eye displays (NED).
  • Knowledge of human vision and display perception.
  • Experience transitioning optics from prototype to manufacturing.
What Success Looks Like
  • Deliver optical designs that balance performance, size, efficiency, and manufacturability.
  • Enable immersive AR visual quality with wide field of view, large eyebox, and minimal artifacts.
  • Collaborate across teams to ship integrated AR hardware systems.
Benefits:
  • 401(k)
  • Health insurance
  • Health savings account
  • Dental insurance
  • Vision insurance
  • Paid time off