1

Animator Jobs in Wisconsin (NOW HIRING)

Proficiency with a computer and using design software to create digital media Ability to create optimized 2D vector images Knowledge of animation/motion design principles Ability to cut and edit ...

Assistant Producer

Milwaukee, WI · On-site

$40K - $45K/yr

Demonstrate strong proficiency in post-production workflows using Adobe Premiere Pro, with working knowledge of After Effects, Photoshop, and Lightroom; motion graphics and animation skills are a ...

... animation, and branded visual elements when appropriate Apply AI-assisted editing, generative media, transcription, captioning, and workflow-automation tools to improve speed, scalability, and ...

New

Showing results 21-40

Animator information

See Wisconsin salary details

$10

$39

$70

How much do animator jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for animator in Wisconsin is $39.78, according to ZipRecruiter salary data. Most workers in this role earn between $22.07 and $64.52 per hour, depending on experience, location, and employer.

Do animators get paid well?

Animator salaries vary based on experience, location, and industry, but generally, they earn a median annual wage that is competitive within creative fields. Skilled animators proficient in software like Adobe After Effects or Maya and with a strong portfolio tend to have higher earning potential. Entry-level positions may pay less, while experienced professionals working in film, gaming, or advertising can earn significantly more.

What kind of jobs can animators get?

Animators can work in various fields including film, television, video games, advertising, and web content. They create animated visuals using tools like Adobe After Effects, Maya, or Blender and may work as 2D or 3D artists, character designers, or motion graphics specialists. Many roles require a strong portfolio and proficiency in animation software.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What does an animator do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.

What are the most commonly searched types of Animator jobs in Wisconsin?

The most popular types of Animator jobs in Wisconsin are:

What are popular job titles related to Animator jobs in Wisconsin?

For Animator jobs in Wisconsin, the most frequently searched job titles are:

What cities in Wisconsin are hiring for Animator jobs?

Cities in Wisconsin with the most Animator job openings:

Infographic showing various Animator job openings in Wisconsin as of August 2026, with employment types broken down into 88% Full Time, and 12% Contract. Highlights an 54% In-person, and 46% Remote job distribution, with an average salary of $82,740 per year, or $39.8 per hour.

Full-time

Re-posted 22 hours ago


Job description

Summary:

Northern Lights Drone Shows is seeking a Drone Show Designer that’s excited to bring captivating visual spectacles to audiences across the nation. We are a rapidly growing business that offers one of the few drone shows on demand in the United States with clients located across the country. Come be a part of a growing company providing unique experiences with trailblazing innovations in the entertainment industry, that combine creativity and technology to create something extraordinary.

The Drone Show Designer will be responsible for planning, designing, and producing drone shows for specific clients: create moving vector images that will be synched to music to display a breathtaking experience in the sky. IT experience is not mandatory but computer literacy and art/design knowledge is required.

For your application to be considered a portfolio and/or examples of work must be submitted along with your resume.

Duties:

Create, animate, and modify vector images to build entertaining and engaging drone shows using a computer. This position will be taking client information (including logos) and creating a show using the computer software (Verge Aero Design Studio). Training on the software will be provided by us (Northern Lights Drone Shows).

Familiarity with Verge Aero Design studio software is not required (but a plus). Experience with other design software is required.

Curate music to create an accompanying soundtrack for each show.

Interest/Experience with drones is not required, but preferred.

Communicate professionally with clients to meet their demands/preferences within deadline expectations.

Pay Rate:

Pay will be hourly, depending on experience and qualifications.

Full-time hours can be offered. Spring/summer/fall time periods are the busiest with possible flexible hours during the school year.

Software Familiarity:

2D vector creation (Adobe Illustrator, Adobe Photoshop, Inkscape)

3D modelling or drafting (Blender, Autodesk Maya/CAD, etc.)

Audio/video editing (Adobe Premiere Pro, Adobe After Effects, Davinci Resolve, Sony Vegas Pro, Audacity)

Game design and development (Not required, but useful), (Unity, Unreal, Godot)


Qualifications:

Technical Skills: Proficiency with a computer and using design software to create digital media

Ability to create optimized 2D vector images

Knowledge of animation/motion design principles

Ability to cut and edit audio and video together seamlessly

Responsibility: Manage projects with limited supervision and complete assignments by set deadlines.

Communication: Understand clients’ wants, needs, and issues by asking appropriate questions for clarification.

Determination: Possess superior problem-solving capabilities, and a high focus on quality and customer satisfaction. Willingness to push the boundaries of the design software.

Growth: Eager to learn and improve based on feedback and critique.

Preferred Qualifications:

Associate degree or equivalent coursework in computer science, engineering, game design/animation or information science.

Experience in computer design, equivalent combination of education and experience.

Education:

  • Experience in computer design, equivalent combination of education and experience preferred

  • This is an on-site position based in Caledonia, Wisconsin. No remote work possible for this position.