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Animator Jobs in Indiana (NOW HIRING)

Instructor of Animation Compensation: $3000-$9000 per course Department: School of Art - Temp Start Date: 08/17/2026 About this opportunity: The School of Art at Ball State University invites ...

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Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Valparaiso, IN · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Fort Wayne, IN · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

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Showing results 1-20

Animator information

See Indiana salary details

$10

$37

$66

How much do animator jobs pay per hour?

As of Jun 15, 2026, the average hourly pay for animator in Indiana is $37.50, according to ZipRecruiter salary data. Most workers in this role earn between $20.82 and $60.87 per hour, depending on experience, location, and employer.

What jobs can animators get?

Animators can work in various industries including film, television, video games, advertising, and web design. They create animated content using tools like Adobe After Effects, Maya, or Blender and often collaborate with directors, designers, and clients to produce visual storytelling. Many animators also pursue roles such as character designer, storyboard artist, or visual effects artist.

Are animators still in demand?

Animator jobs remain in demand in industries such as entertainment, advertising, and gaming, especially for those skilled in digital tools like Adobe Animate or Maya. The field values creativity, technical skills, and the ability to adapt to new animation technologies, with employment growth expected to be steady over the coming years.

Is animator a well paying job?

Animator salaries vary based on experience, location, and industry, but generally, they can earn a competitive income, especially with specialized skills in 3D modeling or visual effects. Entry-level positions tend to pay less, while experienced animators working in film, gaming, or advertising often earn higher wages. Continuous skill development and proficiency with tools like Adobe After Effects or Maya can improve earning potential.

What does an animator do?

An animator is a creative professional who designs and creates moving images for films, television, video games, and other forms of media. They use computer software or traditional hand-drawn techniques to bring characters, objects, and scenes to life. Animators often work closely with other artists, directors, and writers to ensure their animations fit the vision of a project. Their work involves storyboarding, character design, and creating sequences that convey emotion and action. Attention to detail and a strong understanding of movement are essential skills for animators.

What jobs can I do with animation?

Animator jobs include creating animated content for film, television, video games, advertising, and online media. Skills in software like Adobe After Effects, Maya, or Blender are often required, and roles can range from character animator to motion graphics artist or visual effects specialist.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What Do Animators Do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an Animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.
What are the most commonly searched types of Animator jobs in Indiana? The most popular types of Animator jobs in Indiana are:
What are popular job titles related to Animator jobs in Indiana? For Animator jobs in Indiana, the most frequently searched job titles are:
What cities in Indiana are hiring for Animator jobs? Cities in Indiana with the most Animator job openings:
Infographic showing various Animator job openings in Indiana as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $78,003 per year, or $37.5 per hour.
Instructor of Animation

Instructor of Animation

Bsu

Muncie, IN

$3K - $9K/wk

Part-time

Posted 2 days ago


Job description

Position Title:

Instructor of Animation

Compensation:

$3000-$9000 per course

Department:

School of Art - Temp

Start Date:

08/17/2026

About this opportunity:

The School of Art at Ball State University invites applications for part-time instructors to teach courses in Animation. Successful candidates may be hired to teach between one and three sections and we offer both online and in-person modalities.
Course development support and pedagogical mentoring will be offered. All instructors are expected to communicate regularly with students, provide meaningful and timely assessments, post course information on Canvas, and submit grades and other reports on time.
The School of Art has over forty full-time faculty and staff and offers state-of-the-art facilities serving more than 700 undergraduate majors. Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, and video and new media. School of Art students enjoy world-class facilities, with over 73,000 square feet of classroom, gallery, and studio space in the Art and Journalism Building, Applied Technology Building, and the Marilyn K. Glick Center for Glass. Students and faculty work closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation. Ball State University is accredited by the National Association for Schools of Art and Design.
Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.
Applications will remain active for one year. Candidates may not hear from the school until there is a need to hire an instructor.

What you'll do and what you'll bring:

Position Description:

Instructors of Animationwill teach undergraduate courses in Animation (AnimationProduction, Illustration, Game Art/Design, Visual Effects) and/or Foundations (2D, 3D, 4D, or Drawing)and/or other courses in the candidate's area of expertise.

Duties and Responsibilities:

Teach between one and three undergraduate courses.

Minimum Qualifications:

Master's degree in animation, illustration, gameart/design, visualeffects,or a related field from an accredited institutionby time of appointmentORtwo years of documented industry experiencein animation, illustration, game design, visual effects, or a related field.

Preferred Qualifications:

MFA degree inanimation, illustration, gameart/design, visualeffects,or a related field from an accredited institution by time of appointment.

One year of teaching experience at the college level.

How to apply:

For inquiriesregardingthis opportunity, please contact:

Lara Kuykendall, Director,lkuykendall@bsu.edu


Please follow upload instructions to attach one PDF ofall ofthe required supporting documents listed below.

IMPORTANT: To ensureaccurateprocessing of your application, do not rely on a resume upload to populate the job experience section. All work history must be entered directly into the application fields.

  • Cover Letter

  • Curriculum Vitae

  • Portfolio of up to 10 images of applicant's creative work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Portfolio of up to 10 images of student work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Contact information (including email addresses) for three professional references

Original transcriptsshowing yourhighest degree will berequiredupon hire.


BSU logo

About BSU

Sourced by ZipRecruiter

Industry

Electrical equipment, appliance, and component manufacturing

Company size

11 - 50 Employees

Headquarters location

Austin, TX, US

Year founded

1989