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Product 3D Animation Jobs in Indiana (NOW HIRING)

... design, animation production, illustration, game art/design, visual effects, and a studio art ... 3D, 4D, or Drawing)and/or other courses in the candidate's area of expertise. Duties and ...

Blender Tutor

West Lafayette, IN · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender ... Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ...

Blender Tutor

Bloomington, IN · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender ... Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ...

Blender Tutor

Valparaiso, IN · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender ... Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ...

Blender Tutor

Fort Wayne, IN · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender ... Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game ...

... effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling ... animations, and configuring render settings for quality output. Emphasizes production pipeline ...

Autodesk 3DS Max Tutor

Valparaiso, IN · Remote

$18 - $40/hr

... effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling ... animations, and configuring render settings for quality output. Emphasizes production pipeline ...

Autodesk 3DS Max Tutor

Fort Wayne, IN · Remote

$18 - $40/hr

... effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling ... animations, and configuring render settings for quality output. Emphasizes production pipeline ...

... effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling ... animations, and configuring render settings for quality output. Emphasizes production pipeline ...

Art Director (Remote - Indiana)

Fort Wayne, IN · On-site +1

$119K - $125K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...

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Product 3D Animation information

What is Product 3D Animation?

Product 3D animation is the process of creating three-dimensional digital visualizations and animations of products using specialized software. These animations are often used in marketing, advertising, and product demonstrations to showcase features, functions, and aesthetics before a physical prototype is made. 3D animation helps companies present their products in an engaging and interactive way, often providing viewers with a realistic and detailed perspective. This technique is widely used in industries such as electronics, automotive, fashion, and consumer goods.

What is the difference between Product 3D Animation vs 3D Modeler?

AspectProduct 3D Animation3D Modeler
Primary FocusCreating animated sequences of products for marketing, presentations, and demonstrationsDesigning and building detailed 3D models of objects or products
Skills RequiredAnimation techniques, storytelling, rendering, software like Maya or BlenderModeling, texturing, topology, software like 3ds Max or ZBrush
Work EnvironmentAdvertising agencies, product design firms, multimedia studiosDesign studios, manufacturing companies, freelance projects

While both roles involve 3D software skills, Product 3D Animation focuses on bringing models to life through animation, whereas 3D Modelers specialize in creating detailed static models. Understanding these differences helps in choosing the right career path or job search focus.

How does a Product 3D Animator typically collaborate with product designers and marketing teams during a project?

Product 3D Animators work closely with product designers to understand the technical specifications and visual aesthetics of a product. They often attend project meetings to gather insights and feedback, ensuring animations accurately represent the product’s features and functions. Collaboration with marketing teams is also essential, as animators tailor visuals for various platforms and campaigns, adjusting style and messaging to meet marketing goals. Regular communication and iterative reviews are key to delivering animations that align with both design intent and promotional strategies.

What are the key skills and qualifications needed to thrive as a Product 3D Animator, and why are they important?

To thrive as a Product 3D Animator, you need a solid grasp of 3D modeling, texturing, rendering, and animation principles, often supported by a degree in animation, design, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Blender, 3ds Max, and Adobe Creative Suite is typically required. Creativity, attention to detail, and strong communication skills help animators effectively visualize concepts and collaborate with design and marketing teams. These skills and qualities are crucial for producing compelling, accurate animations that effectively showcase products and enhance brand messaging.
What are popular job titles related to Product 3D Animation jobs in Indiana? For Product 3D Animation jobs in Indiana, the most frequently searched job titles are:
What job categories do people searching Product 3D Animation jobs in Indiana look for? The top searched job categories for Product 3D Animation jobs in Indiana are:
What cities in Indiana are hiring for Product 3D Animation jobs? Cities in Indiana with the most Product 3D Animation job openings:
Instructor of Animation

Instructor of Animation

Bsu

Muncie, IN

$3.0K - $9.0K/wk

Part-time

Posted 14 days ago


Job description

Position Title:

Instructor of Animation

Compensation:

$3000-$9000 per course

Department:

School of Art - Temp

Start Date:

08/17/2026

About this opportunity:

The School of Art at Ball State University invites applications for part-time instructors to teach courses in Animation. Successful candidates may be hired to teach between one and three sections and we offer both online and in-person modalities.
Course development support and pedagogical mentoring will be offered. All instructors are expected to communicate regularly with students, provide meaningful and timely assessments, post course information on Canvas, and submit grades and other reports on time.
The School of Art has over forty full-time faculty and staff and offers state-of-the-art facilities serving more than 700 undergraduate majors. Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, and video and new media. School of Art students enjoy world-class facilities, with over 73,000 square feet of classroom, gallery, and studio space in the Art and Journalism Building, Applied Technology Building, and the Marilyn K. Glick Center for Glass. Students and faculty work closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation. Ball State University is accredited by the National Association for Schools of Art and Design.
Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.
Applications will remain active for one year. Candidates may not hear from the school until there is a need to hire an instructor.

What you'll do and what you'll bring:

Position Description:

Instructors of Animationwill teach undergraduate courses in Animation (AnimationProduction, Illustration, Game Art/Design, Visual Effects) and/or Foundations (2D, 3D, 4D, or Drawing)and/or other courses in the candidate's area of expertise.

Duties and Responsibilities:

Teach between one and three undergraduate courses.

Minimum Qualifications:

Master's degree in animation, illustration, gameart/design, visualeffects,or a related field from an accredited institutionby time of appointmentORtwo years of documented industry experiencein animation, illustration, game design, visual effects, or a related field.

Preferred Qualifications:

MFA degree inanimation, illustration, gameart/design, visualeffects,or a related field from an accredited institution by time of appointment.

One year of teaching experience at the college level.

How to apply:

For inquiriesregardingthis opportunity, please contact:

Lara Kuykendall, Director,lkuykendall@bsu.edu


Please follow upload instructions to attach one PDF ofall ofthe required supporting documents listed below.

IMPORTANT: To ensureaccurateprocessing of your application, do not rely on a resume upload to populate the job experience section. All work history must be entered directly into the application fields.

  • Cover Letter

  • Curriculum Vitae

  • Portfolio of up to 10 images of applicant's creative work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Portfolio of up to 10 images of student work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Contact information (including email addresses) for three professional references

Original transcriptsshowing yourhighest degree will berequiredupon hire.


BSU logo

About BSU

Sourced by ZipRecruiter

Industry

Electrical equipment, appliance, and component manufacturing

Company size

11 - 50 Employees

Headquarters location

Austin, TX, US

Year founded

1989