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Animation Studios In State Jobs in Oregon (NOW HIRING)

... native animation studio. This role sits at the intersection of creative, production, and ... Real-time, 2D, CG and hybrid pipelines used in partnership with GenAI technology * Lead evaluation ...

Asset Coordinator

Portland, OR · Remote

$22 - $36/hr

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Prior animation background in the game industry Bonus Points! * A solid understanding of animation ...

Sr VisualizationPipelineEngineer

Hillsboro, OR · On-site

$133.40K - $175.90K/yr

Develop new visualization and virtual production systems and tools for artists in a stop motion animation studio. * Monitor and optimize performance and identify and resolve bottlenecks across the ...

Technical Project Manager LAIKA is a world-renowned stop motion animation studio known for ... In this role, you will operate horizontally at a project level to drive planning, coordination, and ...

General Summary LAIKA is a world-renowned stop motion animation studio known for groundbreaking ... In this role, you will operate horizontally at a projectlevel to drive planning, coordination, and ...

General Summary LAIKA is a world-renowned stop motion animation studio known for groundbreaking ... In this role, you will operate horizontally at a project level to drive planning, coordination, and ...

Online Game Services Engineer, C#/.NET

OR · On-site +1

$90K - $120K/yr

Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local ... However, we also support fully remote work for candidates living across New York State or one of ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local ... However, we also support fully remote work for candidates living across New York State or one of ...

Senior Server Engineer, Unreal Engine

OR · On-site +1

$105K - $140K/yr

Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local ... However, we also support fully remote work for candidates living across New York State or one of ...

Senior DevOps Engineer

OR · On-site +1

$125K - $150K/yr

Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local ... However, we also support fully remote work for candidates living across New York State or one of ...

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

3D Creative Art Director

Portland, OR · On-site

$128.30K - $134.70K/yr

Clients Apple, Audi, Amazon Studios, Boston Dynamics, Google, Coinbase, Mclaren, F1, Toyota to ... You will lead external teams of designers, animators, artists, and technologists to deliver world ...

Autodesk 3DS Max Tutor

OR · Remote

$40/hr

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

OR · On-site

Why Join Us At PlayStation Studios, you'll help define the future of sound in interactive ... Strong understanding of multidisciplinary development workflows (animation, level design, AI ...

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Showing results 1-20

Animation Studios In State information

What are the key skills and qualifications needed to thrive as an Animator in an Animation Studio, and why are they important?

To thrive as an animator in an animation studio, you need strong artistic abilities, a solid understanding of animation principles, and typically a degree in animation or a related field. Proficiency in industry-standard software such as Adobe After Effects, Autodesk Maya, or Blender is essential, and knowledge of storyboarding tools or motion capture systems can be advantageous. Creativity, attention to detail, teamwork, and effective communication are soft skills that help animators excel in collaborative and deadline-driven environments. These skills ensure the creation of visually compelling animations that meet project goals and client expectations.

What are the collaborative dynamics like when working at animation studios in-state?

Working at animation studios in-state typically involves close collaboration with a diverse team of artists, animators, writers, and technical staff. Most projects require regular meetings to share progress, brainstorm creative solutions, and ensure a unified visual and storytelling style. You’ll often work in a fast-paced environment with tight deadlines, so effective communication and adaptability are essential. The collaborative nature of the studio means you'll have opportunities to learn from experienced colleagues and contribute ideas, fostering both personal and professional growth.

What are animation studios in a state?

Animation studios in a state are companies or organizations located within that particular state that specialize in creating animated content, such as films, television shows, commercials, and digital media. These studios employ animators, illustrators, writers, and other creative professionals to produce both 2D and 3D animation. They may work on original projects or provide services for other media producers. The size and focus of studios can vary greatly, with some catering to large-scale productions and others focusing on smaller, independent projects.

What states have the most animation jobs?

States with the highest concentration of animation jobs typically include California, New York, and Texas, due to their large entertainment and media industries. These states host many animation studios and offer numerous opportunities for animators skilled in tools like Adobe Creative Suite and Maya. Job seekers should consider these regions for increased employment prospects in animation studios in the state.

What is the difference between Animation Studios In State vs Animation Artists?

AspectAnimation Studios In StateAnimation Artists
CredentialsTypically require a degree in animation, graphic design, or related fieldsRequire similar degrees, often with specialized portfolios
Work EnvironmentWork within studio settings, collaborative teams, and production pipelinesWork in studios, freelance, or remote settings, often collaborating with studios
Industry UsageUsed by companies for local hiring, regional projects, and community engagementUsed by individual artists, freelance clients, and studios hiring for specific projects

Animation Studios In State and Animation Artists share similar credentials and work environments, but Studios In State focus on regional hiring and collaborative projects, while Animation Artists may work independently or remotely. Both roles are essential in the animation industry, often overlapping in skills and industry usage.

What are popular job titles related to Animation Studios In State jobs in Oregon? For Animation Studios In State jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Animation Studios In State jobs in Oregon look for? The top searched job categories for Animation Studios In State jobs in Oregon are:
Head of Technology - Ink

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 19 hours ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 64 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we partner with creators as they experiment with a range of cutting-edge tools that bridge innovation with imaginative storytelling. Come join Inkubator to shape what's next and explore the creative possibilities.

POSITION SUMMARY

The Head of Technology at INK is responsible for executing on the overall technology vision and strategy for our next-generation, creative-led, GenAI-native animation studio. This role sits at the intersection of creative, production, and engineering-owning the end-to-end technology stack that powers INK's short-form content creation, from artist tools and production workflows to infrastructure, security, and data platforms.

They will lead a team of engineers and workflow specialists, and partner closely with INK leadership, Producers, Directors/Creators, Artists, and Technical Directors. They will need to collaborate deeply with Netflix technology teams across tool building, data science, studio infrastructure, security, IT, and more. This leader will ensure that INK's technology investments accelerate creative ambition, enable rapid experimentation with new and emerging technologies (including Generative AI), and scale to support multiple concurrent productions as we ramp up activity and aim to expand into longer-form content.

Key Responsibilities:
  • Technology Strategy & Leadership

    • Work with INK leadership to define and communicate INK's long-term technology strategy, with a focus on GenAI-enabled workflows, artist tooling, and scalable, secure multi-show environments.

    • Partner with INK and Netflix leadership to align technology roadmaps with the studio's creative, production, and operational goals.

    • Translate high-level studio objectives into a coherent technology portfolio that balances exploratory R&D, near-term production needs, and long-term platform investments.

    • Build a team of engineers and workflow specialists who can independently drive development in a rapidly changing environment

    • Champion a culture of experimentation, rapid prototyping, and continuous learning around new tools and methods of filmmaking.

  • Provide technical leadership for INK's end-to-end production pipeline, including:

    • Generative workflows

    • Asset and material generation, management, and standards

    • Production tracking, review, and editorial support tooling

    • Real-time, 2D, CG and hybrid pipelines used in partnership with GenAI technology

  • Lead evaluation and selection of tools, models and workflows, and ensuring they are robust enough and customizable for production- partnering with Netflix engineering to leverage internal solutions where relevant, and align on standards

  • Identify workflows that can be templatized or automated and drive their implementation into reusable, scalable solutions.

  • Guide research into:

    • Scalable inference and training technologies

    • Data pipelines and standards for training and fine-tuning models (including LoRA-based approaches)

    • Best practices for sourcing and generating visual data using traditional pipelines, real-time engines, video capture, and 2D animation.

  • Establish guidelines around data governance, model lifecycle management, and ethical, secure AI usage.

  • Collaborate with Netflix infrastructure, IT and security teams to ensure INK is supported by a robust architecture of:

    • Distributed compute for artist workstations and scalable training/inference workloads

    • Storage, asset management, and data pipelines across shows

    • Networking, access control, and environment isolation for multiple concurrent productions

    • Personal equipment, hardware and software

  • Partner with security teams to ensure best practices for identity, permissions, data protection, and secure collaboration across locations.

  • Work closely with production and creative leadership to:

    • Assess the feasibility and cost of new creative and technical approaches

    • Present trade-offs and recommendations when scope, schedule, or resources need adjustment

    • Ensure technology supports nuanced storytelling, visual ambition, and rapid iteration.

  • Collaborate with cross-functional partners (Finance, Talent, Recruiting, Operations) on resource planning, vendor selection, and long-term technology investment.

  • Foster a culture of knowledge sharing, documentation, and collaboration between tech and creative teams.

  • Maintain strong relationships with external technology providers and vendors across the industry landscape, especially to understand key vendor roadmaps that may impact INK

Qualifications:
  • 12+ years of experience in technology roles within animation, VFX, games, or closely related digital content industries, including significant time in pipeline, tools, or infrastructure leadership.

  • 7+ years of management and strategic leadership experience overseeing multidisciplinary engineering/technical teams, ideally across multiple concurrent productions or locations.

  • Proven experience designing and operating end-to-end content pipelines (animation, VFX, or real-time) that intersect with:

    • Distributed compute

    • Scalable storage and data management

    • Production tracking and review systems

    • Artist- and show-facing tooling and APIs

  • Demonstrated understanding of Generative AI or ML-driven workflows (e.g., image/video generation, style transfer, asset generation, LLM- or LoRA-based customization) and the associated data and infrastructure requirements.

  • Strong understanding of building and maintaining secure, multi-tenant environments for multiple shows, including IAM, environment isolation, and compliance considerations.

  • Familiarity with modern and emerging software development technologies and AI-assisted coding tools (e.g., Claude Code, GitHub Copilot, internal Netflix solutions), and how to integrate them into scalable studio workflows.

  • Track record of partnering directly with creative leaders (Directors, Producers, Artists, TDs) and translating creative needs into practical and innovative technology solutions.

  • Excellent communication skills; able to explain complex technical concepts to non-technical stakeholders, and to synthesize show-specific solutions into common, reusable workflows.

  • Strong financial and strategic acumen, with experience managing technology budgets, evaluating ROI, and making trade-off decisions between short-term needs and long-term platform investments.

  • Deeply curious about new and emerging technologies, especially GenAI and real-time methods of filmmaking, with a bias toward practical, production-ready applications

  • Empathetic and collaborative when it comes to change management and working with creative teams

  • Champion of inclusive, positive, and psychologically safe team culture aligned with Netflix and INK values.

  • Bachelor's degree in Computer Science, Engineering, Animation Technology, or related field; or equivalent professional experience. An advanced degree is a plus.

This job is based in the US.

At INK, we carefully consider a wide range of compensation factors to determine your compensation. We rely on market indicators and consider your specific job family, background, location, skills, and experience. The overall market range for this role is typically $548,000 - $811,250. This reflects total compensation; we do not have bonuses.

Inkubator benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.


What Netflix employees say

Pay

Hours and flexibility

Workplace

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997