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Animation Studios In State Jobs in Oregon (NOW HIRING)

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local ... animation, game design, and narrative design). * Understanding of various Unreal Engine ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully ...

Project Manager

Portland, OR · On-site +1

$26 - $33/hr

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America ... Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully ...

Sr Apple Systems Engineer

Hillsboro, OR

$113K - $155K/yr

General Summary LAIKA is a world-renowned stopmotion animation studio known for groundbreaking ... Qualifications * 5+ years' experience in enterprise systems engineering with a focus on Apple ...

Sr Apple Systems Engineer

Hillsboro, OR · On-site

$113K - $155K/yr

General Summary LAIKA is a world-renowned stop motion animation studio known for groundbreaking ... Qualifications * 5+ years' experience in enterprise systems engineering with a focus on Apple ...

... studios, we'd love to hear from you. Job Functions * Develop and maintain production tracking and ... in animation, VFX, or game development. * Proficiency in Python including experience with PyQt ...

... studios, we'd love to hear from you. Job Functions * Develop and maintain production tracking and ... in animation, VFX, or game development. * Proficiency in Python including experience with PyQt ...

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

Autodesk 3DS Max Tutor

Eugene, OR · Remote

$18 - $40/hr

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

Autodesk 3DS Max Tutor

OR · Remote

$18 - $40/hr

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

OR · On-site

Why Join Us At PlayStation Studios, you'll help define the future of sound in interactive ... Strong understanding of multidisciplinary development workflows (animation, level design, AI ...

Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local ... However, we also support fully remote work for candidates living across New York State or one of ...

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Animation Studios In State information

What are the key skills and qualifications needed to thrive as an Animator in an Animation Studio, and why are they important?

To thrive as an animator in an animation studio, you need strong artistic abilities, a solid understanding of animation principles, and typically a degree in animation or a related field. Proficiency in industry-standard software such as Adobe After Effects, Autodesk Maya, or Blender is essential, and knowledge of storyboarding tools or motion capture systems can be advantageous. Creativity, attention to detail, teamwork, and effective communication are soft skills that help animators excel in collaborative and deadline-driven environments. These skills ensure the creation of visually compelling animations that meet project goals and client expectations.

What are animation studios in a state?

Animation studios in a state are companies or organizations located within that particular state that specialize in creating animated content, such as films, television shows, commercials, and digital media. These studios employ animators, illustrators, writers, and other creative professionals to produce both 2D and 3D animation. They may work on original projects or provide services for other media producers. The size and focus of studios can vary greatly, with some catering to large-scale productions and others focusing on smaller, independent projects.

What are the collaborative dynamics like when working at animation studios in-state?

Working at animation studios in-state typically involves close collaboration with a diverse team of artists, animators, writers, and technical staff. Most projects require regular meetings to share progress, brainstorm creative solutions, and ensure a unified visual and storytelling style. You’ll often work in a fast-paced environment with tight deadlines, so effective communication and adaptability are essential. The collaborative nature of the studio means you'll have opportunities to learn from experienced colleagues and contribute ideas, fostering both personal and professional growth.

What is the difference between Animation Studios In State vs Animation Artists?

AspectAnimation Studios In StateAnimation Artists
CredentialsTypically require a degree in animation, graphic design, or related fieldsRequire similar degrees, often with specialized portfolios
Work EnvironmentWork within studio settings, collaborative teams, and production pipelinesWork in studios, freelance, or remote settings, often collaborating with studios
Industry UsageUsed by companies for local hiring, regional projects, and community engagementUsed by individual artists, freelance clients, and studios hiring for specific projects

Animation Studios In State and Animation Artists share similar credentials and work environments, but Studios In State focus on regional hiring and collaborative projects, while Animation Artists may work independently or remotely. Both roles are essential in the animation industry, often overlapping in skills and industry usage.

What are popular job titles related to Animation Studios In State jobs in Oregon? For Animation Studios In State jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Animation Studios In State jobs in Oregon look for? The top searched job categories for Animation Studios In State jobs in Oregon are:
Lead Gameplay Systems Engineer

Lead Gameplay Systems Engineer

Rushdown Studios

OR • On-site, Remote

$145K - $165K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 25 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for a Lead Gameplay Systems Engineer to join us in support of our partner studio! In this role, you'll develop and maintain a variety of gameplay features and systems pertaining to player experience, character progression, and creator workflows.

Our ideal candidate is a self-motivated and demonstrated leader with the ability to juggle and jump between different tasks as necessary, including mentoring other team members working across a range of projects. Prior game development experience is required for this role, but we encourage you to apply even if you don't meet all of the requirements listed below!

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well.

Responsibilities

  • Integrate backend services with the game client using C++.
  • Develop a wide variety of features for games utilizing Unreal Engine.
  • Ensure backend APIs are used efficiently and data is cached properly in the client.
  • Build tools that enable designers to easily work with and configure online systems.
  • Estimate and prioritize a backlog of existing features, bugs, and tech debt.
  • Solve crashes and other problems on both PC and console.
  • Partner with designers to iterate on features and optimize for a smoother player experience.
  • Collaborate with external programmers to integrate new features for multiplayer games and ensure their features run as quickly and efficiently as possible.

Requirements

  • Six (6) years of professional experience working on multiplayer games in C++, including recent experience developing games in Unreal Engine (e.g., UE4, UE5).
  • Professional experience leading a team, either through direct leadership or mentorship of less-experienced team members.
  • Background designing gameplay systems for live-service games.
  • Familiarity with non-engineering workflows and the ability to partner with various disciplines (e.g., art, animation, game design, and narrative design).
  • Understanding of various Unreal Engine technologies, such as the Gameplay Ability System (GAS), UI tooling (e.g., UMG and Slate), asset systems (e.g., Asset Registry and Asset Async Loading), and rendering features (e.g., Nanite, Lumen).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience with additional game engines, including Unity or bespoke game engines.
  • Experience developing SDKs or plugins to be used by other developers you may not be working with directly.
  • Background developing games for consoles and integrating with console SDKs.

Benefits:

  • Compensation: $145,000-165,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.