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Animation Studios In State Jobs in California (NOW HIRING)

Gameplay Animator (Senior/Principal)

Irvine, CA · On-site +1

$113K - $129K/yr

... studio. * Helping shape a new IP, contributing creatively and thoughtfully as the game, systems ... Have experience working with or helping develop animation systems and tools, including in new or ...

Gameplay Animator (Senior/Principal)

Irvine, CA · On-site

$113K - $129K/yr

... studio. * Helping shape a new IP, contributing creatively and thoughtfully as the game, systems ... Have experience working with or helping develop animation systems and tools, including in new or ...

About Green Street Pictures We are an independent animation studio located in Pasadena, California working with talented people all over the world. At every level within the studio, we strive to make ...

While all Animation studios look to hire people who are creative and hard-working, Skydance ... Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or ...

Software Engineer 3- Ink

Los Angeles, CA · On-site

$180K - $266K/yr

... the studio. * In collaboration with technical leadership and Netflix infrastructure teams, help ... Qualifications * 3-5 years of software engineering experience, preferably supporting animation ...

Software Engineer 3- Ink

Los Angeles, CA · On-site

$180K - $266K/yr

... the studio. * In collaboration with technical leadership and Netflix infrastructure teams, help ... Qualifications * 3-5 years of software engineering experience, preferably supporting animation ...

Software Engineer 3- Ink

Los Angeles, CA · On-site

$180K - $266K/yr

... the studio. * In collaboration with technical leadership and Netflix infrastructure teams, help ... Qualifications * 3-5 years of software engineering experience, preferably supporting animation ...

While all Animation studios look to hire people who are creative and hard-working, Skydance ... Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or ...

Showing results 41-60

Animation Studios In State information

What are the key skills and qualifications needed to thrive as an animator in an animation studio, and why are they important?

To thrive as an animator in an animation studio, you need strong artistic abilities, a solid understanding of animation principles, and typically a degree in animation or a related field. Proficiency in industry-standard software such as Adobe After Effects, Autodesk Maya, or Blender is essential, and knowledge of storyboarding tools or motion capture systems can be advantageous. Creativity, attention to detail, teamwork, and effective communication are soft skills that help animators excel in collaborative and deadline-driven environments. These skills ensure the creation of visually compelling animations that meet project goals and client expectations.

What are animation studios in state?

Animation studios in a state are companies or organizations located within that particular state that specialize in creating animated content, such as films, television shows, commercials, and digital media. These studios employ animators, illustrators, writers, and other creative professionals to produce both 2D and 3D animation. They may work on original projects or provide services for other media producers. The size and focus of studios can vary greatly, with some catering to large-scale productions and others focusing on smaller, independent projects.

Are animation studios in demand right now?

Animation studios are experiencing steady demand due to the growth of digital media, streaming services, and video game industries. Skilled animators with proficiency in software like Adobe After Effects and Maya are sought after, especially for projects requiring high-quality visual effects and 3D animation.

Is 30 too late to become an animation studio in state?

Starting an animation studio at age 30 is feasible, as success depends on experience, skills, and industry knowledge rather than age. Many entrepreneurs and professionals enter the field later in life, leveraging existing expertise and networks to establish a studio. Building a strong portfolio, understanding animation tools, and securing funding are key factors for success.

What are the collaborative dynamics like when working at animation studios in state?

Working at animation studios in-state typically involves close collaboration with a diverse team of artists, animators, writers, and technical staff. Most projects require regular meetings to share progress, brainstorm creative solutions, and ensure a unified visual and storytelling style. You’ll often work in a fast-paced environment with tight deadlines, so effective communication and adaptability are essential. The collaborative nature of the studio means you'll have opportunities to learn from experienced colleagues and contribute ideas, fostering both personal and professional growth.

How to get hired by animation studio?

To get hired by an animation studio, develop a strong portfolio showcasing your skills in animation, storytelling, and software such as Adobe After Effects or Maya. Gaining relevant experience through internships, freelance work, or entry-level positions, along with a solid understanding of industry standards and teamwork, can improve your chances of employment.

What is the difference between Animation Studios In State vs Animation Artists?

AspectAnimation Studios In StateAnimation Artists
CredentialsTypically require a degree in animation, graphic design, or related fieldsRequire similar degrees, often with specialized portfolios
Work EnvironmentWork within studio settings, collaborative teams, and production pipelinesWork in studios, freelance, or remote settings, often collaborating with studios
Industry UsageUsed by companies for local hiring, regional projects, and community engagementUsed by individual artists, freelance clients, and studios hiring for specific projects

Animation Studios In State and Animation Artists share similar credentials and work environments, but Studios In State focus on regional hiring and collaborative projects, while Animation Artists may work independently or remotely. Both roles are essential in the animation industry, often overlapping in skills and industry usage.

What are popular job titles related to Animation Studios In State jobs in California?

For Animation Studios In State jobs in California, the most frequently searched job titles are:

What job categories do people searching Animation Studios In State jobs in California look for?

The top searched job categories for Animation Studios In State jobs in California are:

What cities in California are hiring for Animation Studios In State jobs?

Cities in California with the most Animation Studios In State job openings:

Infographic showing various Animation Studios In State job openings in California as of June 2026, with employment types broken down into 1% As Needed, 98% Full Time, and 1% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution.

Expression of Interest - Sr. Software Engineer, USD Authoring

The Walt Disney Company

Burbank, CA

$141K - $190K/yr

Full-time

Re-posted 4 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 52 rated entertainment


Job description

Job Posting Title:

Expression of Interest - Sr. Software Engineer, USD Authoring

Req ID:

10155673

Job Description:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content.We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.

We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.

Projects Include

  • Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures

  • Building new APIs to allow for artist-facing and data management tools to more readily access shot content

  • Supporting our productions by identifying and solving technical obstacles encountered by our artists

  • Extending and improving the core libraries used for end-user tool creation

  • Contributing to major studio initiatives aimed at restructuring our assets and improving artist productivity and show velocity

  • Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content

  • Adopting new external DCC's and integrating them into our pipeline

  • Writing new tools and plugins into 3rd party apps for rough to fine story development

  • Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process

What does it mean to be a developer here at WDAS?

  • Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

  • Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.

  • Develop on top of a highly performant, extendable in-house application framework.

  • Develop new artist-centric interaction models using the latest hardware and technologies.

Key Qualifications

  • Strong experience with C++ (including x11/x14) or equivalent experience

  • Strong experience with Python or equivalent experience

  • Strong experience with Qt (for desktop development) or equivalent experience

  • Experience with USD (Universal Scene Description)

  • Experience with developing threaded libraries and applications using TBB

  • At least 5 years experience designing and developing interactive tools

  • Good sense of user interface/software design

  • Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to prioritize competing demands based on business value.

  • Effective listener: able to engage with engineers and artists to understand their requirements and infer practical solutions.

  • BS in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience

Bonus Qualifications

  • Strong experience writing testable code

  • Experience working with a Product Design/UX Engineering team

  • Experience in the computer animation process (eg. games/films/visual effects)

  • Master's degree or higher in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience

The hiring range for this position in California is $141,900.00-$190,300.00 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

WDAS Burbank

Job Posting Primary Business:

WDAS Burbank

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Burbank, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-07-09

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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