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Animation Software Engineer Jobs (NOW HIRING)

The Software Engineer supports the Pipeline Engineering team by developing and maintaining tools ... Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques

VR Software Engineer

Culver City, CA · On-site

$120K - $130K/yr

... engineers. Roles & Responsibilities: Software Development * Design, develop, and maintain VR/AR ... Knowledgeable in integrating assets from other departments (Arts, Sound, Animation, etc.) into ...

VR Software Engineer

Culver City, CA · On-site +1

$120K - $130K/yr

... engineers. Roles & Responsibilities: Software Development * Design, develop, and maintain VR/AR ... Knowledgeable in integrating assets from other departments (Arts, Sound, Animation, etc.) into ...

VR Software Engineer

Culver City, CA · On-site

$120K - $130K/yr

... engineers. Roles & Responsibilities: Software Development * Design, develop, and maintain VR/AR ... Knowledgeable in integrating assets from other departments (Arts, Sound, Animation, etc.) into ...

We are looking for an experienced software engineer to build a best-in-class video editing and ... Building traditional editing functionality (e.g. timeline editing, effects & animations)

MO · On-site

$133.20K/yr

Job Title - Senior Software Engineer (IOS) Location - Hybrid, O'Fallon, Missouri (Hybrid - 3 days ... design, animations and interactions using SwiftUI * knowledge on common Xcode tooling (fastlane ...

Software Engineer I

San Diego, CA · Hybrid

$95K - $115K/yr

Overview A software engineer who can also manage networks is an IT professional who oversees the ... animation to create interactive simulations and presentations. * Develop software for multi-user ...

Software Engineer II

San Diego, CA · Hybrid

$105K - $150K/yr

Overview A software engineer who can also manage networks is an IT professional who oversees the ... animation to create interactive simulations and presentations. * Develop software for multi-user ...

Senior Software Engineer - Simulation

Santa Clara, CA · On-site

$143.80K - $189.60K/yr

They are seeking a highly motivated and experienced Senior Software Engineer to contribute to ... animation tools (e.g., Maya, Blender, Houdini). • Understanding of DevOps principles and ...

Strong knowledge of augmented reality development tools (PTC Creo Parametric, Illustrate, Vuforia Studio, and Thingworx a plus), programming languages, and 3D animation software. * Experience using ...

Senior Software Engineer - Simulation

Santa Clara, CA · On-site

$143.80K - $189.60K/yr

They are seeking a highly motivated and experienced Senior Software Engineer to join their ... animation tools (e.g., Maya, Blender, Houdini). • Understanding of DevOps principles and ...

Collaborate with Design, Engineering in the development of in-game animation systems. Troubleshoot ... Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging ...

Software Engineer I

San Diego, CA · On-site

$95K - $115K/yr

Overview A software engineer who can also manage networks is an IT professional who oversees the ... animation to create interactive simulations and presentations. * Develop software for multi-user ...

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Animation Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do animation software engineer jobs pay per year?

As of May 30, 2026, the average yearly pay for animation software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What does an Animation Software Engineer do?

An Animation Software Engineer develops and optimizes software tools, frameworks, and pipelines used in animation production. They collaborate with animators, artists, and technical teams to improve workflows, enhance rendering performance, and integrate new animation technologies. Their work often involves programming in languages like C++, Python, or CUDA, and using graphics libraries such as OpenGL or DirectX.

What are the key skills and qualifications needed to thrive in the Animation Software Engineer position, and why are they important?

To thrive as an Animation Software Engineer, you need strong programming skills (C++, Python, or similar), a background in computer graphics or animation technologies, and often a degree in computer science or a related field. Familiarity with graphics APIs (such as OpenGL or DirectX), 3D animation software (like Maya, Blender), and version control systems is frequently required. Excellent problem-solving, teamwork, and communication skills set candidates apart in collaborative production environments. These capabilities are vital for developing robust, efficient animation tools and ensuring seamless integration into creative pipelines.

What does an average workday look like for an Animation Software Engineer?

On a typical day, an Animation Software Engineer collaborates closely with artists, animators, and other engineers to develop and refine tools and systems that power animation workflows. Daily responsibilities often include writing and optimizing code, troubleshooting technical issues, participating in design discussions, and integrating feedback from creative teams. The work environment is highly collaborative, requiring frequent communication to translate artistic needs into technical solutions. This role can be fast-paced, especially when meeting project deadlines, but also offers the satisfaction of seeing your tools and features directly impact the quality of animated content.
What are the most commonly searched types of Animation Software Engineer jobs? The most popular types of Animation Software Engineer jobs are:
What states have the most Animation Software Engineer jobs? States with the most job openings for Animation Software Engineer jobs include:
What job categories do people searching Animation Software Engineer jobs look for? The top searched job categories for Animation Software Engineer jobs are:
Infographic showing various Animation Software Engineer job openings in the United States as of May 2026, with employment types broken down into 49% Full Time, 25% Part Time, 13% Temporary, and 13% Contract. Highlights an 100% In-person job distribution, with an average salary of $147,524 per year, or $70.9 per hour.
Senior Software Engineer - Avatar Personalization

Senior Software Engineer - Avatar Personalization

Roblox

San Mateo, CA • On-site, Remote

$139.50K - $183.90K/yr

Other

Posted 7 days ago


Job description

As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers.

You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role.

You Will:

  • Implement groundbreaking features in Roblox game engine to build the best avatar system in the world
  • Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratchEnhance avatar fidelity and uniqueness on Roblox
  • Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console)
  • Refactor and improve our existing codebaseImprove system reliability, performance, and test coverage
  • Work with numerous teams to help build the world's best user generated gaming platform
  • Implement systems in a combination of C++ and Lua

You Have:

  • 5+ years of professional experience working on a consumer-facing game engine and/or game application
  • Proficiency with C++, 3D math, data structures, algorithms, and networking
  • Experience working on character building and customization systems, editors, and content creation tools
  • Experience building online console or mobile game titles
  • Experience with game or film character systems such as animation, rigid-body or cloth/hair physics, or shading