Account Manager
Burlingame, CA · On-site
Collaborate with Design, Engineering in the development of in-game animation systems. Troubleshoot ... Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging ...
Burlingame, CA · On-site
Collaborate with Design, Engineering in the development of in-game animation systems. Troubleshoot ... Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging ...
Burlingame, CA · On-site
Collaborate with Design, Engineering in the development of in-game animation systems. Troubleshoot ... Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging ...
Honolulu, HI · On-site
$102K - $119K/yr
... Software Engineer to join their innovative team. In this role, you will design and develop ... Citizenship Preferred : • Experience with animation libraries (e.g., GSAP, Three.js) • ...
Honolulu, HI · On-site
$102K - $119K/yr
... Software Engineer to join their innovative team. In this role, you will design and develop ... Citizenship Preferred : • Experience with animation libraries (e.g., GSAP, Three.js) • ...
Burlingame, CA · On-site
Collaborate with Design, Engineering in the development of in-game animation systems. Troubleshoot ... Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging ...
Burlingame, CA · On-site
Collaborate with Design, Engineering in the development of in-game animation systems. Troubleshoot ... Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging ...
Annapolis Junction, MD · On-site
$106K - $123K/yr
... Software Engineer to join their innovative team. In this role, you will design and develop ... Citizenship Preferred : • Experience with animation libraries (e.g., GSAP, Three.js) • ...
Annapolis Junction, MD · On-site
$106K - $123K/yr
... Software Engineer to join their innovative team. In this role, you will design and develop ... Citizenship Preferred : • Experience with animation libraries (e.g., GSAP, Three.js) • ...
New York, NY · On-site
Collaborate with Design, Engineering in the development of in-game animation systems ... Thorough knowledge of Maya and other animation software. * Strong knowledge of Maya character ...
New York, NY · On-site
Collaborate with Design, Engineering in the development of in-game animation systems ... Thorough knowledge of Maya and other animation software. * Strong knowledge of Maya character ...
$115K - $152K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
$115K - $152K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
Hazelwood, MO · On-site
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
Hazelwood, MO · On-site
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
Import and optimize CAD models, animations, and engineering data for real-time visualization ... Troubleshoot software, graphics, and simulation integration issues. * Collaborate with software ...
Import and optimize CAD models, animations, and engineering data for real-time visualization ... Troubleshoot software, graphics, and simulation integration issues. * Collaborate with software ...
San Antonio, TX · On-site
$93K - $109K/yr
... Software Engineer. In this role, you will design and develop intuitive user interfaces ... Citizenship Preferred : • Experience with animation libraries (e.g., GSAP, Three.js) • ...
San Antonio, TX · On-site
$93K - $109K/yr
... Software Engineer. In this role, you will design and develop intuitive user interfaces ... Citizenship Preferred : • Experience with animation libraries (e.g., GSAP, Three.js) • ...
Hazelwood, MO · On-site
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Preferred Qualifications Experience with 3D modeling and animation tools. Game development ...
Hazelwood, MO · On-site
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Preferred Qualifications Experience with 3D modeling and animation tools. Game development ...
Waukesha, WI · On-site
$52.50 - $67.75/hr
Strong knowledge of augmented reality development tools (PTC Creo Parametric, Illustrate, Vuforia Studio, and Thingworx a plus), programming languages, and 3D animation software. * Experience using ...
Waukesha, WI · On-site
$52.50 - $67.75/hr
Strong knowledge of augmented reality development tools (PTC Creo Parametric, Illustrate, Vuforia Studio, and Thingworx a plus), programming languages, and 3D animation software. * Experience using ...
... animation libraries, or similar tools • Implement motion, interaction design, and visual effects ... software engineering experience, with a focus on web development • Demonstrated experience ...
... animation libraries, or similar tools • Implement motion, interaction design, and visual effects ... software engineering experience, with a focus on web development • Demonstrated experience ...
MO · On-site
$133K/yr
Job Title - Senior Software Engineer (IOS) Location - Hybrid, O'Fallon, Missouri (Hybrid - 3 days ... design, animations and interactions using SwiftUI * knowledge on common Xcode tooling (fastlane ...
Quick apply
MO · On-site
$133K/yr
Job Title - Senior Software Engineer (IOS) Location - Hybrid, O'Fallon, Missouri (Hybrid - 3 days ... design, animations and interactions using SwiftUI * knowledge on common Xcode tooling (fastlane ...
Groton, CT · On-site
Import and optimize CAD models, animations, and engineering data for real-time visualization ... Troubleshoot software, graphics, and simulation integration issues. * Collaborate with software ...
Groton, CT · On-site
Import and optimize CAD models, animations, and engineering data for real-time visualization ... Troubleshoot software, graphics, and simulation integration issues. * Collaborate with software ...
Hazelwood, MO · On-site
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
Hazelwood, MO · On-site
$113K - $149K/yr
Strong understanding of software architecture, object-oriented design, and software engineering ... Experience with 3D modeling and animation tools. * Game development experience. * Experience with ...
Santa Clara, CA · On-site
$143K - $189K/yr
They are seeking a highly motivated and experienced Senior Software Engineer to join their ... animation tools (e.g., Maya, Blender, Houdini). • Understanding of DevOps principles and ...
Santa Clara, CA · On-site
$143K - $189K/yr
They are seeking a highly motivated and experienced Senior Software Engineer to join their ... animation tools (e.g., Maya, Blender, Houdini). • Understanding of DevOps principles and ...
San Mateo, CA · Hybrid
$193K - $289K/yr
Senior Software Engineer San Mateo, CA Role Overview Sony Interactive Entertainment LLC seeks a ... animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to ...
San Mateo, CA · Hybrid
$193K - $289K/yr
Senior Software Engineer San Mateo, CA Role Overview Sony Interactive Entertainment LLC seeks a ... animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... We're looking for a Software Engineer to join the Content APIs team, building the backend services ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... We're looking for a Software Engineer to join the Content APIs team, building the backend services ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... We're looking for a Software Engineer to join the Content APIs team, building the backend services ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... We're looking for a Software Engineer to join the Content APIs team, building the backend services ...
$63.5K - $76.4K
2% of jobs
$76.4K - $89.3K
4% of jobs
$89.3K - $102.2K
6% of jobs
$102.2K - $115.1K
8% of jobs
$122.1K is the 25th percentile. Wages below this are outliers.
$115.1K - $128K
7% of jobs
$128K - $141K
18% of jobs
The median wage is $144K / yr.
$141K - $153.9K
16% of jobs
$153.9K - $166.8K
2% of jobs
$172.1K is the 75th percentile. Wages above this are outliers.
$166.8K - $179.7K
26% of jobs
$179.7K - $192.6K
1% of jobs
$192.6K - $205.5K
8% of jobs
$63.5K
$147.5K
$205.5K
An Animation Software Engineer develops and optimizes software tools, frameworks, and pipelines used in animation production. They collaborate with animators, artists, and technical teams to improve workflows, enhance rendering performance, and integrate new animation technologies. Their work often involves programming in languages like C++, Python, or CUDA, and using graphics libraries such as OpenGL or DirectX.
To thrive as an Animation Software Engineer, you need strong programming skills (C++, Python, or similar), a background in computer graphics or animation technologies, and often a degree in computer science or a related field. Familiarity with graphics APIs (such as OpenGL or DirectX), 3D animation software (like Maya, Blender), and version control systems is frequently required. Excellent problem-solving, teamwork, and communication skills set candidates apart in collaborative production environments. These capabilities are vital for developing robust, efficient animation tools and ensuring seamless integration into creative pipelines.
On a typical day, an Animation Software Engineer collaborates closely with artists, animators, and other engineers to develop and refine tools and systems that power animation workflows. Daily responsibilities often include writing and optimizing code, troubleshooting technical issues, participating in design discussions, and integrating feedback from creative teams. The work environment is highly collaborative, requiring frequent communication to translate artistic needs into technical solutions. This role can be fast-paced, especially when meeting project deadlines, but also offers the satisfaction of seeing your tools and features directly impact the quality of animated content.

Full-time
Re-posted 6 days ago
High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a strong problem-solver and effective communicator.
Responsibilities:
Creation of prototype and production animation content.
Work with the animation lead on tool, system and game play prototypes.
Collaborate with the Tech Art Team in the development tools that support the animation pipeline.
Collaborate with Design, Engineering in the development of in-game animation systems.
Troubleshoot and consistently present solutions to technical issues related to animations.
Roll out production ready rigs/tools/ systems to the animation team.
Provide desk side support for the animation team - helping to resolve technical issues.
Meets project deadlines / milestones, as set by Project Leads.
Requirements:
Exceptional communication and organizational skills.
Must have the desire to create great games.
Understanding of animation principals which can be clearly displayed in your demo reel.
Thorough knowledge of Maya and other animation software.
Strong knowledge of Maya character rigging.
3+ years’ experience working as a technical animator on shipped titles
Solid understanding of object oriented code design in languages such as python and C#.
Experience working with game engine animation systems.
Good knowledge of Motion Capture techniques.
Bonus Qualifications:
Solid understanding of human and animal anatomy.
Scripting in MEL.
About Us
World class games start with world class talent. This is a unique time in Activision’s history – and one of the most exciting opportunities to join us
Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software like Call of Duty, Destiny and the Blizzard Entertainment Franchises.
High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio that’s developed for blockbuster franchises like Call of Duty and Transformers. We are 100 people strong, located in the always-sunny beachside city of Carlsbad, California.
Our goal is simple: make game experiences that kick ass and blow minds
High Moon Studios is led by award winning veterans and a crack production staff that have over 200 years of combined development experience. We work hard. We play hard.
It’s time to add world class talent as we partner with Bungie to work on their ground-breaking Destiny Franchise.Employment Type: Full-Time