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Entry Level Animation Software Engineer Jobs (NOW HIRING)

Software Engineer V

Cupertino, CA · On-site

$120 - $130/hr

Animation Software Engineer/Graphics Engineer V Location: Cupertino, California - Remote Duration: Contract Job ID: 170702 Keynote Animation Software Engineer Client's iWork animation team is ...

Work with Art Directors, Animation Lead, Animation Team, Game Designers, and Engineers to ensure ... Proficiency in animation software such as Spine, Unity Animator, Maya, Blender, or After Effects.

The Select Group is seeking an Entry-Level Software Engineer with a strong apt for Object-Oriented Design and a passion for technology in Bellevue, WA . * This enterprise-storage and advanced ...

... Entry Level Software Engineer This position is associated with the design and development of embedded software that controls machine operations and functions. Various development roles are available ...

... Entry Level Software Engineer This position is associated with the design and development of embedded software that controls machine operations and functions. Various development roles are available ...

Software Engineer 2

San Jose, CA · Remote

$114K - $156K/yr

Software Engineer 2 Full-time Remote You'll be joining Adobe on a contract opportunity, employed ... BE or Diploma in Animation noted * Strong understanding of software testing fundamentals ...

Software Engineer 2

San Jose, CA · On-site

$114K - $156K/yr

Software Engineer 2 Full-time Remote You'll be joining Adobe on a contract opportunity, employed ... BE or Diploma in Animation noted * Strong understanding of software testing fundamentals ...

We are seeking an entry-level Software Engineer to join our engineering team in Colorado and help develop the next generation of the VDURA Data Platform. This role is ideal for a recent graduate or ...

Job Summary We are seeking a motivated and curious Software Engineer who is a recent or upcoming graduate passionate about the potential of Generative AI. This is a unique entry-level opportunity to ...

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Entry Level Animation Software Engineer information

See salary details

$24K

$104.9K

$189K

How much do entry level animation software engineer jobs pay per year?

As of Jul 31, 2026, the average yearly pay for entry level animation software engineer in the United States is $104,863.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $120,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Animation Software Engineer, and why are they important?

To thrive as an Entry Level Animation Software Engineer, you need a strong grasp of programming languages such as C++ or Python, a bachelor's degree in computer science or a related field, and foundational knowledge of computer graphics. Familiarity with animation engines, APIs like OpenGL or DirectX, and version control systems such as Git is typically required. Problem-solving abilities, attention to detail, and effective teamwork set standout candidates apart in this role. These skills and qualities ensure the efficient development of animation software that meets both technical and creative requirements in a collaborative environment.

What is the difference between Entry Level Animation Software Engineer vs Entry Level 3D Animator?

AspectEntry Level Animation Software EngineerEntry Level 3D Animator
Required CredentialsBachelor's in Computer Science, Animation, or related field; basic programming skillsBachelor's in Animation, Fine Arts, or related field; strong artistic portfolio
Work EnvironmentTech companies, gaming studios, animation firms; collaborative and technicalAnimation studios, media companies; creative and artistic
Employer & Industry UsageUsed in software development, gaming, and interactive mediaUsed in film, TV, gaming, and advertising

The main difference is that Entry Level Animation Software Engineers focus on developing animation software and tools using programming skills, while Entry Level 3D Animators create visual animations and characters primarily through artistic skills. Both roles often work in creative environments but serve different functions within the animation and media industries.

What does an Entry Level Animation Software Engineer do?

An Entry Level Animation Software Engineer assists in developing and maintaining software tools used for creating animations in films, games, or other media. They typically work alongside senior engineers and animators to write code, debug issues, and implement new features in animation software. Responsibilities can include working with graphics APIs, optimizing rendering performance, and supporting artists with technical solutions. This role is ideal for recent graduates or those new to the field, offering opportunities to learn industry-standard tools and workflows.

What are the most common challenges faced by entry level animation software engineers when transitioning from academic projects to production environments?

Entry level animation software engineers often find the transition from academic projects to real-world production environments challenging due to the complexity and scale of professional animation pipelines. In industry settings, engineers must write code that integrates seamlessly with large, existing codebases and collaborate closely with artists, designers, and other engineers, often under tight deadlines. Adapting to version control systems, adhering to coding standards, and learning to prioritize bug fixes and feature requests are key adjustments. Continuous learning and strong communication skills are essential for success in these collaborative, fast-paced environments.
More about Entry Level Animation Software Engineer jobs
What cities are hiring for Entry Level Animation Software Engineer jobs? Cities with the most Entry Level Animation Software Engineer job openings:
What are the most commonly searched types of Animation Software Engineer jobs? The most popular types of Animation Software Engineer jobs are:
What states have the most Entry Level Animation Software Engineer jobs? States with the most job openings for Entry Level Animation Software Engineer jobs include:
Infographic showing various Entry Level Animation Software Engineer job openings in the United States as of July 2026, with employment types broken down into 3% As Needed, 55% Full Time, 25% Part Time, 3% Temporary, 4% Contract, and 10% Nights. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution, with an average salary of $104,863 per year, or $50.4 per hour.

Software Engineer V

PTR Global

Cupertino, CA • On-site

$120 - $130/hr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 7 days ago


Job description

Position: Animation Software Engineer/Graphics Engineer V
Location: Cupertino, California - Remote
Duration: Contract
Job ID: 170702
Job Description:
Job Description:
Keynote Animation Software Engineer
Client's iWork animation team is responsible for Keynote's custom animation engine, and the builds and transitions that it powers.
Client is looking for someone to help improve the power, ease of use, and visual \"wow\" factor for millions of users on macOS, iOS, and the web.
The ideal candidate is passionate about creating highquality, high-performance, and visually engaging graphics and animations.
Key Qualifications:
Ability to visualize and implement highlevel animation and graphical concepts
Demonstrated experience with Metal, OpenGL, WebGL, Vulkan, or similar GPU API
Experience with shaders (GLSL, HLSL, Metal shading language, etc.)
Excellent communication skills
Adaptable, quick learner
Responsibilities include:
Adding new features to the Keynote animation engine
Profiling and optimizing performance of Keynote animations using state
ofthe-art graphics techniques and research
Keeping up with the latest best practices in graphics research and development
Applying modern testing methodologies to a wide variety of animations and effects
Education:
Degree in Computer Science or equivalent experience/skills
Nice-to-haves:
Familiarity with computer graphics research (SIGGRAPH, GDC, etc.)
Development experience with macOS or iOS (Xcode, Instruments, etc.)
Experience with CoreGraphics and CoreAnimation
Experience with RealityKit, SceneKit, Unity, Unreal, or other highlevel 3D API
Experience with lowlevel media APIs (AVFoundation, VideoToolbox, etc.)
Experience with Motion, After Effects, or other animation editing tools
Experience with scripting, unit testing, and automated testing
Deep knowledge of GPU architectures
Artistic or design background
Job Summary:
Do you dream about seeing your graphics expertise shown off on a huge screen in front of an audience?
Do you want your work to be used to introduce the next innovative Client product?
Do you want the whole world-or even a small classroom-to say \"ooh\" when they see an animation you worked on?
If so, come join the Keynote team!
Client is seeking an enthusiastic software engineer to help design, implement, and optimize new animations for our custom animation rendering engine.
It's a great opportunity to learn from a large team at Client, work in a huge codebase, and inspire millions of loyal customers.
About PTR Global: PTR Global is a leading provider of information technology and workforce solutions. PTR Global has become one of the largest providers in its industry, with over 5000 professionals providing services across the U.S. and Canada. For more information visit ;br>
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Pay Range: $120 - $130
The specific compensation for this position will be determined by a number of factors, including the scope, complexity and location of the role as well as the cost of labor in the market; the skills, education, training, credentials and experience of the candidate; and other conditions of employment. Our full-time consultants have access to benefits including medical, dental, vision and 401K contributions as well as any other PTO, sick leave, and other benefits mandated by appliable state or localities where you reside or work.
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