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Entry Level Animation Software Engineer Jobs (NOW HIRING)

Job Summary We are seeking a motivated and curious Software Engineer who is a recent or upcoming graduate passionate about the potential of Generative AI. This is a unique entry-level opportunity to ...

They make it possible to build, test, launch, and run constellations of satellites for a wide variety of missions. Entry-level software engineers are expected to bring significant skills and training ...

They make it possible to build, test, launch, and run constellations of satellites for a wide variety of missions. Entry-level software engineers are expected to bring significant skills and training ...

$90 - $150/hr

Wo rk productively and collaboratively with developers, 3D animators, modelers, and artists in a ... Proficiency in software testing, Test Driven Development (TDD), debugging and optimizations ...

New

As a Software Engineer, Frontend, you will own the development of the agent-building canvas and ... performance, animation, and real-time systems (WebSockets, CRDTs, etc.) • High agency and ...

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Entry Level Animation Software Engineer information

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$24K

$104.9K

$189K

How much do entry level animation software engineer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for entry level animation software engineer in the United States is $104,863.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $120,000.00 per year, depending on experience, location, and employer.

What does an entry level animation software engineer do?

An Entry Level Animation Software Engineer assists in developing and maintaining software tools used for creating animations in films, games, or other media. They typically work alongside senior engineers and animators to write code, debug issues, and implement new features in animation software. Responsibilities can include working with graphics APIs, optimizing rendering performance, and supporting artists with technical solutions. This role is ideal for recent graduates or those new to the field, offering opportunities to learn industry-standard tools and workflows.

What are the key skills and qualifications needed to thrive as an entry level animation software engineer?

To thrive as an Entry Level Animation Software Engineer, you need a strong grasp of programming languages such as C++ or Python, a bachelor's degree in computer science or a related field, and foundational knowledge of computer graphics. Familiarity with animation engines, APIs like OpenGL or DirectX, and version control systems such as Git is typically required. Problem-solving abilities, attention to detail, and effective teamwork set standout candidates apart in this role. These skills and qualities ensure the efficient development of animation software that meets both technical and creative requirements in a collaborative environment.

What are the most common challenges faced by entry level animation software engineers when transitioning from academic projects to production environments?

Entry level animation software engineers often find the transition from academic projects to real-world production environments challenging due to the complexity and scale of professional animation pipelines. In industry settings, engineers must write code that integrates seamlessly with large, existing codebases and collaborate closely with artists, designers, and other engineers, often under tight deadlines. Adapting to version control systems, adhering to coding standards, and learning to prioritize bug fixes and feature requests are key adjustments. Continuous learning and strong communication skills are essential for success in these collaborative, fast-paced environments.

What is the difference between Entry Level Animation Software Engineer vs Entry Level 3D Animator?

AspectEntry Level Animation Software EngineerEntry Level 3D Animator
Required CredentialsBachelor's in Computer Science, Animation, or related field; basic programming skillsBachelor's in Animation, Fine Arts, or related field; strong artistic portfolio
Work EnvironmentTech companies, gaming studios, animation firms; collaborative and technicalAnimation studios, media companies; creative and artistic
Employer & Industry UsageUsed in software development, gaming, and interactive mediaUsed in film, TV, gaming, and advertising

The main difference is that Entry Level Animation Software Engineers focus on developing animation software and tools using programming skills, while Entry Level 3D Animators create visual animations and characters primarily through artistic skills. Both roles often work in creative environments but serve different functions within the animation and media industries.

More about Entry Level Animation Software Engineer jobs

What cities are hiring for Entry Level Animation Software Engineer jobs?

Cities with the most Entry Level Animation Software Engineer job openings:

What are the most commonly searched types of Animation Software Engineer jobs?

The most popular types of Animation Software Engineer jobs are:

What states have the most Entry Level Animation Software Engineer jobs?

States with the most job openings for Entry Level Animation Software Engineer jobs include:

Infographic showing various Entry Level Animation Software Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $104,863 per year, or $50.4 per hour.

Animation Activity Specialist - Elementary (Jackson Heights)

South Asian Youth Action Inc.

Elmhurst, NY • On-site

$30 - $45/hr

Part-time

Posted yesterday

New


Job description


Animation Activity Specialist for Elementary School Program, Jackson Heights (PS 69) Queens (Part-Time Position)
South Asian Youth Action (SAYA)


South Asian Youth Action (SAYA) is committed to providing its employees opportunities for growth in a supportive community environment. As an Activity Specialist, you will receive access to external opportunities and have considerable autonomy in designing and implementing new projects and curricula. With a school-day schedule and a generous benefits package, SAYA provides its employees a healthy work-life balance in a fast-growing youth development nonprofit.


SAYA: Belong. Grow. Thrive.


Organization Description:

South Asian Youth Action (SAYA) is an inclusive, South Asian-focused 501(c)3 youth development organization. Through our innovative, holistic approach, we work toward educational equity by providing opportunities and resources to less privileged New York City youth, ensuring they are empowered academically, emotionally, and socially to become engaged community members.

Established in 1996, SAYA provides valuable life skills and holistic, impactful programming to underserved New York City youth. As one of the first South Asian organizations created in the United States, SAYA is the only organization of its kind in the NYC metropolitan area providing inclusive and secular comprehensive youth development services while centering our community’s experiences. Today, SAYA provides programming at eight elementary, middle, and high schools in Queens and Brooklyn, along with our Elmhurst-based community center - serving a growing number of youths across all sites each year.

A key tenet of our work is cultivating vital social and emotional learning (SEL) skills such as belonging, confidence, and self-efficacy through intentionally designed, research-based curricula. Across our organization, services tailored for different age groups include leadership and identity development, academic support that bridges learning gaps, comprehensive college preparation, and activities that nurture creativity and build positive peer connections.

Position Summary:

The Animation Activity Specialist is responsible for designing and leading engaging animation activities that foster creativity, technical skills, and teamwork among program participants. This role involves teaching participants how to create animated projects, including storyboarding, character design, and digital or stop-motion animation, while maintaining a positive, inclusive, and supportive environment.


Reports to: Program Director


Compensation: $30-$45 an hour, commensurate with experience and qualifications. Must be available 2-5 days per week. This is an in-person position for the school year from September through June with potential rehire for summer and the following year.


Responsibilities:

  • Supervise all activities to ensure the health, safety and well-being of program participants.

  • Develop lesson plans of age-appropriate animation activities that will support the development of social-emotional learning competencies, seek to build skills and encourage collaboration.

  • Teach foundational and advanced animation techniques, such as storyboarding, character creation, and frame-by-frame animation.

  • Incorporate both traditional (e.g., hand-drawn) and digital animation methods into the curriculum

  • Facilitate purposeful activities that foster the development of new skills in youth in an engaging, creative and responsive manner

  • Manage classroom and maintain positive learning environment.

  • Build positive relationships with youth and adults and serve as a role model with respect to demeanor, communication and overall attitude.

  • Ensure proper care of all spaces and materials, organize room and report any misused or damaged materials to the Program Director.

  • Complete and submit in a timely manner all program reports relative to this position, including but not limited to: supply request, lesson plans, incident reports, attendance, and timesheets.

  • Assist Program Coordinator with ordering and maintaining equipment and/or supplies.

  • Actively participate in training sessions, designated meetings and special events.


Qualifications:

  • Bachelor’s Degree preferred.

  • Minimum of 2 years of academic preparation in animation, graphic design, art education, or a related field

  • Knowledge of animation software (e.g., Adobe Animate, Blender, Toon Boom, or similar tools).

  • Experience with stop-motion animation using props, clay, or paper models when appropriate.

  • Knowledge and understanding of youth development, after school and public education

  • Demonstrated ability to work collaboratively and manage multiple priorities, people and projects effectively

  • Experience in providing individualized and group instruction to meet the needs of youth with various level of skills

  • Experience designing and teaching courses to ensure youth success and supports youth-centered learning


Key Competencies

Ideal candidate will excel in the following areas:

  • Communication: The candidate will have the ability to communicate effectively with a broad range of people including youth, teachers, school administrations, parents, and other staff. They will be able to work as part of a team with the school community and other SAYA programs. They will be able to consider situations from multiple perspectives in order to avoid and manage conflict.

  • Flexibility: The candidate will be comfortable adapting to changing circumstances. They will be able to work with youth of various cultural and socioeconomic backgrounds.


SAYA is an Equal Opportunity Employer.