1

Animation Software Engineer Volunteer Jobs (NOW HIRING)

Senior Software Engineer (Games)

Greenville, NC · On-site

$117K - $154K/yr

... animators using Unity and C#. - Translate game design documents, creative direction, and cross ... programming, and practical software architecture. - Strong debugging skills and the ability to ...

Senior Software Engineer (Games)

Wilmington, NC · On-site

$114K - $150K/yr

... animators using Unity and C#. - Translate game design documents, creative direction, and cross ... programming, and practical software architecture. - Strong debugging skills and the ability to ...

Senior Software Engineer

Oakland, CA · On-site

$140K - $185K/yr

Please apply directly via our volunteering portal/ATS at Do not apply via any other job portals ... Thank you Join the WeVote Movement WeVote has an open volunteer Senior Software Engineering ...

Game Designer

$158K/yr

... art, animation, software engineering), keeping the team motivated and engaged through recognition, conflict resolution, and relationship building. • Schedules, facilitates, and documents team ...

As a Software Engineer, Frontend, you will own the development of the agent-building canvas and ... performance, animation, and real-time systems (WebSockets, CRDTs, etc.) • High agency and ...

Senior Software Engineer

Oakland, CA · On-site +1

$140K - $185K/yr

Please apply directly via our volunteering portal/ATS at Do not apply via any other job portals ... Thank you Join the WeVote Movement WeVote has an open volunteer Senior Software Engineering ...

Senior Software Engineer

Bellevue, WA · On-site

$149K - $216K/yr

Position: Senior Software Engineer Location : 10900 NE 4th Street, Floor 8, Bellevue, WA 98004 ... Experience using CSS to create animations and custom designs. Experience transforming UI mockups ...

Custom Software Engineer Location: Hybrid: Plano, TX 75075 Duration: 12+ Months with high ... Expertise with prototyping/animation tools such as: Principle, Azure, Figma, or equivalent, in ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... About the role As our Software Engineer, you'll join the Content Delivery Engineering team (CDE ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... About the role As our Software Engineer, you'll join the Content Delivery Engineering team (CDE ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... About the role As our Software Engineer, you'll join the Content Delivery Engineering team (CDE ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... About the role As our Software Engineer, you'll join the Content Delivery Engineering team (CDE ...

Showing results 21-40

Animation Software Engineer Volunteer information

See salary details

$63.5K

$147.5K

$205.5K

How much do animation software engineer volunteer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for animation software engineer volunteer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What does an animation software engineer volunteer do?

An Animation Software Engineer Volunteer assists with developing, maintaining, and improving software tools used in creating animations. They may help design or optimize animation pipelines, write scripts or plugins, and troubleshoot technical issues for animators. Volunteers often collaborate with artists, designers, and other engineers to enhance the animation process, usually in a non-profit, open-source, or educational setting. Their contributions help make animation software more efficient and accessible to users.

What are the key skills and qualifications needed to thrive as an animation software engineer volunteer, and why are they important?

To thrive as an Animation Software Engineer Volunteer, you need a strong foundation in computer science principles, programming (often in C++, Python, or JavaScript), and a familiarity with animation or graphics concepts. Experience with animation software frameworks (such as Blender, Maya APIs, or Unity) and version control systems like Git is typically expected. Creativity, collaboration, and effective problem-solving are standout soft skills in this position. These skills ensure you can contribute meaningfully to animation projects, support team workflows, and build reliable, innovative tools or features.

What are the most common challenges faced by animation software engineer volunteers when collaborating with creative teams?

Animation Software Engineer Volunteers often work closely with artists, animators, and designers to translate creative visions into technical solutions. One common challenge is bridging the communication gap between technical and creative team members, as they may use different terminology and have varying priorities. Volunteers must be adaptable, patient, and proactive in seeking feedback to ensure that software tools meet both artistic requirements and technical constraints. Additionally, managing time effectively while contributing on a volunteer basis can require careful prioritization and clear communication with the team.

What cities are hiring for Animation Software Engineer Volunteer jobs?

Cities with the most Animation Software Engineer Volunteer job openings:

What are the most commonly searched types of Animation Software Engineer jobs?

The most popular types of Animation Software Engineer jobs are:

What states have the most Animation Software Engineer Volunteer jobs?

States with the most job openings for Animation Software Engineer Volunteer jobs include:

What are popular job titles related to Animation Software Engineer Volunteer jobs?

For Animation Software Engineer Volunteer jobs, the most frequently searched job titles are:

Senior Software Engineer (Games)

Greenville, NC • On-site

$117K - $154K/yr

Full-time

Re-posted 18 days ago


Key responsibilities

  • Own the technical implementation of assigned casino games from initial setup through release.

  • Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, and animations using Unity and C#.

  • Participate in code reviews, debug, maintain, and improve existing games, and collaborate with cross-functional teams to resolve issues and enhance game quality.


Job description

Job Title: Senior Software Engineer (Games)
Location: Greenville, NC
Department: NC Game Development
Reports To: Lead Software Engineer (Games)
Status: Exempt
WHO WE ARE:
We are Valicy.
We play games. We also make the machines they run on. What we're building matters. How we treat people matters more.
OUR MISSION:
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY:
The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced developer who can own a game’s implementation, make sound technical decisions, and deliver reliable, maintainable work with minimal oversight.
Senior Game Developers at Valicy are expected to operate with strong ownership, technical judgment, and follow-through. You will work closely with designers, artists, audio, QA, developer leads, and other developers to turn game concepts and design direction into polished, performant, production-ready games.
This role is primarily focused on new casino game development, with support for skill games, conversions, maintenance, and existing product needs as required. Our development model gives individual developers meaningful ownership of their assigned games while still working inside a collaborative team structure. You will be expected to lead the implementation of your game, contribute to code reviews, support other developers when needed, and help raise the overall quality and consistency of the team as we grow.
QUALIFICATIONS:
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Own the technical implementation of assigned casino games from initial setup through release.
- Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, implement animations, and set up animators using Unity and C#.
- Translate game design documents, creative direction, and cross-functional feedback into clean, functional, and engaging gameplay.
- Make practical technical decisions that balance quality, speed, maintainability, performance, and project needs.
- Work with leads and other developers to review technical approaches, architecture decisions, and implementation plans.
- Participate actively in pull requests and code reviews, providing clear, constructive feedback to help improve code quality across the team.
- Debug, maintain, and improve existing games, including legacy products, conversions, and post-release support needs.
- Identify technical risks, unclear requirements, and implementation concerns early, then communicate them clearly with leads, managers, and cross-functional partners.
- Collaborate with designers, artists, audio, QA, and other developers to resolve issues and improve game quality.
- Support junior and mid-level developers through technical feedback, debugging assistance, and implementation guidance as needed.
- Contribute to shared standards, reusable patterns, and process improvements that help the team scale effectively.
- Build or improve internal tools, workflows, or reusable systems when they create clear value for current or future development.
REQUIREMENTS:
- 8+ years of Unity and C# Game Development experience
- Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code.
- Experience owning substantial features, systems, or products from implementation through completion.
- Strong Unity implementation skills, including working with scenes, prefabs, UI, animation, assets, and gameplay behavior.
- Solid understanding of gameplay systems, object-oriented programming, and practical software architecture.
- Strong debugging skills and the ability to investigate unfamiliar systems, identify root causes, and resolve issues effectively.
- Practical understanding of Unity performance considerations and common optimization techniques. · Experience using Git or similar source control in a professional development environment.
- Ability to work well in a collaborative, cross-disciplinary team environment.
- Strong ownership mentality with the ability to follow through on commitments and take responsibility for shipped work.
- Resilience when working through changing requirements, unclear design details, legacy code, or unexpected technical challenges.
- Willingness to give and receive feedback through code reviews, technical discussion, and team collaboration.
- Clear communication skills and the ability to explain technical decisions, risks, and tradeoffs to both technical and non-technical teammates.
- Interest in helping junior and mid-level developers grow through technical support, feedback, and example-setting.
Preferred Requirements:
- Experience in the casino gaming industry or other regulated gaming environments.
- Experience building or maintaining the production of casino games, slot-style games, mobile games, or other Unity-based commercial products.
- Experience working on small teams where individual developers own large portions of a game or product.
- Experience with DOTween, Visual Studio, Azure DevOps, SQL, profiling tools, or similar development tools.
- Experience creating reusable systems, templates, tools, or workflows that improve development speed or consistency.
- Experience reviewing code and providing practical technical feedback to other developers. · Interest in AI-assisted workflows, automation, or tooling that improves developer productivity while maintaining code quality.
- Comfort working in a growing team environment where standards, processes, and technical practices continue to mature over time.
WORK ENVIRONMENT: The work environment is typical of a traditional office environment.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.