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Animation Software Engineer Volunteer Jobs (NOW HIRING)

Senior Software Engineer

Sterling, VA · On-site +1

$185K - $225K/yr

Full Stack Software Engineers on Team Makalu proactively design architecture for new components ... Experience with vector and motion graphics, including SVG, HTML5 Canvas, WebGL, and animation via ...

The Role Q2 is seeking a Software Engineer to join the Targeted Experiences team and contribute to ... Community Volunteering & Company Philanthropy Programs * Employee Peer Recognition Programs - "You ...

Responsibilities * The software engineer will design, develop, enhance, debug, and implement ... Basic & Voluntary Life Insurance * Wellness Program * PTO * 11 Holidays * Professional Development ...

The software engineer will design, develop, enhance, debug, and implement software. * They will be ... Basic & Voluntary Life Insurance * Wellness Program * PTO * 11 Holidays * Professional Development ...

Collaborate with Design, Engineering in the development of in-game animation systems ... Thorough knowledge of Maya and other animation software. * Strong knowledge of Maya character ...

Software Engineer

Kalamazoo, MI · On-site

$105K - $120K/yr

Software Engineer Full-time Kalamazoo, MI, US Exclusive confidential search -- details shared with ... Voluntary optional life and accident insurance * Hospital indemnity and critical illness insurance ...

Collaborate with Design, Engineering in the development of in-game animation systems. Troubleshoot ... Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging ...

MO · On-site

$133K/yr

Job Title - Senior Software Engineer (IOS) Location - Hybrid, O'Fallon, Missouri (Hybrid - 3 days ... design, animations and interactions using SwiftUI * knowledge on common Xcode tooling (fastlane ...

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Animation Software Engineer Volunteer information

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$63.5K

$147.5K

$205.5K

How much do animation software engineer volunteer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for animation software engineer volunteer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer Volunteer, and why are they important?

To thrive as an Animation Software Engineer Volunteer, you need a strong foundation in computer science principles, programming (often in C++, Python, or JavaScript), and a familiarity with animation or graphics concepts. Experience with animation software frameworks (such as Blender, Maya APIs, or Unity) and version control systems like Git is typically expected. Creativity, collaboration, and effective problem-solving are standout soft skills in this position. These skills ensure you can contribute meaningfully to animation projects, support team workflows, and build reliable, innovative tools or features.

What are the most common challenges faced by Animation Software Engineer Volunteers when collaborating with creative teams?

Animation Software Engineer Volunteers often work closely with artists, animators, and designers to translate creative visions into technical solutions. One common challenge is bridging the communication gap between technical and creative team members, as they may use different terminology and have varying priorities. Volunteers must be adaptable, patient, and proactive in seeking feedback to ensure that software tools meet both artistic requirements and technical constraints. Additionally, managing time effectively while contributing on a volunteer basis can require careful prioritization and clear communication with the team.

What does an Animation Software Engineer Volunteer do?

An Animation Software Engineer Volunteer assists with developing, maintaining, and improving software tools used in creating animations. They may help design or optimize animation pipelines, write scripts or plugins, and troubleshoot technical issues for animators. Volunteers often collaborate with artists, designers, and other engineers to enhance the animation process, usually in a non-profit, open-source, or educational setting. Their contributions help make animation software more efficient and accessible to users.
What cities are hiring for Animation Software Engineer Volunteer jobs? Cities with the most Animation Software Engineer Volunteer job openings:
What are the most commonly searched types of Animation Software Engineer jobs? The most popular types of Animation Software Engineer jobs are:
What states have the most Animation Software Engineer Volunteer jobs? States with the most job openings for Animation Software Engineer Volunteer jobs include:
Software Engineer (with Unreal Engine & Cinematic Content Tools)

Software Engineer (with Unreal Engine & Cinematic Content Tools)

AgreeYa Solutions

Los Angeles, CA • On-site

Other

Posted 25 days ago


Job description

Title- Software Engineer III (with Unreal Engine & Cinematic Content Tools)

Location- Los Angeles, CA (Hybrid)

As a Software Engineer III on an unannounced R&D project, you will build the content creation workflows that unlock world class visual spectacle in a new action game. You will use your understanding of the entire software development lifecycle, while honing your craft in Animation, Camera, Content Pipelines, and Rendering. You will work with state-of-the-art technology, and explore new solutions to surprise and delight our players. You will report to the Director of Engineering of the project.

Responsibilities:

  • Design, build and maintain tools & processes in direct collaboration with the Art discipline
  • Collaborate with cross-discipline developers to gather requirements
  • Participate in and guide technical design and implementation
  • Help shape the technical direction and standards for the team
  • Contribute substantially to the codebase
  • Oversee the quality and maintainability of your code
  • Mentor other engineers on the team in all aspects of game development

Required Qualifications:

  • 6+ years of game development experience
  • 3+ years of experience building tools for a cross-disciplinary team
  • 3+ years of experience with building tools for artists
  • Professional experience creating tools in Unreal 4 or 5
  • Experience developing cinematics or camera tools in Unreal
  • Experience building tools & extensions for modern DCCs like Maya, 3DSMax, etc.
  • Strong knowledge of common game and software design patterns
  • Strong ability to collaborate with teammates across multiple disciplines
  • Extensive contribution to at least one shipped game title
  • Product sense, pragmatism, and player empathy in making tech decisions

Desired Qualifications:

  • 3+ years of experience using Unreal Engine
  • Experience with visual scripting systems
  • Deep knowledge of modern C++
  • Experience working collaboratively with other engineers on technical design and implementation