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Animation Software Engineer Remote Jobs in Charleston, SC

Data Engineer

Charleston, SC · On-site +1

$107K - $128K/yr

Remote /hybrid flexibility. Position Overview We are seeking a highly capable Data Engineer to design and build the data infrastructure that powers investment operations, reporting, and business ...

While this is a full remote position, there is preference for candidates located in the Northern ... Proficient software experience should include Easy Power, SKM Powertools, ETAP, Aspen, and EMTP.

Familiarity with advanced hydrologic modeling software, remote sensing technologies, and watershed ... Coordinate with engineers, geologists, environmental scientists, project managers, and regulatory ...

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Animation Software Engineer Remote information

See Charleston, SC salary details

$59.4K

$138.1K

$192.3K

How much do animation software engineer remote jobs pay per year?

As of Jul 16, 2026, the average yearly pay for animation software engineer remote in Charleston, SC is $138,055.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,300.00 and $161,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What are popular job titles related to Animation Software Engineer Remote jobs in Charleston, SC? For Animation Software Engineer Remote jobs in Charleston, SC, the most frequently searched job titles are:
What job categories do people searching Animation Software Engineer Remote jobs in Charleston, SC look for? The top searched job categories for Animation Software Engineer Remote jobs in Charleston, SC are:
Infographic showing various Animation Software Engineer Remote job openings in Charleston, SC as of July 2026, with employment types broken down into 5% Locum Tenens, 5% Internship, 3% As Needed, 59% Full Time, 20% Part Time, and 8% Nights. Highlights an 69% Physical, 3% Hybrid, and 28% Remote job distribution, with an average salary of $138,055 per year, or $66.4 per hour.

Software Engineer, iOS Core Product - Charleston, SC, USA

Speechify

Charleston, SC • Remote

$131K/yr

Other

Re-posted 21 days ago


Job description

The mission of Speechify is to make sure that reading is never a barrier to learning.

Over 50 million people use Speechify's text-to-speech products to turn whatever they're reading - PDFs, books, Google Docs, news articles, websites - into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech reading products include its iOS app, Android App, Mac App, Chrome Extension, and Web App. Google recently named Speechify the Chrome Extension of the Year and Apple named Speechify its App of the Day.

Today, nearly 200 people around the globe work on Speechify in a 100% distributed setting - Speechify has no office. These include frontend and backend engineers, AI research scientists, and others from Amazon, Microsoft, and Google, leading PhD programs like Stanford, high growth startups like Stripe, Vercel, Bolt, and many founders of their own companies.

Overview

With the growth of our iOS app, being the #18 productivity app in the App Store category and also our recent recognition as Apple's 2025 Design Award for Inclusivity, we find the need for a Senior iOS Engineer to help us support the new user base as well as work on new and exciting projects to push our missing forward.   

This is a key role and ideal for someone who thinks strategically, enjoys fast-paced environments, passionate about making product decisions, and has experience building great user experiences that delight users.

We are a flat organization that allows anyone to become a leader by showing excellent technical skills and delivering results consistently and fast. Work ethic, solid communication skills, and obsession with winning are paramount. 

Our interview process involves several technical interviews and we aim to complete them within 1 week. 

What You'll Do

  • Opportunity to lead key engineering and product decisions
  • Actively shipping production code for the Speechify iOS app
  • Work within a dedicated product team
  • Participate in product discussions to shape the product roadmap
  • Maintain and enhance the existing complex app architecture

An Ideal Candidate Should Have

  • Experience. You've worked on products that scaled to a large user base
  • Track record. You have worked on various products from inception to decent traction. You have been responsible for engineering the product
  • Customer obsession. We expect every team member whose responsibilities directly impact customers to be constantly obsessed about providing the best possible experience
  • Product thinking. You make thoughtful decisions about the evolution of your product and support internal teams and designers into taking the right direction
  • Speed. You work quickly to generate ideas and know how to decide which things can ship now and what things need time
  • Focus. We're a high-growth startup with a busy, remote team. You know how and when to engage or be heads down
  • Technical skills. Swift, SwiftUI

Technical Requirements:

  • Swift Programming Language
  • SwiftUI experience
  • Experience in Multithreading Programming
  • Working with CI/CD infrastructure
  • Experience with Fastlane
  • SOLID principles, the ability to write every single class according to SOLID
  • Experience with Git and understanding of different Git strategies

What We offer:

  • A fast-growing environment where you can help shape the company and product
  • An entrepreneurial crew that supports risk, intuition, and hustle
  • The opportunity to make a big impact in a transformative industry
  • A competitive salary, a collegiate atmosphere, and a commitment to building a great asynchronous culture
  • Work on a product that millions of people use and where daily feedback includes users sharing that they cried when they first found the product because it was so impactful on their lives
  • Support people with learning differences like Dyslexia, ADD, Low Vision, Concussions, Autism, and Second Language Learners, and give reading superpowers to professionals all over the world
  • Work in one of the fastest growing sectors of tech: Intersection of Artificial Intelligence and Audio 

The United States Based Salary range for this role is: 140,000-200,000 USD/Year + Bonus + Stock depending on experience

Think you're a good fit for this job? 

Tell us more about yourself and why you're interested in the role when you apply.
And don't forget to include links to your portfolio and LinkedIn.

Not looking but know someone who would make a great fit? 

Refer them! 

Speechify is committed to a diverse and inclusive workplace.

Speechify does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.