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Animation Professor Jobs (NOW HIRING)

... Professor Anticipated Hiring Range Commensurate based on experience, education, and faculty rank ... Media, Animation, VR/AR, Interaction Design, Illustration, virtual production and wearable ...

... Professor position of Digital Arts and Media Design focusing on 3D Animation. This is a full-time, ... The ideal candidate is a 3D animator/generalist with considerable experience in 3D animation ...

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Animation Professor information

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$58K

$114.8K

$189K

How much do animation professor jobs pay per year?

As of Jul 1, 2026, the average yearly pay for animation professor in the United States is $114,792.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,500.00 and $121,500.00 per year, depending on experience, location, and employer.

What does an Animation Professor do?

An Animation Professor teaches students the principles and techniques of animation, including 2D, 3D, stop-motion, and digital animation. They design curriculum, deliver lectures, guide projects, and provide mentorship to help students develop technical and creative skills. Additionally, they often conduct research, collaborate with industry professionals, and stay updated with emerging animation technologies and trends.

What are the key skills and qualifications needed to thrive in the Animation Professor position, and why are they important?

To thrive as an Animation Professor, you need advanced expertise in animation principles, digital art, and storytelling, typically supported by a master's degree or higher in animation or a related field, along with teaching experience. Proficiency with industry-standard animation software such as Adobe Creative Suite, Maya, Blender, or Toon Boom, and possibly certification in these tools, is commonly required. Strong communication, mentorship abilities, and a passion for fostering creativity help educators connect with and inspire students. These skills are essential for preparing students for industry demands and maintaining an engaging, effective learning environment.

What are some typical responsibilities of an Animation Professor throughout the academic term?

Animation Professors are responsible for designing and delivering course content, leading classroom instruction, and evaluating student progress through projects, critiques, and exams. They often mentor students on portfolio development, oversee capstone projects or collaborative productions, and stay current with evolving animation technologies. Professors may also participate in departmental meetings, contribute to curriculum development, and work closely with industry professionals or alumni to facilitate internships and networking opportunities. Balancing teaching, advising, and creative research makes this role both dynamic and rewarding.

More about Animation Professor jobs
What cities are hiring for Animation Professor jobs? Cities with the most Animation Professor job openings:
What are the most commonly searched types of Animation Professor jobs? The most popular types of Animation Professor jobs are:
What states have the most Animation Professor jobs? States with the most job openings for Animation Professor jobs include:
Infographic showing various Animation Professor job openings in the United States as of June 2026, with employment types broken down into 74% Full Time, 25% Part Time, and 1% Temporary. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $114,792 per year, or $55.2 per hour.
Adjunct Faculty, 2D Animation (On Campus)

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO โ€ข On-site

$2.4K/day

Full-time

Posted 15 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) - $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD's Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.

Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I-IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.

Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer