... Professor in Game Design beginning in Fall 2026. This position will be a critical part of an ... School of Art's animation program and may include online classes. About ASU Arizona State ...
... Professor in Game Design beginning in Fall 2026. This position will be a critical part of an ... School of Art's animation program and may include online classes. About ASU Arizona State ...
... Animation. The department also delivers a large number of courses in service of other majors ... or full professor. * Applicants in all fields of mathematics are encouraged to apply, especially ...
... Animation. The department also delivers a large number of courses in service of other majors ... or full professor. * Applicants in all fields of mathematics are encouraged to apply, especially ...
Associate/Full Professor and Chair, Department of Mathematics, Prescott Campus
Prescott, AZ · On-site
... Animation. The department also delivers a large number of courses in service of other majors ... or full professor. * Applicants in all fields of mathematics are encouraged to apply, especially ...
Associate/Full Professor and Chair, Department of Mathematics, Prescott Campus
Prescott, AZ · On-site
... Animation. The department also delivers a large number of courses in service of other majors ... or full professor. * Applicants in all fields of mathematics are encouraged to apply, especially ...
... Animation. The department also delivers a large number of courses in service of other majors ... or full professor. * Applicants in all fields of mathematics are encouraged to apply, especially ...
... Animation. The department also delivers a large number of courses in service of other majors ... or full professor. * Applicants in all fields of mathematics are encouraged to apply, especially ...
... Professor of Computer Engineering for the 2026-2027 Academic Year. Interest and ability to teach ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
... Professor of Computer Engineering for the 2026-2027 Academic Year. Interest and ability to teach ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
... Professor of Computer Engineering for the 2026-2027 Academic Year. Interest and ability to teach ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
... Professor of Computer Engineering for the 2026-2027 Academic Year. Interest and ability to teach ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
Assistant/Associate Professor of Computer Science & Cybersecurity (NTT), Prescott Campus
Prescott, AZ · On-site
... Professor of Computer Science and Cybersecurity for the 2026-2027 Academic Year with review of ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
Assistant/Associate Professor of Computer Science & Cybersecurity (NTT), Prescott Campus
Prescott, AZ · On-site
... Professor of Computer Science and Cybersecurity for the 2026-2027 Academic Year with review of ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
... Professor of Computer Science and Cybersecurity for the 2026-2027 Academic Year with review of ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
... Professor of Computer Science and Cybersecurity for the 2026-2027 Academic Year with review of ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
Assistant/Associate Professor of Computer Science & Cybersecurity (NTT), Prescott Campus
Prescott, AZ · On-site
... Professor of Computer Science and Cybersecurity for the 2026-2027 Academic Year with review of ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
Assistant/Associate Professor of Computer Science & Cybersecurity (NTT), Prescott Campus
Prescott, AZ · On-site
... Professor of Computer Science and Cybersecurity for the 2026-2027 Academic Year with review of ... A Simulation Science, Games and Animation degree program in the College of Arts and Sciences ...
We need a game-changing (pun intended) professor that will inspire our students and arm them with ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
We need a game-changing (pun intended) professor that will inspire our students and arm them with ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
We need a game-changing (pun intended) professor that will inspire our students and arm them with ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
Quick apply
We need a game-changing (pun intended) professor that will inspire our students and arm them with ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
We need a game-changing (pun intended) professor that will inspire our students and arm them with ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
We need a game-changing (pun intended) professor that will inspire our students and arm them with ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
Animation Professor information
See Arizona salary details
$54K - $65.1K
6% of jobs
$65.1K - $76.2K
7% of jobs
$76.2K - $87.3K
11% of jobs
$87.8K is the 25th percentile. Wages below this are outliers.
$87.3K - $98.4K
20% of jobs
The median wage is $101.1K / yr.
$98.4K - $109.5K
24% of jobs
$113.4K is the 75th percentile. Wages above this are outliers.
$109.5K - $120.6K
19% of jobs
$120.6K - $131.7K
4% of jobs
$131.7K - $142.8K
0% of jobs
$142.8K - $153.9K
0% of jobs
$153.9K - $165K
4% of jobs
$165K - $176.1K
4% of jobs
$54K
$107K
$176.1K
How much do animation professor jobs pay per year?
What does an Animation Professor do?
An Animation Professor teaches students the principles and techniques of animation, including 2D, 3D, stop-motion, and digital animation. They design curriculum, deliver lectures, guide projects, and provide mentorship to help students develop technical and creative skills. Additionally, they often conduct research, collaborate with industry professionals, and stay updated with emerging animation technologies and trends.
What are the key skills and qualifications needed to thrive in the Animation Professor position, and why are they important?
To thrive as an Animation Professor, you need advanced expertise in animation principles, digital art, and storytelling, typically supported by a master's degree or higher in animation or a related field, along with teaching experience. Proficiency with industry-standard animation software such as Adobe Creative Suite, Maya, Blender, or Toon Boom, and possibly certification in these tools, is commonly required. Strong communication, mentorship abilities, and a passion for fostering creativity help educators connect with and inspire students. These skills are essential for preparing students for industry demands and maintaining an engaging, effective learning environment.
What are some typical responsibilities of an Animation Professor throughout the academic term?
Animation Professors are responsible for designing and delivering course content, leading classroom instruction, and evaluating student progress through projects, critiques, and exams. They often mentor students on portfolio development, oversee capstone projects or collaborative productions, and stay current with evolving animation technologies. Professors may also participate in departmental meetings, contribute to curriculum development, and work closely with industry professionals or alumni to facilitate internships and networking opportunities. Balancing teaching, advising, and creative research makes this role both dynamic and rewarding.

Full-time
Posted 4 days ago
Arizona State University rating
7.7
Based on 88 frontline employees who took The Breakroom Quiz
230th of 560 rated colleges and universities
Job description
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University seeks an innovative technologist for a tenure-track Assistant Professor in Game Design beginning in Fall 2026. This position will be a critical part of an expanding team in innovative approaches to games and XR in an AI-driven future. This full-time 9-month (academic year) position requires in-person instruction on the Tempe Campus, with potential classes hosted at the Media and Immersive eXperience (MIX) Center and in the School of Art's animation program and may include online classes.
About ASU
Arizona State University is a new model for American higher education, an unprecedented combination of academic excellence, entrepreneurial energy and broad access. This New American University is a single, unified institution comprising four differentiated campuses positively impacting the economic, social, cultural and environmental health of the communities it serves. Its research is inspired by real world application blurring the boundaries that traditionally separate academic disciplines. In 2022, ASU was named a Hispanic-Serving Institution and in 2023, ASU joined the prestigious Association of American Universities. ASU is deeply committed to advancing in innovative ways while sustaining a welcoming, supportive and empowering environment for all members of our community.
About the Herberger Institute for Design and the Arts
The Herberger Institute for Design and the Arts at Arizona State University is one of the most comprehensive design and arts schools in the country, located within a dynamic research university focused on transformative change. Built on a unique combination of disciplines, the Herberger Institute comprises ASU FIDM and ASU FIDM Museum; the School of Art; The Design School; The Sidney Poitier New American Film School; The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger Institute is committed to redefining the 21st-century design and arts school through developing and scaling ideas that strengthen the role of designers and artists across all areas of society and culture, increasing the capacity of artists to make a difference in their communities.
About The GAME School
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University is a leading transdisciplinary school for games, arts, media and engineering. The school offers a customizable curriculum that prepares students with tangible skills in new media, AI, games, wearable tech and more. We believe the liberal arts degree for the 21st century must develop socially aware, critically thinking global citizens who pair technical fluency with the creativity and empathy needed to lead in a world shaped by emerging technologies. These abilities power innovation across industries - from storytelling and immersive experience design to the fast-evolving world of game design, where students create meaningful, culturally relevant work that pushes the boundaries of how we play, learn and connect. thegameschool.asu.edu
Position Description and Essential Functions
The primary responsibilities for this position will be in the programs of The GAME School. The successful candidate will teach undergraduate courses in game design and development, as well as work towards new curricular design for a master's level game design program, and develop online classes. The successful candidate will also collaborate with the School of Art and The Sidney Poitier New American Film School on courses and projects related to animation. The successful candidate will be expected to develop an independently funded and collaborative research program, teach and mentor students, participate in professional and university service, engage stakeholders in the university and the community, and demonstrate national and international leadership in their field.
We are especially interested in applicants who are dedicated to advancing the ASU Charter and realizing ASU's Design Aspirations and the mission of the School.
The primary responsibilities for this position will be in the programs of The GAME School. The successful candidate will teach undergraduate courses in Game design and development, as well as work towards new curricular design for a master's level game design program, and develop online classes. The successful candidate will also collaborate with the School of Art and The Sidney Poitier New American Film School on courses and projects related to animation. The successful candidate will be expected to develop an independently funded and collaborative research program; teach and mentor students; participate in professional and university service; engage stakeholders in the university and the community, and demonstrate national and international leadership in their field.
Qualifications
Required Qualifications:
Candidates for this position must have:
- A PhD or terminal degree such as MFA in computational media, media arts or related fields by the start date of the appointment.
- Commitment to research, creative activity and/or scholarship that has public impact outside of the academy, including work related to community engagement, social justice, communication of science, cross-cultural communication or similar endeavors.
- Demonstrated excellence in teaching in higher education or other settings, and commitment to teaching in a higher education environment with a strong mission for accessibility.
- Demonstrated expertise in and experience with research in software and content development for game design, XR, and/or interactive media, as well as demonstrated proficiency in one or more of the following tools and practices: building 3D applications in Unity, Unreal or equivalent game engines; in web frameworks like webGL, html canvas, three.js, or webXR; C#, C++, JavaScript; XR optimization; motion graphics; motion capture, Machine Learning (ML) and/or computer vision (CV).
- Expertise in animation for various media.
- Ability and interest to teach in in-person and online formats.
Desired Qualifications:
- Evidence of ability to inspire and instruct learners from multiple backgrounds.
- Experience collaborating with colleagues from different disciplines (including engineers, game designers, artists, and film makers, among others) to develop and grow dynamic research and academic programs.
- Experience teaching online or creating resources for training/education in an online environment.
Application Instructions
Instructions to Apply:
Please submit the following materials as separate items:
1. A comprehensive C.V. (including tenure/tenure-track dates if applicable)
2. Research and teaching statement (up to 3 pages)
3. A letter of interest that addresses the position description and required qualifications)
4. Names and contact information for three professional references
Applicants advancing to the second round of review may be asked to provide additional materials.
Application Deadline:
The application deadline is 8/20/2026. Applications for a reserve pool will continue to be accepted on a rolling basis. Applications in the reserve pool may then be reviewed in the order in which they were received until the position is filled.
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About Arizona State University
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Company size
5,001 - 10,000 Employees
Headquarters location
Tempe, AZ, US
Year founded
1885