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Animation Lighting Artist Jobs (NOW HIRING)

Technical Artist

Manhattan, NY

$139.20K - $166.60K/yr

The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...

Pipeline Software Engineer

Los Angeles, CA

$150.90K - $186.40K/yr

Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

Technical Artist

Manhattan, NY · On-site

$139.20K - $166.60K/yr

The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117.70K - $140.90K/yr

The ideal candidate will bring deep expertise in Unreal Engine 5, including materials, lighting ... Animation & Simulation • Develop and optimize Niagara-based VFX systems. • Support rigid body ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

As a Lead VFX Artist at Cloud Chamber you'll join a group of talented developers to drive the ... Work closely with other departments (Environment, Animation, Lighting, Audio, Design) to integrate ...

3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... Lighting creation and rendering • Simple Animation • Knowledge in render engines V-ray and ...

Lead VFX Artist

Novato, CA · Hybrid

$133.90K - $198.16K/yr

As a Lead VFX Artist at Cloud Chamber you'll join a group of talented developers to drive the ... Work closely with other departments (Environment, Animation, Lighting, Audio, Design) to integrate ...

Lead VFX Artist

Novato, CA · On-site

$133.90K - $198.16K/yr

As a Lead VFX Artist at Cloud Chamber you'll join a group of talented developers to drive the ... Work closely with other departments (Environment, Animation, Lighting, Audio, Design) to integrate ...

As a Lead VFX Artist at Cloud Chamber you'll join a group of talented developers to drive the ... Work closely with other departments (Environment, Animation, Lighting, Audio, Design) to integrate ...

Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... Lighting creation and rendering • Simple Animation • Knowledge in render engines V-ray and ...

Senior UI Animator

$108.50K - $123.90K/yr

Strong eye for color, lighting, and visual composition * Deep professional experience with ... Ability to support and mentor other artists on animation-related topics * Capable of independently ...

3D Artist

San Mateo, CA · On-site

$116.47K - $146.72K/yr

Roblox is seeking a 3D Artist with expertise in Key Art, Composition, and Cinematic Character ... animation. * Portfolio of key art / posed renders demonstrating strong composition, lighting, and ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118.60K - $141.90K/yr

Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Strong understanding of Unity or Unreal Engine, including lighting, shaders, materials, and ...

Creative / Art Director

Justin, TX · On-site

$142.90K - $150K/yr

... artists creating images, video and animations of our products at a high standard. You will work ... An understanding of digital programs/tools for stills, animation, lighting, and shading Required ...

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Animation Lighting Artist information

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$5

$29

$37

How much do animation lighting artist jobs pay per hour?

As of May 30, 2026, the average hourly pay for animation lighting artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What does an Animation Lighting Artist do?

An Animation Lighting Artist is responsible for creating the lighting and shading in animated films, TV shows, or video games. They establish mood, atmosphere, and visual continuity by adjusting light sources, shadows, and reflections. Using software like Maya, Houdini, or Renderman, they work closely with the art and rendering teams to enhance scenes for storytelling. Their work ensures that characters and environments are visually appealing and convey the intended emotion.

What are the key skills and qualifications needed to thrive in the Animation Lighting Artist position, and why are they important?

To thrive as an Animation Lighting Artist, you need a strong grasp of lighting theory, color, composition, and computer graphics, often backed by a degree in animation, visual effects, or a related field. Expertise with industry-standard software such as Autodesk Maya, Houdini, RenderMan, and Arnold is commonly expected, and knowledge of render pipelines is highly valuable. Strong communication, problem-solving abilities, and attention to detail help artists collaborate effectively and achieve a director's vision. These skills ensure the creation of visually compelling scenes that enhance storytelling and meet project deadlines in a team-oriented environment.

What are some typical challenges Animation Lighting Artists face during production?

Animation Lighting Artists often encounter tight deadlines, frequent revisions, and the challenge of balancing artistic vision with technical constraints such as render times and optimization requirements. They must also collaborate closely with other team members, such as animators, compositors, and technical directors, to ensure consistency and maintain quality throughout the production process. Adaptability and problem-solving are key, as lighting needs may change based on evolving creative direction or feedback. Successfully overcoming these challenges contributes significantly to the visual storytelling and overall production value of the project.
What cities are hiring for Animation Lighting Artist jobs? Cities with the most Animation Lighting Artist job openings:
What are the most commonly searched types of Animation Lighting Artist jobs? The most popular types of Animation Lighting Artist jobs are:
What states have the most Animation Lighting Artist jobs? States with the most job openings for Animation Lighting Artist jobs include:
What job categories do people searching Animation Lighting Artist jobs look for? The top searched job categories for Animation Lighting Artist jobs are:
Infographic showing various Animation Lighting Artist job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

$139.20K - $166.60K/yr

Full-time

Posted 16 days ago


Job description

Company Description

The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.

Job Description

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

Qualifications

Role Responsibilities:

  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:

  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):

  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++
Additional Information

All your information will be kept confidential according to EEO guidelines.