OR · On-site
$126K - $151K/yr
Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity ...
OR · On-site
$126K - $151K/yr
Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity ...
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for ...
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Lighting and Rendering * Animation Pre-Production and Pipeline Development * Cinematography for ...
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
Los Angeles, CA · On-site
$2.4K - $2.8K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
Los Angeles, CA · On-site
$2.4K - $2.8K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
Manhattan, NY · On-site
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
Manhattan, NY · On-site
$139K - $166K/yr
The ideal candidate will have a thorough understanding of art and animation pipelines in general ... Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in ...
Los Angeles, CA · On-site
$2.4K - $2.8K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
Los Angeles, CA · On-site
$2.4K - $2.8K/wk
... with artists from around the world. We pride ourselves on empowering filmmakers to lead the ... Also import layout, animation, and lighting shots. * Import, log and prep dialogue recordings for ...
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
Quick apply
Dallas, TX · On-site
$50K - $65K/yr
... scene by lighting and texturing the product, and then add animation to show how the product ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Los Angeles, CA · On-site
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Los Angeles, CA · On-site
$150K - $186K/yr
Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques ... Train and support artists to use the developed tools. * Perform other duties as assigned.
Justin, TX · On-site
$142K - $150K/yr
... artists creating images, video and animations of our products at a high standard. You will work ... An understanding of digital programs/tools for stills, animation, lighting, and shading Required ...
Justin, TX · On-site
$142K - $150K/yr
... artists creating images, video and animations of our products at a high standard. You will work ... An understanding of digital programs/tools for stills, animation, lighting, and shading Required ...
3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... Lighting creation and rendering • Simple Animation • Knowledge in render engines V-ray and ...
Quick apply
3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... Lighting creation and rendering • Simple Animation • Knowledge in render engines V-ray and ...
Collaborate with artists, technical producers, and developers to align cinematic and rendering ... Strong understanding of cinematic production, including camera animation, lighting, and post ...
Collaborate with artists, technical producers, and developers to align cinematic and rendering ... Strong understanding of cinematic production, including camera animation, lighting, and post ...
Redwood City, CA · On-site
Iconic characters and expressive animation are at the heart of The Sims. As a 3D Artist on EA ... Experience lighting and rendering in Arnold, using PBR materials * Outstanding character animation ...
Redwood City, CA · On-site
Iconic characters and expressive animation are at the heart of The Sims. As a 3D Artist on EA ... Experience lighting and rendering in Arnold, using PBR materials * Outstanding character animation ...
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Strong understanding of Unity or Unreal Engine, including lighting, shaders, materials, and ...
Orlando, FL · On-site
$118K - $141K/yr
Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Strong understanding of Unity or Unreal Engine, including lighting, shaders, materials, and ...
Collaborate with artists, technical producers, and developers to align cinematic and rendering ... Strong understanding of cinematic production, including camera animation, lighting, and post ...
Collaborate with artists, technical producers, and developers to align cinematic and rendering ... Strong understanding of cinematic production, including camera animation, lighting, and post ...
Burbank, CA · On-site
... animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of ... This role is part of a production artist group exploring and developing a unique visual and ...
Burbank, CA · On-site
... animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of ... This role is part of a production artist group exploring and developing a unique visual and ...
$64K - $75K/yr
Champlain College seeks a highly experienced animation artist-educator to join our faculty as an ... Modeling/Texturing/Lighting, Compositing, Visual Effects, Virtual Production, and Visual ...
$64K - $75K/yr
Champlain College seeks a highly experienced animation artist-educator to join our faculty as an ... Modeling/Texturing/Lighting, Compositing, Visual Effects, Virtual Production, and Visual ...
Burlington, VT · On-site
$64K - $75K/yr
Champlain College seeks a highly experienced animation artist-educator to join our faculty as an ... Modeling/Texturing/Lighting, Compositing, Visual Effects, Virtual Production, and Visual ...
Burlington, VT · On-site
$64K - $75K/yr
Champlain College seeks a highly experienced animation artist-educator to join our faculty as an ... Modeling/Texturing/Lighting, Compositing, Visual Effects, Virtual Production, and Visual ...
$5.29 - $8.22
0% of jobs
$8.22 - $11.15
0% of jobs
$11.15 - $14.07
0% of jobs
$14.07 - $17
0% of jobs
$17 - $19.93
0% of jobs
$19.93 - $22.86
0% of jobs
$25.17 is the 25th percentile. Wages below this are outliers.
$22.86 - $25.79
32% of jobs
The median wage is $27.98 / hr.
$25.79 - $28.72
24% of jobs
$28.72 - $31.64
17% of jobs
$31.98 is the 75th percentile. Wages above this are outliers.
$31.64 - $34.57
13% of jobs
$34.57 - $37.50
13% of jobs
$5
$29
$37
An Animation Lighting Artist is responsible for creating the lighting and shading in animated films, TV shows, or video games. They establish mood, atmosphere, and visual continuity by adjusting light sources, shadows, and reflections. Using software like Maya, Houdini, or Renderman, they work closely with the art and rendering teams to enhance scenes for storytelling. Their work ensures that characters and environments are visually appealing and convey the intended emotion.
To thrive as an Animation Lighting Artist, you need a strong grasp of lighting theory, color, composition, and computer graphics, often backed by a degree in animation, visual effects, or a related field. Expertise with industry-standard software such as Autodesk Maya, Houdini, RenderMan, and Arnold is commonly expected, and knowledge of render pipelines is highly valuable. Strong communication, problem-solving abilities, and attention to detail help artists collaborate effectively and achieve a director's vision. These skills ensure the creation of visually compelling scenes that enhance storytelling and meet project deadlines in a team-oriented environment.
Animation Lighting Artists often encounter tight deadlines, frequent revisions, and the challenge of balancing artistic vision with technical constraints such as render times and optimization requirements. They must also collaborate closely with other team members, such as animators, compositors, and technical directors, to ensure consistency and maintain quality throughout the production process. Adaptability and problem-solving are key, as lighting needs may change based on evolving creative direction or feedback. Successfully overcoming these challenges contributes significantly to the visual storytelling and overall production value of the project.
$126K - $151K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 22 days ago
8.3
Based on 74 frontline employees who took The Breakroom Quiz
64th of 519 rated manufacturers
Main Objective: Assists in the development of high-end and innovative realtime software for medical visualizations including surgical techniques, advertisements, medical education, AR/VR products etc. Create high-quality, realistic, optimized, realtime visualizations and collaborate in a cross-functional team environment
Essential Duties and Responsibilities:
1. Continuously learns and implements new and experimental features, technical art tools, and solutions for emerging visual and XR technologies.
2. Develop technical art solution for interactive, visual applications using established industry practices and technology.
3. Assists in development of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications
4. Develops art solutions for creating highly realistic renderings for VR/AR, Web and Desktop 3D applications using cutting edge technologies.
5. Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity.
6. Collaborate with other artists and developers to expand the 3D product library for real-time applications.
7. Collaborates with developers to make realtime visualizations that are easy to programmatically manipulate and use by multidisciplinary teams.
8. Maintain proper documentation of processes, workflows, and configurations.
9. Report progress and status of assigned tasks on a timely basis.
10. Works productively and harmoniously with medical education, developers, 3D animators, modelers and artists in a team driven environment.
Skills:
Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
Experience with distributed version control systems such as Git or PlasticSCM.
Understanding of the process of tracking artistic solution development using project management tools like Jira, Trello or Cloud CMS.
Knowledge of company practices, standards, and collaboration in a team with diverse skillsets.
Advanced knowledge of Realtime applications, and Engines.
General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe Substance 3D Suite and Photoshop.
Proficiency in scripting, automation and two or more of the following: art tool development, material nodes, rigging/skinning, VFX nodes, UI Design, creating and modifying shaders.
Advanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders.
Experience with one or more of the following: VR/AR specific rendering features, Virtual Production, profiling and optimizing graphics.
Intermediate knowledge of the automation of art tasks, development of art pipelines, art workflow improvements, and art reusability using scripting in realtime engines or 3D software tools.
Advanced knowledge of documentation practices.
Discretion/Latitude:
Work is performed under general direction. Participates in determining success metrics for work performed. Mentors lower-level personnel.
Education/Experience:
Bachelor's degree preferred.
5 years of professional experience
Arthrex Benefits
All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.
Sourced by ZipRecruiter
Medical equipment and supplies manufacturing
5,001 - 10,000 Employees
Naples, FL, US
1981