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Animation Lighting Artist Jobs in Quebec (NOW HIRING)

Un diplme en animation, en arts, en beaux-arts ou une exprience de production quivalente. * Un ... Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within ...

Un diplôme en animation, en arts, en beaux-arts ou une expérience de production équivalente ... Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within ...

Un diplome en animation, en arts, en beaux-arts ou une experience de production equivalente. * Un ... Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within ...

Vous collaborerez egalement avec d'autres departements, tels que Build et Lighting, afin ... A strong artistic background in painting. * Thorough knowledge of advanced matte painting ...

By leading this passionate group of artists to craft breathtaking environments, characters, and ... Lighting and VFX experience, working with Lumen. * Maya, 3ds Max, Blender and ZBrush. * Substance ...

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Animation Lighting Artist information

See Quebec salary details

$18K

$79.9K

$118.5K

How much do animation lighting artist jobs pay per year?

As of Jul 31, 2026, the average yearly pay for animation lighting artist in Quebec is $79,928.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,000.00 and $105,500.00 per year, depending on experience, location, and employer.

What does an Animation Lighting Artist do?

An Animation Lighting Artist is responsible for creating the lighting and shading in animated films, TV shows, or video games. They establish mood, atmosphere, and visual continuity by adjusting light sources, shadows, and reflections. Using software like Maya, Houdini, or Renderman, they work closely with the art and rendering teams to enhance scenes for storytelling. Their work ensures that characters and environments are visually appealing and convey the intended emotion.

What are the key skills and qualifications needed to thrive in the Animation Lighting Artist position, and why are they important?

To thrive as an Animation Lighting Artist, you need a strong grasp of lighting theory, color, composition, and computer graphics, often backed by a degree in animation, visual effects, or a related field. Expertise with industry-standard software such as Autodesk Maya, Houdini, RenderMan, and Arnold is commonly expected, and knowledge of render pipelines is highly valuable. Strong communication, problem-solving abilities, and attention to detail help artists collaborate effectively and achieve a director's vision. These skills ensure the creation of visually compelling scenes that enhance storytelling and meet project deadlines in a team-oriented environment.

What are some typical challenges Animation Lighting Artists face during production?

Animation Lighting Artists often encounter tight deadlines, frequent revisions, and the challenge of balancing artistic vision with technical constraints such as render times and optimization requirements. They must also collaborate closely with other team members, such as animators, compositors, and technical directors, to ensure consistency and maintain quality throughout the production process. Adaptability and problem-solving are key, as lighting needs may change based on evolving creative direction or feedback. Successfully overcoming these challenges contributes significantly to the visual storytelling and overall production value of the project.

What are popular job titles related to Animation Lighting Artist jobs in Quebec? For Animation Lighting Artist jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Animation Lighting Artist jobs in Quebec look for? The top searched job categories for Animation Lighting Artist jobs in Quebec are:
Infographic showing various Animation Lighting Artist job openings in Quebec as of July 2026, with employment types broken down into 86% Full Time, 6% Part Time, and 8% Contract. Highlights an 77% In-person, 6% Hybrid, and 17% Remote job distribution, with an average salary of $79,928 per year, or $38.4 per hour.

Artiste en eclairage / Lighting Artist - Feature Animation

Bardel Entertainment

Montreal, QC

Other

Re-posted 17 days ago


Job description

NOTRE HISTOIRE

Depuis plus de 35 ans, Bardel Entertainment est le chef de file de l'industrie de l'animation grace a son engagement inebranlable en matiere de qualite, de creativite et d'innovation. Nous sommes un studio internationalement reconnu, laureat d'un Emmy Award - dans deux villes canadiennes de premier plan, Vancouver et Montreal - et la force creatrice derriere des succes d'audience tels que Le Prince Dragon, Rick and Morty, Teen Titans Go ! et Diary of a Wimpy Kid.

OUR STORY 

For more than 35 years, Bardel Entertainment has led the animation industry through unwavering commitment to quality, creativity, and innovation. We are an internationally recognized, Emmy Award-winning studio - in two prominent Canadian cities, Vancouver and Montreal - and the creative force behind top audience hits such as The Dragon Prince, Rick and Morty, Teen Titans Go!, and Diary of a Wimpy Kid. 

Requirements

En tant qu'artiste en lighting, vous jouerez un role essentiel pour donner vie a nos mondes animes. Vous serez responsable du lighting et l'ombrages des scenes, des personnages et des environnements afin d'obtenir l'esthetique visuelle, l'ambiance et l'impact narratif souhaites pour notre projet d'animation. Vous collaborerez avec les equipes creatives et techniques afin de garantir que nos projets repondent aux normes de qualite les plus strictes. 

Ce que vous ferez : 

  • Utilisez votre expertise pour concevoir, developper et executer des configurations de lighting complexes et des materiaux pour les personnages, les accessoires et les environnements, en veillant a ce qu'ils repondent a la vision creative du projet.  
  • Collaborer avec d'autres services pour optimiser les scenes en vue du rendu, en veillant a l'efficacite tout en maintenant la qualite visuelle.  
  • Travailler en collaboration avec le superviseur/artiste principal de lighting et les autres departements pour maintenir la continuite de lighting et de l'ombrage sur l'ensemble du projet, notamment en resolvant les problemes creatifs et techniques.   
  • Identifier et resoudre les problemes techniques lies au lighting et au rendu et mettre en uvre des solutions creatives pour les surmonter.  
  • Contribuer au developpement et a l'amelioration du pipeline lighting, des outils et des flux de travail afin d'accroitre l'efficacite et la qualite.  
  • Gerer les taches de rendu, y compris la mise en place de passes de rendu, la gestion des ressources de la ferme de rendu et la garantie de temps de rendu efficaces.   
  • Effectuer des controles de qualite rigoureux pour s'assurer que les prises de vue finales respectent les normes visuelles et techniques du projet. 

Ce que vous apporterez :  

  • Au moins 5 ans d'experience ou plus en tant que artiste lighting dans l'industrie de l'animation ou des effets visuels.   
  • Maitrise des logiciels 3D standard de l'industrie (p. ex., Maya, Houdini).  
  • Maitrise de Katana, y compris le travail avec des modeles dans un pipeline.  
  • Solide comprehension de la theorie des couleurs, de la composition et des principes cinematographiques.  
  • Solide connaissance des langages d'ombrage (par exemple, RenderMan, Arnold).  
  • Familiarite avec les logiciels de composition (par exemple, Nuke).  
  • Solides competences en matiere de resolution de problemes et capacite a travailler efficacement dans des delais serres.  
  • Excellentes aptitudes a la communication et au travail d'equipe.  
  • Une passion pour la narration et un sens artistique developpe.  
  • Fournir des conseils et un soutien aux artistes lighting debutants et aux autres membres de l'equipe, en favorisant un environnement d'apprentissage collaboratif. 

Emplacement: Quebec, Canada

___________________________________________________________________________________________

As a Lighting Artist, you will play a crucial role in bringing our animated worlds to life. You will be responsible for lighting and shading scenes, characters, and environments to achieve the desired visual aesthetic, mood, and storytelling impact of our animated project. You will collaborate closely with our creative and technical teams to ensure that our projects meet the highest quality standards. 

What you'll be doing: 

  • Use your expertise to design, develop, and execute complex lighting setups, and materials for characters, props, and environments, ensuring they meet the creative vision of the project. 
  • Collaborate with other departments to optimize scenes for rendering, ensuring efficiency while maintaining visual quality. 
  • Work closely with the Lighting Supervisor/Lead, and other departments to maintain continuity of lighting and shading across the project, including solving creative and technical challenges. 
  • Identify and troubleshoot technical issues related to lighting and rendering and implement creative solutions to overcome them. 
  • Contribute to the development and improvement of the lighting pipeline, tools, and workflows to enhance efficiency and quality. 
  • Manage rendering tasks, including setting up render passes, managing render farm resources, and ensuring efficient render times. 
  • Conduct rigorous quality control checks to ensure that final shots meet the project's visual and technical standards. 

What you'll bring: 

  • 5+ years experience as a Lighting Artist in the animation or visual effects industry. 
  • Proficiency in industry-standard 3D software (e.g., Maya, Houdini). 
  • Proficiency using Katana including working with templates in a pipeline. 
  • Strong understanding of colour theory, composition, and cinematography principles. 
  • Strong knowledge of shading languages (e.g., RenderMan, Arnold). 
  • Familiarity with compositing software (e.g., Nuke). 
  • Strong problem-solving skills and the ability to work efficiently under tight deadlines. 
  • Excellent communication and teamwork skills. 
  • A passion for storytelling and a strong artistic eye. 
  • Provide guidance and support to junior lighting artists and other team members, fostering a collaborative learning environment.   

Location: Quebec, Canada 

Benefits

Echelle de salaires : $1,600 - 2,000 CAD par semaine

L'echelle de salaires indiquee reflete nos attentes actuelles pour ces postes a la date de publication de cette annonce. Votre offre de salaire finale prendra en compte plusieurs facteurs cles, y compris votre formation, vos qualifications, certifications, experience, competences, localisation geographique, ainsi que les besoins et exigences de l'entreprise.

Un environnement de travail flexible, une assurance sante et bien-etre etendue des le premier jour, et un programme de contrepartie pour les REER ne sont que quelques-uns des avantages offerts. Pour plus de details, consultez notre site web.

Si cela vous semble correspondre, qu'attendez-vous ? Envoyez-nous votre candidature !

Pay Range: $1,600 - 2,000 CAD per week  

This salary range provided reflects our current expectations for these roles as of this posting's date. Your final salary offer will consider various key factors, including your education, qualifications, certifications, experience, skills, geographical location, as well as the needs and requirements of the business. 

Flexible work environment, Extended Health and Wellness from day 1, RRSP matching are just some of the benefits. For more details, check out our website. 

If this seems like a good fit, what are you waiting for, get your application in!