Lead Lighting Artist
Montreal, QC · On-site
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
Montreal, QC · On-site
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...
What you'll bring: * 5+ years experience as a Lighting Artist in the animation or visual effects industry. * Proficiency in industry-standard 3D software (e.g., Maya, Houdini). * Proficiency using ...
What you'll bring: * 5+ years experience as a Lighting Artist in the animation or visual effects industry. * Proficiency in industry-standard 3D software (e.g., Maya, Houdini). * Proficiency using ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Translate artistic direction into lighting setups that support mood, atmosphere, realism, and ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Translate artistic direction into lighting setups that support mood, atmosphere, realism, and ...
... et a l'art de l'animation. Notre quete d'idees nouvelles, de techniques innovantes et de ... Minimum 1 yearof working experience as a 3D Lighting Artist, in a film production environment ...
... et a l'art de l'animation. Notre quete d'idees nouvelles, de techniques innovantes et de ... Minimum 1 yearof working experience as a 3D Lighting Artist, in a film production environment ...
Montreal, QC · On-site
Un diplôme en animation, en arts, en beaux-arts ou une expérience de production équivalente ... Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within ...
Quick apply
Montreal, QC · On-site
Un diplôme en animation, en arts, en beaux-arts ou une expérience de production équivalente ... Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within ...
Montreal, QC · On-site
Un diplome en animation, en arts, en beaux-arts ou une experience de production equivalente. * Un ... Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within ...
Montreal, QC · On-site
Un diplome en animation, en arts, en beaux-arts ou une experience de production equivalente. * Un ... Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within ...
The compositing artist is responsible for integrating 3D rendered assets, special effects, and ... Combine multiple layers of animation, visual effects, lighting passes, and background elements into ...
The compositing artist is responsible for integrating 3D rendered assets, special effects, and ... Combine multiple layers of animation, visual effects, lighting passes, and background elements into ...
... et a l'art de l'animation. Notre quete d'idees nouvelles, de techniques innovantes et de ... The role ensures the continuity of artistic vision throughout the production, while also managing ...
... et a l'art de l'animation. Notre quete d'idees nouvelles, de techniques innovantes et de ... The role ensures the continuity of artistic vision throughout the production, while also managing ...
... or artists in our Pipe, Layout, CFX, FX, Lighting, or Animation departments. Job Requirements ... Must Haves * Strong experience using Maya, with basic understanding of other 3D Software packages ...
... or artists in our Pipe, Layout, CFX, FX, Lighting, or Animation departments. Job Requirements ... Must Haves * Strong experience using Maya, with basic understanding of other 3D Software packages ...
The Lighting Artist must collaborate with departments such as compositing, FX, animation, and layout, many of whose members are based in English-speaking countries. A strong understanding of English ...
The Lighting Artist must collaborate with departments such as compositing, FX, animation, and layout, many of whose members are based in English-speaking countries. A strong understanding of English ...
CA$30.21 - CA$38.46/hr
The Lighting Artist must collaborate with departments such as compositing, FX, animation, and layout, many of whose members are based in English-speaking countries. A strong understanding of English ...
CA$30.21 - CA$38.46/hr
The Lighting Artist must collaborate with departments such as compositing, FX, animation, and layout, many of whose members are based in English-speaking countries. A strong understanding of English ...
Lead and mentor artists and leads across internal teams and external partners. * Review work to ... Collaboration with Animation, Tech Art, Design and production to deliver content to game pillars.
Quick apply
Lead and mentor artists and leads across internal teams and external partners. * Review work to ... Collaboration with Animation, Tech Art, Design and production to deliver content to game pillars.
Collaborer avec animation, FX et lighting pour assurer coherence et continuite des personnages ... Collaborer avec Artist Management sur le staffing et le developpement des talents * Donner des ...
Collaborer avec animation, FX et lighting pour assurer coherence et continuite des personnages ... Collaborer avec Artist Management sur le staffing et le developpement des talents * Donner des ...
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Collaborate closely with Character, Environment, Tech Art, and Lighting teams for proper ...
Montreal, QC · On-site
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Collaborate closely with Character, Environment, Tech Art, and Lighting teams for proper ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... film, lighting, and drawing is beneficial. Who You Are: * A reliable, positive force multiplier ...
We will work closely and constructively across design, art, engineering, animation, and audio teams ... film, lighting, and drawing is beneficial. Who You Are: * A reliable, positive force multiplier ...
Montreal, QC · On-site
We will work closely and constructively across design, art, engineering, animation, and audio teams ... film, lighting, and drawing is beneficial. Who You Are: * A reliable, positive force multiplier ...
Montreal, QC · On-site
We will work closely and constructively across design, art, engineering, animation, and audio teams ... film, lighting, and drawing is beneficial. Who You Are: * A reliable, positive force multiplier ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Lead and mentor artists and leads across internal teams and external partners. * Review work to ...
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Lead and mentor artists and leads across internal teams and external partners. * Review work to ...
Montreal, QC · On-site
$50 - $69/hr
... lighting handoff People (30%) * Mentor junior and mid-level rigging/CFX artists and support their growth within the department * Work closely with animators, FX, and lighters to ensure character ...
Montreal, QC · On-site
$50 - $69/hr
... lighting handoff People (30%) * Mentor junior and mid-level rigging/CFX artists and support their growth within the department * Work closely with animators, FX, and lighters to ensure character ...
Montreal, QC · On-site
By leading this passionate group of artists to craft breathtaking environments, characters, and ... Lighting and VFX experience, working with Lumen. * Maya, 3ds Max, Blender and ZBrush. * Substance ...
Montreal, QC · On-site
By leading this passionate group of artists to craft breathtaking environments, characters, and ... Lighting and VFX experience, working with Lumen. * Maya, 3ds Max, Blender and ZBrush. * Substance ...
$18K - $27.1K
5% of jobs
$27.1K - $36.3K
11% of jobs
$44K is the 25th percentile. Wages below this are outliers.
$36.3K - $45.4K
11% of jobs
$45.4K - $54.5K
6% of jobs
$54.5K - $63.7K
5% of jobs
$63.7K - $72.8K
3% of jobs
$72.8K - $82K
7% of jobs
The median wage is $82.6K / yr.
$82K - $91.1K
16% of jobs
$97.8K is the 75th percentile. Wages above this are outliers.
$91.1K - $100.2K
14% of jobs
$100.2K - $109.4K
11% of jobs
$109.4K - $118.5K
11% of jobs
$18K
$79.9K
$118.5K
An Animation Lighting Artist is responsible for creating the lighting and shading in animated films, TV shows, or video games. They establish mood, atmosphere, and visual continuity by adjusting light sources, shadows, and reflections. Using software like Maya, Houdini, or Renderman, they work closely with the art and rendering teams to enhance scenes for storytelling. Their work ensures that characters and environments are visually appealing and convey the intended emotion.
To thrive as an Animation Lighting Artist, you need a strong grasp of lighting theory, color, composition, and computer graphics, often backed by a degree in animation, visual effects, or a related field. Expertise with industry-standard software such as Autodesk Maya, Houdini, RenderMan, and Arnold is commonly expected, and knowledge of render pipelines is highly valuable. Strong communication, problem-solving abilities, and attention to detail help artists collaborate effectively and achieve a director's vision. These skills ensure the creation of visually compelling scenes that enhance storytelling and meet project deadlines in a team-oriented environment.
Animation Lighting Artists often encounter tight deadlines, frequent revisions, and the challenge of balancing artistic vision with technical constraints such as render times and optimization requirements. They must also collaborate closely with other team members, such as animators, compositors, and technical directors, to ensure consistency and maintain quality throughout the production process. Adaptability and problem-solving are key, as lighting needs may change based on evolving creative direction or feedback. Successfully overcoming these challenges contributes significantly to the visual storytelling and overall production value of the project.
For Animation Lighting Artist jobs in Quebec, the most frequently searched job titles are:
The top searched job categories for Animation Lighting Artist jobs in Quebec are:

Full-time
Posted 4 days ago
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help shape our visual narrative and atmosphere. In this role, you'll collaborate with a passionate group of game developers to craft visually stunning, dynamic lighting that supports world-class real-time environments and cinematics-bringing the richly imagined world of BioShock to life.
What You'll Do:
As a Lead Lighting Artist, you are a primary driver of your direct reports' success. You will set clear expectations, provide coaching, and manage the health, career growth, and output of a high-performing art team while establishing best practices across lighting pipelines.
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
#LI-Remote