Level Designer
Montreal, QC · On-site +1
Devoted Studios is a globally remote game development company specializing in Co-development ... Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest ...
Montreal, QC · On-site +1
Devoted Studios is a globally remote game development company specializing in Co-development ... Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest ...
Montreal, QC · On-site +1
Devoted Studios is a globally remote game development company specializing in Co-development ... Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest ...
A Remote Lighting Designer is responsible for creating lighting designs for various projects, such as theater productions, concerts, events, or architectural spaces, while working remotely. They collaborate with clients, directors, and production teams using digital lighting visualization software and communication tools. Their tasks include designing lighting plots, selecting fixtures, programming lighting cues, and ensuring the design meets artistic and technical requirements. Remote Lighting Designers often provide guidance for on-site crews to implement their designs effectively. This role requires expertise in lighting principles, software proficiency, and strong communication skills to execute projects from a distance.
To thrive as a Remote Lighting Designer, you need expertise in lighting design principles, color theory, and spatial planning, usually supported by a degree in lighting design, architecture, or a related field. Familiarity with lighting design software such as AutoCAD, DIALux, Revit, or Vectorworks, and knowledge of relevant standards or certifications (like CLD or IES) are important. Strong communication, creativity, and self-motivation are crucial soft skills for collaborating remotely and delivering innovative solutions. These competencies enable designers to efficiently create effective lighting plans, communicate ideas clearly to clients and teams, and meet project goals from a distance.
A Remote Lighting Designer typically spends their day developing lighting layouts, producing digital renderings, specifying equipment, and attending virtual meetings with architects, engineers, and clients. Collaboration is facilitated through project management platforms, video conferencing, and file-sharing tools, enabling seamless integration with multidisciplinary teams despite the remote setting. Strong communication is essential, as designers regularly present concepts, respond to feedback, and coordinate timelines to ensure projects progress smoothly. This remote setup offers the flexibility of independent work while maintaining the collaborative spirit that is vital in delivering successful lighting projects.

Other
Re-posted 27 days ago
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams. We are proud to be the development partner of choice for industry leaders such as:
We are looking for a Level Designer specializing in mission scripting and quest design to create memorable player-facing content across live and evolving game experiences. You will design, script, and implement quests, missions, and gameplay events that combine pacing, challenge, environmental storytelling, and clear player direction.
This role is hands-on and engine-facing, with a strong focus on Unreal Engine implementation through Blueprints, Sequencer, and closely coordinated cross-discipline collaboration. You will help build new content, support recurring mission-based experiences, and improve existing gameplay through iteration, bug fixing, and polish.
Key Responsibilities:
Requirements
Benefits
This is a remote, full-time contracted position.
We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.