Expert Animator
$123K - $182K/yr
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred. * Demonstrated ability to work efficiently in a fast-paced development ...
$123K - $182K/yr
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred. * Demonstrated ability to work efficiently in a fast-paced development ...
$123K - $182K/yr
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred. * Demonstrated ability to work efficiently in a fast-paced development ...
San Mateo, CA · On-site
$123K - $182K/yr
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred. * Demonstrated ability to work efficiently in a fast-paced development ...
San Mateo, CA · On-site
$123K - $182K/yr
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred. * Demonstrated ability to work efficiently in a fast-paced development ...
San Mateo, CA · On-site
$123K - $182K/yr
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred. * Demonstrated ability to work efficiently in a fast-paced development ...
San Mateo, CA · On-site
$123K - $182K/yr
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred. * Demonstrated ability to work efficiently in a fast-paced development ...
Reno, NV · On-site +1
$105K - $120K/yr
Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences. * Strong demo reel showcasing visual ...
Reno, NV · On-site +1
$105K - $120K/yr
Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences. * Strong demo reel showcasing visual ...
Nature of Work The Digital Animation Center (DAC) program within the Visual Arts department in the ... Knowledge of Autodesk's Maya and other industry standard software * Excellent facility with graphic ...
Nature of Work The Digital Animation Center (DAC) program within the Visual Arts department in the ... Knowledge of Autodesk's Maya and other industry standard software * Excellent facility with graphic ...
Nature of Work The Digital Animation Center (DAC) program within the Visual Arts department in the ... Knowledge of Autodesk's Maya and other industry standard software * Excellent facility with graphic ...
Nature of Work The Digital Animation Center (DAC) program within the Visual Arts department in the ... Knowledge of Autodesk's Maya and other industry standard software * Excellent facility with graphic ...
Denver, CO · On-site
$5.1K/mo
Nature of Work The Digital Animation Center (DAC) program within the Visual Arts department in the ... Knowledge of Autodesk's Maya and other industry standard software * Excellent facility with graphic ...
Denver, CO · On-site
$5.1K/mo
Nature of Work The Digital Animation Center (DAC) program within the Visual Arts department in the ... Knowledge of Autodesk's Maya and other industry standard software * Excellent facility with graphic ...
Adjunct Faculty - Animation and Motion Design Apply now Job no: 50000453 Work type: Part time ... We value depth of industry experience and a genuine passion for mentoring the next generation of ...
Adjunct Faculty - Animation and Motion Design Apply now Job no: 50000453 Work type: Part time ... We value depth of industry experience and a genuine passion for mentoring the next generation of ...
Reno, NV · On-site +1
$105K - $120K/yr
Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences. * Strong demo reel showcasing visual ...
Reno, NV · On-site +1
$105K - $120K/yr
Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences. * Strong demo reel showcasing visual ...
... industry tools: 3D Studio Max, Maya, Photoshop, Zbrush, Substance, Unreal, Blender, etc - 3+ years ... animation - Demonstrated ability to create expressive, personality-driven motion (demo reel ...
... industry tools: 3D Studio Max, Maya, Photoshop, Zbrush, Substance, Unreal, Blender, etc - 3+ years ... animation - Demonstrated ability to create expressive, personality-driven motion (demo reel ...
MD · On-site
Bring real-world industry experience into the classroom, sharing insights, case studies, and practical applications. Required Qualifications : * Master's degree in Animation or related field.
MD · On-site
Bring real-world industry experience into the classroom, sharing insights, case studies, and practical applications. Required Qualifications : * Master's degree in Animation or related field.
Orange, CA · On-site
Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...
Quick apply
Orange, CA · On-site
Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...
$88K - $120K/yr
Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...
$88K - $120K/yr
Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya ...
Quick apply
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya ...
Orange, CA · On-site
$88K - $120K/yr
Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...
Orange, CA · On-site
$88K - $120K/yr
Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...
Rockville, MD · On-site
$70K - $155K/yr
... industry we'd love to hear from you! We will consider candidates for our Bethesda Game Studios ... Apply animation principles to evaluate, refine, and ensure the quality of creature animations
Rockville, MD · On-site
$70K - $155K/yr
... industry we'd love to hear from you! We will consider candidates for our Bethesda Game Studios ... Apply animation principles to evaluate, refine, and ensure the quality of creature animations
MD · On-site
Bring real-world industry experience into the classroom, sharing insights, case studies, and practical applications. Required Qualifications: * Master's degree in Animation or related field.
MD · On-site
Bring real-world industry experience into the classroom, sharing insights, case studies, and practical applications. Required Qualifications: * Master's degree in Animation or related field.
$119K - $135K/yr
... of industry experience in technical animation for games Proficiency in Python, C#, C++ or other programming languages is required Full understanding of in-game animation tools like state machines ...
$119K - $135K/yr
... of industry experience in technical animation for games Proficiency in Python, C#, C++ or other programming languages is required Full understanding of in-game animation tools like state machines ...
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya ...
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya ...
Adjunct Faculty - Animation and Motion Design Job no: 50000453 Work type: Part time Location ... We value depth of industry experience and a genuine passion for mentoring the next generation of ...
Adjunct Faculty - Animation and Motion Design Job no: 50000453 Work type: Part time Location ... We value depth of industry experience and a genuine passion for mentoring the next generation of ...
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
| Aspect | Animation Industry | 3D Modeler |
|---|---|---|
| Required Skills | Animation principles, storytelling, software proficiency (e.g., Maya, Blender) | Modeling techniques, texturing, software proficiency (e.g., Maya, 3ds Max) |
| Work Environment | Studios, post-production houses, freelance projects | Design studios, gaming companies, film production |
| Industry Usage | Creating animated content, character animation, visual effects | Building 3D assets, character modeling, environment creation |
While both roles require proficiency in 3D software and creative skills, animation industry professionals focus on bringing characters and scenes to life through movement and storytelling, whereas 3D modelers specialize in creating detailed 3D assets used in animations, games, and films. Both roles often collaborate but serve different functions within the production pipeline.

$123K - $182K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 9 days ago
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What We Need:We're looking for an Expert Animator who can bridge the gap between compelling character performance and responsive gameplay. In this role, you'll partner closely with animation, design, and engineering teams to create and implement high-quality keyframe animation for both human and non-human characters, bringing them to life through expressive movement and gameplay-driven performance. We're seeking an inspired problem-solver who is passionate about animation craft, champions high standards, pushes for continuous improvement, embraces change, and challenges the status quo. The ideal candidate is highly detail-oriented, thrives in a deadline-driven environment, and can adapt quickly within a fast-growing organization.
What You Will Do:Create high-quality in-game animations that support responsive, polished gameplay.
Implement animations directly in Unreal using the project's animation system and Blueprints.
Set up animation blends, overlays, events, and related systems in Unreal.
Iterate on animation and player feel through playtesting and hands-on tuning.
Develop quick animation prototypes for new gameplay features, such as combat abilities, character actions, or cinematic sequences.
Help define, maintain, and elevate the animation style and quality bar by creating clear examples, documenting standards, and sharing best practices with the team.
Prototype and validate new approaches to character movement and gameplay animation.
Partner with Technical Animation to explore and refine locomotion and overall character motion, ensuring the smoothest and most polished player experience possible.
Collaborate closely with fellow animators to elevate the overall quality of the team's work, foster knowledge sharing, and inspire creative growth while serving as a benchmark for animation excellence.
Proactively coordinate and maintain strong cross-disciplinary communication with Production, Design, Art, Audio, and VFX to ensure the successful delivery of your areas of responsibility.
Work together with character artists and riggers to establish both core and secondary functionality of our characters.
6-8+ years of experience in game development, including at least one shipped AAA title in an animation role.
Expert-level proficiency in gameplay animation using industry-standard 3D software, with strong experience in Maya preferred.
Demonstrated ability to work efficiently in a fast-paced development environment, quickly prioritizing tasks and solving creative and technical challenges.
Adaptable and responsive to creative feedback and changing project needs, with the ability to pivot direction while maintaining quality and momentum.
An animation reel that demonstrates high-quality hand-key examples.
Familiar with Unreal Engine, including animation systems, asset integration, and runtime considerations.
Familiarity with Unreal Sequencer, camera language, and in-game cinematic workflows.
Experience working with Perforce and managing assets in large-scale, multi-team environments.
Excellent communication, collaboration, and organizational skills, with a proactive and solution-oriented approach to problem solving.
Experience creating cinematic sequences, character performances, and story-driven animation that enhances narrative and emotional impact.
Experience with non-linear video editing, including pacing, shot composition, cuts, transitions, and visual storytelling techniques.
The pay range for this position in California at the start of employment is expected to be between $123,200 and $182,360 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.Â
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.
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