1

Animation Director Jobs in Quebec (NOW HIRING)

Strategy Director Location: Montreal, QC The role Strategy at Havas Creative Canada sits at the ... animation des groupes ou des entrevues. * Développer des portraits approfondis des audiences ...

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals. * Collaborate with ...

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals. * Collaborate with ...

... Associate Technical Director, and be responsible for helping the team craft compelling and ... Partner closely with design, engineering, animation, and audio to further the goals of the project.

Showing results 21-40

Animation Director information

What is an animation director?

Animation Directors are creative professionals who oversee the visual development and production of animated projects such as films, TV shows, or video games. They manage teams of animators, guide the artistic direction, and ensure that the animation aligns with the project's vision and story. Animation Directors collaborate closely with producers, writers, and other departments to maintain consistency and quality throughout the animation process. Their role is crucial in bringing characters and worlds to life in a cohesive and engaging manner.

What does an animation director do?

An animation director is responsible for performing and overseeing a number of creative duties during the design, production, and post-processing of an animation. You may work at a film studio or video game company, collaborating with writers, illustrators, and visual designers to develop stories and graphics, and to define guiding aesthetic principles. You work closely with voice actors, animators, and sound design artists to create the final product, such as an animated movie, web short, TV show, or animation for a website.

What are the key skills and qualifications needed to thrive as an animation director, and why are they important?

To thrive as an Animation Director, you need a strong background in animation principles, storytelling, visual design, and often a degree in animation or related fields. Proficiency with animation software such as Adobe After Effects, Maya, Toon Boom, or Blender, along with experience in project management tools, is typically required. Leadership, creative vision, and excellent communication are essential soft skills for guiding teams and collaborating with clients or stakeholders. These skills ensure cohesive, high-quality animations delivered on time, aligned with the project's creative goals.

What are some common challenges animation directors face when leading a team on a large project?

Animation Directors often encounter challenges such as aligning the creative vision across a diverse team, managing tight production schedules, and ensuring consistent animation quality throughout the project. Balancing creative input from animators, storyboard artists, and producers while adhering to budget and time constraints can be demanding. Effective communication, regular feedback sessions, and strong organizational skills are essential for overcoming these challenges and delivering a cohesive final product.

What is the difference between Animation Director vs Animation Supervisor?

AspectAnimation DirectorAnimation Supervisor
ResponsibilitiesOversees the overall animation style, guides creative vision, and manages animation teams to ensure consistency and quality.Manages day-to-day animation production, assigns tasks, and ensures deadlines are met within the animation team.
Required SkillsStrong artistic vision, leadership, and experience in animation production.Technical expertise, team management, and workflow coordination.
Work EnvironmentCreative leadership in studios, overseeing multiple animation projects.Supervisory role within animation teams, often reporting to the Animation Director.

The Animation Director focuses on the creative and artistic vision of the animation, guiding the overall style and quality. The Animation Supervisor handles the operational aspects, managing the team to meet production goals. Both roles are essential in animation production, with the Director setting the creative tone and the Supervisor ensuring smooth execution.

What are the most commonly searched types of Animation jobs in Quebec?

The most popular types of Animation jobs in Quebec are:

What are popular job titles related to Animation Director jobs in Quebec?

For Animation Director jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Animation Director jobs in Quebec look for?

The top searched job categories for Animation Director jobs in Quebec are:

What cities in Quebec are hiring for Animation Director jobs?

Cities in Quebec with the most Animation Director job openings:

Infographic showing various Animation Director job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Associate Art Director (Characters, Concepts, Lighting & VFX, World)

NBCUniversal

Montreal, QC • On-site

Full-time

Posted 21 days ago


Key responsibilities

  • Partner with Art Direction, discipline leads, and cross-functional teams to establish visual standards, guide quality, and support scalable content creation.

  • Define and uphold visual direction within your specialty, translating creative goals into guidelines, workflows, and production-ready direction.

  • Review work to ensure quality, consistency, realism, and technical feasibility.


NBCUniversal rating

8.2

Company rating: 8.2 out of 10

Based on 133 frontline employees who took The Breakroom Quiz

17th of 78 rated media


Job description

Job Description

NBCUniversal is seeking an experienced Associate Art Director to help define and drive the visual direction for an ambitious interactive entertainment project. This posting targets senior art leaders from the video game industry, across multiple overlapping specialty areas: Characters, World, Concepts, Lighting & VFX.

In this role, you will partner with Art Direction, discipline leads, and cross-functional teams to establish visual standards, guide quality, align pipelines, and support scalable content creation across a large production environment.

Responsibilities

  • Define and uphold visual direction within your specialty while aligning to the overall artistic vision.
  • Translate art and creative goals into clear guidelines, workflows, and production-ready direction.
  • Lead and mentor artists and leads across internal teams and external partners.
  • Review work to ensure quality, consistency, realism, and technical feasibility.
  • Drive cross-discipline collaboration (Design, Tech Art, Production, etc.)
  • Identify risks and ensure delivery of high-quality, scalable content

Areas of Expertise 

Candidates should bring depth in at least one of the following areas: 

Characters 

  • Own and guide the visual direction of the character ecosystem. From hero characters to large-scale population systems. This includes ensuring consistency in quality, style, and realism across character creation, customization, and modular pipelines.
  • Character art direction, anatomy, and visual storytelling through characters
  • Hero characters, crowd systems, and scalable customization pipelines
  • Collaboration with Animation, Tech Art, Design and production to deliver content to game pillars.
  • Maintaining consistency across internal teams and external partners

Concepts 

  • Lead visual development and establish the foundational visual language of the project, defining tone, mood, and storytelling direction that guides downstream production.
  • Creation of visual pillars, style guides, art bibles, and reference libraries
  • Strong fundamentals in composition, architecture, anatomy, and design ideation
  • Translating art and creative vision into clear, actionable concept frameworks
  • Close partnership with World, Character, Animation, and Design teams

Lighting & VFX 

  • Define the visual style for lighting, atmosphere, and effects to support mood, readability, and immersive storytelling across environments and gameplay.
  • Lighting direction across dynamic environments, time of day, and weather conditions
  • Atmosphere, post-processing, and VFX systems for gameplay and cinematic moments
  • Balancing artistic vision with real-time performance and technical constraints
  • Collaboration with World, Design, and Tech Art to ensure cohesive execution

World 

  • Shape the visual identity of environments, including cities, neighborhoods, interiors, and landmarks, ensuring realism, diversity, and cohesion at scale.
  • Environment art direction across architecture, materials, set dressing, and composition
  • Modular and scalable world-building systems
  • Integration of gameplay, narrative, and environmental storytelling
  • Collaboration across Concept, Lighting/VFX, Tech Art, Design, and external partners

NBCUniversal est à la recherche d’un·e Directeur·rice Artistique Associé·e expérimenté·e afin de contribuer à définir et piloter la direction visuelle d’un projet ambitieux de divertissement interactif. Cette offre s’adresse à des leaders artistiques seniors possédant une expertise dans un ou plusieurs domaines connexes : Personnages, Environnements (World), Concept, Eclairage et Effets Visuels (VFX).

Dans ce rôle, vous collaborerez étroitement avec la direction artistique, les responsables de discipline et les équipes interfonctionnelles afin d’établir des normes visuelles, encadrer la qualité, aligner les processus de production et soutenir la création de contenu évolutive à grande échelle.

Responsabilités

  • Définir et maintenir la direction visuelle dans votre domaine d’expertise tout en respectant la vision artistique globale.
  • Traduire les objectifs artistiques et créatifs en lignes directrices claires, flux de production et directives prêtes à être exécutées
  • Diriger et encadrer les artistes et les responsables, tant à l’interne qu’avec des partenaires externes.
  • Réviser les livrables afin d’assurer la qualité, la cohérence, le réalisme et la faisabilité technique
  • Favoriser la collaboration interdisciplinaire (design, art technique, production, etc.)
  • Identifier les risques et veiller à la livraison de contenu de haute qualité et évolutif

Domaines d’expertise

Les candidat·e·s doivent démontrer une expertise approfondie dans au moins un des domaines suivants :

Personnage

  • Définir et orienter la direction visuelle de l’écosystème des personnages, des héros aux systèmes de foule à grande échelle. Ceci inclus de s’assurer de la cohérence en matière de qualité, de style et de réalisme dans la création et la personnalisation des personnages
  • Maîtrise de la direction artistique des personnages, de l’anatomie et de la narration visuelle
  • Expérience avec les personnages principaux, systèmes de foule et pipelines de personnalisation évolutifs
  • Collaboration avec les equipes d’animation, d’artistes technique, de design et la production pour livrer le contenu nécessaire aux piliers.
  • Maintenir la cohérence entre équipes internes et partenaires externes

Concepts

  • Diriger le développement visuel et établir le langage visuel fondamental du projet (ton, ambiance, direction narrative) qui serviront à guider la production du contenu.
  • Créer des piliers visuels, guides de style, bibles artistiques et bibliothèques de références
  • Solides bases en composition, architecture, anatomie et concepts d’idéation.
  • Traduire la vision artistique et créative en cadres conceptuels clairs et exploitables
  • Collaboration étroite avec les équipes World, Personnages, Animation et Design

Éclairage et VFX

  • Définir le style visuel de l’éclairage, de l’atmosphère et des effets afin de soutenir l’ambiance, la lisibilité et l’immersion
  • Direction de l’éclairage pour des environnements dynamiques, cycles jour/nuit et conditions atmosphériques variées
  • Gestion des atmosphères, post-traitement et systèmes VFX (gameplay et cinématiques)
  • Équilibrer vision artistique, performance en temps réel et contraintes techniques
  • Collaboration avec les équipes World, Design et Tech Art pour une exécution cohérente

Monde (Environnements)

  • Façonner l’identité du rendu visuel des environnements (villes, quartiers, intérieurs, points d’intérêt) et en assurer réalisme, diversité et cohérence à grande échelle
  • Direction artistique des environnements : architecture, matériaux, habillage et composition
  • Conception de systèmes modulaires et évolutifs
  • Intégration du gameplay, de la narration et du storytelling environnemental
  • Collaboration avec Concept, Lighting/VFX, Artistes techniques, Design et partenaires externes
Qualifications
  • 10+ years of experience in game development or related art direction leadership roles
  • Experience leading teams or disciplines on shipped titles
  • Strong portfolio demonstrating visual direction within one or more specialty areas
  • Deep understanding of real-time pipelines and scalable production workflows
  • Proven ability to collaborate across art, design, technical, and production teams
  • Strong communication, leadership, and feedback skills

Desired Characteristics

  • Experience on large-scale or complex productions
  • Familiarity with modern real-time engines (e.g., Unreal Engine)
  • Strong understanding of visual storytelling, realism, and production constraints
  • Passion for innovation and building high-quality interactive entertainment experiences
  • Positive experience working with outsourcing partners or distributed teams.
  • Strong problem-solving mindset and ability to bridge creative and technical constraints.

Eligibility Requirements

  • Interested candidates must apply to be considered.
  • Must be willing to work in our Montreal office a minimum of 4 days a week.
  • Must be legally authorized to work in Canada.
  • Must be willing to travel for work related business, if necessary
  • Plus de 10 ans d’expérience en développement de jeux ou en direction artistique
  • Expérience en gestion d’équipes ou de disciplines sur des projets publiés
  • Portfolio solide démontrant une direction visuelle dans un ou plusieurs domaines
  • Excellente compréhension des pipelines temps réel et des processus de production évolutifs
  • Capacité démontrée à collaborer avec des équipes artistiques, techniques, design et production
  • Excellentes compétences en communication, leadership et rétroaction

Atouts souhaités

  • Expérience sur des productions de grande envergure ou complexes
  • Expérience avec des équipes distribuées ou des partenaires externes
  • Connaissance des moteurs temps réel (ex. Unreal Engine)
  • Forte compréhension du storytelling visuel, du réalisme et des contraintes de production
  • Passion pour l’innovation et la création d’expériences interactives de haute qualité
  • Expérience positive de collaboration avec des partenaires d'externalisation ou des équipes distribuées.
  • Forte capacité de résolution de problèmes et aptitude à faire le lien entre contraintes créatives et techniques.

Exigences d’admissibilité

  • Les personnes intéressées doivent soumettre leur candidature afin d’être considérées.
  • Doit être disposé·e à travailler dans nos bureaux de Montréal au minimum quatre (4) jours par semaine.
  • Doit être légalement autorisé·e à travailler au Canada.
  • Doit être disposé·e à se déplacer pour des raisons professionnelles, au besoin.

What NBCUniversal employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom