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Afternoon Game Engine Developer Jobs (NOW HIRING)

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

... our growing engineering team. This position will provide an opportunity to apply academic ... Daily work will require experience in the Unity game engine and the ability to learn custom ...

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152K/yr

... our growing engineering team. This position will provide an opportunity to apply academic ... Daily work will require experience in the Unreal game engine and the ability to learn custom ...

Design and implement game engine features and systems in C++ for all Zwift platforms (iOS, Windows, Android, Mac, Apple TV), ensuring optimal performance and maintainability. * Collaborate with cross ...

You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow. * 5+ years game design experience: You have over five ...

Software Engineer II

Phoenix, AZ · On-site

$96K - $132K/yr

When working on game engines, the developer will also act as a liaison to game client developers when designing the communication layer between the client and game engine. This position requires a ...

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Afternoon Game Engine Developer information

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$32.5K

$108.5K

$180K

How much do afternoon game engine developer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for afternoon game engine developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Afternoon Game Engine Developer jobs? Cities with the most Afternoon Game Engine Developer job openings:
What are the most commonly searched types of Game Engine Developer jobs? The most popular types of Game Engine Developer jobs are:
What states have the most Afternoon Game Engine Developer jobs? States with the most job openings for Afternoon Game Engine Developer jobs include:
Infographic showing various Afternoon Game Engine Developer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 51% Full Time, 39% Part Time, 1% Temporary, 2% Contract, and 6% Nights. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Senior Software Engineer - Avatar Personalization

Senior Software Engineer - Avatar Personalization

Roblox

San Mateo, CA • On-site, Remote

$139K - $183K/yr

Other

Re-posted 19 days ago


Job description

As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers.

You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role.

You Will:

  • Implement groundbreaking features in Roblox game engine to build the best avatar system in the world
  • Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratchEnhance avatar fidelity and uniqueness on Roblox
  • Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console)
  • Refactor and improve our existing codebaseImprove system reliability, performance, and test coverage
  • Work with numerous teams to help build the world's best user generated gaming platform
  • Implement systems in a combination of C++ and Lua

You Have:

  • 5+ years of professional experience working on a consumer-facing game engine and/or game application
  • Proficiency with C++, 3D math, data structures, algorithms, and networking
  • Experience working on character building and customization systems, editors, and content creation tools
  • Experience building online console or mobile game titles
  • Experience with game or film character systems such as animation, rigid-body or cloth/hair physics, or shading